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Nobunagas Ambition: Taishi

Koei Tecmo has posted the opening movie for Nobunaga’s Ambition: Taishi. Have a look at the video below.

Koei Tecmo recently held a live stream and showed off a bunch of footage for Nobunaga’s Ambition: Taishi, which is slated for Switch. View the full recording below.

The second Japanese trailer for Nobunaga’s Ambition: Taishi has been released today on the Koei Tecmo Japanese YouTube channel. You can check out the video down below.



Amazon has posted the boxart for Nobunaga’s Ambition: Taishi, releasing for Switch in Japan on November 30. Have a look at it above.

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Gematsu translated some details about Nobunaga’s Ambition: Taishi which was just recently announced for Switch. We’ve rounded up the information below.

– Out in Japan this winter
– 3D maps that were popular in the previous game are more detailed
– Nationwide maps are 100 times more detailed
– Will System: each character has a “Will”
– This “Will” means “way of life”
– Indicates how the warlords will act
– Since each warlord’s Will is different, how to proceed the game will also change
– Will also influences the commands you choose and specific tactics
– Battles consist of “Command Phases” and “Advance Phases”
– Calmly think about what you want to do without rushing to take action during the Command Phase
– Time is stopped during this phase
– Daimyo AI have will-associated goals
– In diplomacy, there is also multilateral judgment based on will
– Same scale of warlords appearing as in Nobunaga’s Ambition: Sphere of Influence – Ascension, which had over 2,000
– The team wanted to let you to taste the feeling of being against people, which was the basic design of Taishi
-The will system was born from there
– In previous games, actions by daimyo other than the player were decided based on the current situation
– In this game, goals are the underlying thought
– Actions are chosen from the idea of “what kind of actions are necessary to achieve my goal?”
– Partway through the final goal set for each daimyo, if he is judged to be “harmful” he will be seen as an enemy
– Then you’ll have to act according to that will
– There are plans to include new elements on the battle side
– Up until now, stocking up on lots of territory, troops, and vassals equaled strength
– This time, Koei Tecmo is using a system where the level of power exhibited will change based on the compatibility between the daimyo and vassals’ Wills.

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Following Famitsu’s coverage, Koei Tecmo published the first official screenshots from Nobunaga’s Ambition: Taishi. Find them below.

Nobunaga’s Ambition: Taishi was announced for Switch this week. Today, Koei Tecmo launched the game’s official website (in Japanese). There’s not that much to find there at the moment, but you can look at some screenshots and artwork.

Source

A new article from Famitsu offers the first screenshots from Nobunaga’s Ambition: Taishi, which was announced for Switch this week. View them below.


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