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ghostrunner project_hel switch

505 Game, One More Level, All In! Games, 3D Realms, and Slipgate Ironworks have confirmed that the Project_Hel DLC is going live for Ghostrunner on Switch today.

The prequel DLC was announced back in December with a release initially planned for January of this year. However, it ended up seeing a delay and initially launched in March instead. The DLC took slightly longer to ship on Switch.

More information about Project_Hel DLC is included below.

Ghostrunner Project_Hel expansion delay trailer

The Ghostrunner Project_Hel expansion is seeing a second delay, though this time only on Switch.

The DLC was originally planned for January 27, 2022. Later on though, the release date was moved to March 3. While the new content is live on most platforms, it’s not ready to go on Switch. An announcement notes to keep an eye on the official Ghostrunner Twitter account for updates on the launch for Nintendo’s console, which is planned for “in the near future.”

The big Project_Hel expansion for Ghostrunner has been delayed, and will not release on January 27 as originally planned. 505 Games, One More Level, 3D Realms, Slipgate Ironworks, and All In! Games have shifted the DLC to March 3 instead.

Regarding the delay, the team had this to say:

Ghostrunner Project_Hel

Publishers 505 Games as well as developers and partners One More Level, All In! Games, 3D Realms, and Slipgate Ironworks today announced Project_Hel for Ghostrunner, which will be an expansion for the first-person cyberpunk action game.

Project_Hel lets you play as Hel, one of the original bosses as she descends Dharma Tower on a bloody quest of her own. The announcement notes that “she’s more combat-oriented and can survive an additional attack compared to the Ghostrunner.” The DLC comes with six levels and a new ability progression system, new enemies and bosses to fight, and six new music tracks from electronic musician Daniel Deluxe.

Here’s a teaser trailer for the upcoming expansion:

ghostrunner assist mode wave mode neon pack

The first-person cyberpunk parkour action game Ghostrunner has been updated on Switch, with players now able to access the roguelite-inspired Wave Mode, an Assist Mode to tune combat difficulty, and a paid synthwave-inspired cosmetic Neon Pack.

Wave Mode features waves of procedurally-generated enemy types in an enclosed arena-style level. Players can complete waves to earn hero upgrades that persist through each round. By surviving 20 rounds, an exclusive sword will be unlocked.

Graven

The dark-fantasy action-adventure FPS Graven has been given a new trailer that offers up a better look at gameplay. We’ve included the video below.

Graven is planned for a 2021 release on Switch. For additional information about the project, check out our previous coverage here.

Ghostrunner - Metal Ox Pack

Ghostrunner is expanding today with new content. Along with free game modes, players can purchase the new Metal Ox Pack for the first-person cyberpunk parkour action game.

Here’s the full rundown:

Ghostrunner

Ghostrunner was quietly updated on Switch this week to version 1.3. Based on an official notice, it looks like the main highlight is the addition of a Hardcore Mode. The Winter Pack can be purchased now as well.

Here’s what to expect from the new mode:

Ghostrunner

Ghostrunner is currently only available in digital form. However, in Asia and Japan, a physical version will soon be offered.

You can pre-order Ghostrunner’s physical release on Play-Asia here. A number of languages are supported, including English, Traditional Chinese, Simplified Chinese, and Korean. All copies work on any Switch device you have regardless of region.

Ghostrunner is due out physically on January 28, 2021.

Kingpin: Reloaded

Kingpin: Reloaded, a redone version of the 1999 first-person shooter Kingpin: Life of Crime, isn’t launching this year as originally planned – hardly a surprise given how only a few days remain in 2020.

In a message shared with fans, the team said that “some major changes” took place during development, causing the delay. Rather than recreating things in a modern engine, the original game and engine have been reverse engineered, “essentially re-creating the missing sources from scratch.”

Thankfully, development is progressing smoothly. More news will be shared in January.

Here’s the full message detailing Kingpin: Reloaded’s current status:


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