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Rockstar Games has shared fresh information about Grand Theft Auto: The Trilogy – The Definitive Edition covering improvements, music, and other aspects. This comes ahead of the game’s launch tomorrow.

Here’s the full rundown on the improvements, music, and more in Grand Theft Auto: The Trilogy – The Definitive Edition, courtesy of Gematsu:

New screenshots of GTA: The Trilogy – The Definitive Edition have emerged from the Rockstar storer showing a first look at the Switch version.

Following previous speculation, Rockstar announced the redone versions of the classics last month. We then saw the debut trailer a couple of weeks ago. However, today’s images were captured specifically from the Switch version.

A new set of screenshots are in for Grand Theft Auto: The Trilogy – The Definitive Edition. The images show off the different games that are included: GTA III, Vice City, and San Andreas.

For more on Grand Theft Auto: The Trilogy – The Definitive Edition, read the following overview:

Rockstar Games has shared more details on GTA: The Trilogy – The Definitive Edition, including Switch-specific features.

The package contains enhanced versions of Liberty City, Vice City, and San Andreas. They’ll come with GTAV-inspired modern controls, visual improvements such as resolution upgrades and improved visual fidelity across the world, and more.

Update: GTA: The Trilogy – The Definitive Edition is confirmed for November 11 on the eShop (a physical version will follow on December 7), with a price point of $59.99. Pre-orders are now live.


Original: According to Rockstar’s website, GTA: The Trilogy – The Definitive Edition will launch in November. It is currently listed for a November 11 release on the company’s store page.

Switch owners will at least be able to pick up the package digitally. While there are plans for a physical version on other platforms, it’s not clear if this will apply to Nintendo’s console.

Here’s some additional information:

Following previous rumors, Rockstar announced Grand Theft Auto: The Trilogy – The Definitive Edition last week. New details have since emerged courtesy of the company’s support site, which have since been removed.

As previously mentioned, the package includes Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas. The support site mentions that the games have been “updated for a new generation, now with across-the-board enhancements including brilliant new lighting and environmental upgrades, high-resolution textures, increased draw distances”. Additionally, players can expect “Grand Theft Auto V-style controls and targeting”.

A rating for Grand Theft Auto: The Trilogy – The Definitive Edition has just now surfaced. The game appeared in Korea’s classification database earlier today.

Grand Theft Auto III, Vice City, and San Andreas remasters were rumored just over a month ago. Based on a Kotaku report, the games have been redone primarily by Rockstar Dundee in Unreal Engine and will feature a mix of “new and old graphics”. The titles will supposedly have updated UI but will hold on to the same classic style. The goal is ultimate to stay true to the PS2-era GTA games as much as possible. Read more about what has been planned here.

Switch has yet to receive any sort of Grand Theft Auto game. Based on a new report from Kotaku, however, that may change before the end of the year.

The site is reporting that Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas are all bound for Switch. The full set will apparently release this fall as remasters.

Here’s some additional information from the report:

It seems L.A Noire on the Switch has received an update. But it isn’t just any update– users are reporting that the entire game had to be redownloaded, and the file size went from 14GB to 19GB. There are currently people investigating for changes, and we’ll keep you updated as they inevitably make themselves known.

Source

One of the new games that entered the UK charts this past week was L.A. Noire. In terms of individual formats, the Switch version came in at #36. It was also #6 on the Switch-specific chart.

Additional data reveals the sales split for all versions of L.A. Noire. On Switch, 20% of all copies were sold. PS4 took the top share with 51%, followed by Xbox One with 26%.

What can we make of these numbers? Well, Switch wasn’t terribly behind Xbox One’s share. With a lower installed base, perhaps it’s not a terrible debut.

Source