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Xenoblade Chronicles X Definitive Edition

Earlier this week, Reddit user NeverGonnaGetBanned shared an extremely helpful tip on the Xenoblade Chronicles subreddit aimed at those playing Xenoblade Chronicles X: Definitive Edition for the first time. And it’s so helpful that we figured we’d share the tip here for visibility – it concerns Xenoblade Chronicles X’s affinity quests. You can only accept one of these at a time, and once you’ve accepted one, you must finish it before you start another affinity quest or a main story quest.

Xenoblade X Welcome Back Conner Side Quest Guide

For those playing Xenoblade Chronicles X: Definitive Edition, we have a new guide up for the Welcome Back, Conner side quest.

In the game, the story progress is tied to your survey rate, which you can increase by placing probes and completing side quests. The Welcome Back, Conner side quest is for the most part just as straightforward as the other early-game side quests. You’ll find an NPC in Primordia (we finished this quest in Chapter 3) who asks you to find a missing BLADE team member. By this point, you may have the Follow Ball item that clearly shows you where to go, so you’ll want to follow that trail for the most part until you find the missing member on a cliff. Where this quest gets a bit tricky is the next part – you need to retrieve a comms device that’s surrounded by very high-level enemies.

Xenoblade Chronicles X Definitive Edition 60 FPS

Modder Masagratordev on X has noticed that in Xenoblade Chronicles X: Definitive Edition, the game’s executable has a hidden mode allowing it to reach 60 frames per second. However, it seems that it doesn’t seem to work in full. Players are not able to access it currently – whether Monolith Soft abandoned it during development or plans to revisit it later remains to be seen.

Masagratordev dug through the code, which is where the discovery was made. Apparently having it enabled “causes weird issues”. 

How long it takes to beat Xenoblade Chronicles X: Definitive Edition

Now that Xenoblade Chronicles X: Definitive Edition has officially launched (at least in some regions), some players might be curious on how long it takes to beat the game.

As you might expect, Xenoblade Chronicles X: Definitive Edition is in line with other entries in the series as an incredibly long RPG adventure. Compared to the numbered trilogy, X focuses a bit less on story and more so on exploration with plenty of side quests to offer, too. For that reason, our time estimates differ depending on if you’re fast-tracking to the final boss or if you’re taking your time with all of the side content. Compared to the original version, the game does feature new content and story points, but unlike Xenoblade Chronicles: Definitive Edition, this new content isn’t available until the end of the game. In other words, it isn’t a separate campaign you can access from the title screen right after you boot up the game for the first time.

Xenoblade X trailer

Thanks to Nintendo, we have an early launch trailer for Xenoblade Chronicles X: Definitive Edition. The game will be officially available later this week.

For those that need a refresher on the RPG, check out the following overview:

Xenoblade Chronicles X Definitive Edition reviews roundup

Reviews for Xenoblade Chronicles X: Definitive Edition are now starting to come in. With the game launching on Switch in just a couple of days, Nintendo has now lifted the embargo.

Xenoblade Chronicles X: Definitive Edition isn’t entirely new as it initially released on Wii U. However, Monolith Soft put in some extensive work to not only improve the original experience, but add to it as well. Most fans are well aware of this, but a brand new story has now been added. On top of that, there have been improvements to the graphics, the gameplay itself, and more.

Xenoblade Chronicles X lore connections

It’s no secret that Xenoblade Chronicles X is much, much different than the numbered games. It’s also no secret that when Monolith Soft was making Xenoblade Chronicles X in 2015, they didn’t plan for it to connect to future games in the series. But things have changed, and Xenoblade Chronicles 3’s Future Redeemed DLC has us thinking that the studio may or may not try to connect Xenoblade Chronicles X to the numbered trilogy. We’re no lore experts, but today, we’re going over some possible ways that it could be retconned to connect to Xenoblade 1, 2, and 3. We do have to cover spoilers from those games in order to properly speculate, so you might want to come back later if you’re trying to avoid plot details. There are also spoilers for Xenoblade Chronicles X itself here, so keep that in mind too.

Xenoblade X arranged Skell flight music Don't worry [2XDv]

February 28: Xenoblade Chronicles X: Definitive Edition fans are in for another treat today as they can now listen to the new arranged version that was made for the Skell flight music, Don’t worry [2XDv].

A few days ago, we heard that you’ll be able to choose the song that plays when flying your mech. We now know what that means. Along with the original version from Wii U, there’ll be this new arranged version. Additionally, you’ll be able to listen to the arranged version without lyrics. Essentially you’re getting three options here.

One of the most appealing points of Xenoblade Chronicles X: Definitive Edition for those who played it on Wii U is the inclusion of a brand new new story. It went under the radar this week, but Nintendo actually gave a bit of information about what this will cover.

We’ll be posting the overview of what Nintendo shared below. Just keep in mind that you’ll probably want to avoid reading it unless you’ve already beaten the game previously.

Xenoblade X overview

Nintendo just issued a brand new overview trailer for Xenoblade Chronicles X: Definitive Edition.

Coming in at over six minutes long, the video covers various aspects about the game including the battle system. The new story is also teased once again.

Here are some of the notable points covered in the video:


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