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Super Mario Maker

Update: Here’s the full archive:


Nintendo Treehouse will be kicking off a live stream for Super Mario Maker in about 30 minutes. We’ve embedded it below, and should have the archive soon after the broadcast ends.

There’s an extra tidbit of information – a very important one at that – regarding Super Mario Maker’s first update. After applying version 1.01, it appears that the 9-day unlocking system has been removed.

Here’s how the new format works. Rather than having to wait a full day for content to unlock, you now need to wait just 15 minutes after spending that time with level editing. 30 minutes in, you’ll have day 2’s content. The same goes for day 3’s content after 45 minutes – so on and so forth.

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We heard about Super Mario Maker’s first update in Japan earlier today. If you missed it, you can read up on the details here.

It appears that this update is live in Europe, and it will be up in North America tomorrow as well (if it’s not available already). We now know that the size comes in at around 175MB.

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Nintendo has issued a press release for Super Mario Maker’s launch tomorrow. We’ve posted it in full below.

Enter a Virtual Playroom to Create Levels, Play Levels Created by Others and Experience Mario Like Never Before

REDMOND, Wash., Sept. 10, 2015 – Flying Piranha Plants? Bill Blasters that shoot helpful coins instead of dangerous Bullet Bills? A level full of 20-Goomba-high stacks, dozens of trampolines and Hammer Bros. flying in Koopa Clown Cars? Mamma mia!

While all this sounds like some kind of amazing Nintendo fever dream, it’s all possible in the Super Mario Maker game, launching exclusively for the Wii U console on the 11th of September. This new game lets players’ imaginations run wild! Anyone with an Internet connection can play a near-limitless number of Mario levels created by people all over the world. Using the Wii U GamePad controller, players can quickly and easily create their own original levels using items, enemies, graphical styles and even power-ups from four classic Mario styles: Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U. These levels can then be uploaded online to share with players everywhere. Things that were never possible before in a Super Mario Bros. game are now possible in Super Mario Maker – and players are in control of it all.

Super Mario Maker wasn’t specifically created for the series’ 30th anniversary. That’s according to Yosuke Oshino, who says that the way things lined up was “just a coincidence.”

Oshino recently said:

“This being Mario’s 30th Anniversary is just a coincidence, it’s not something we consciously planned. The idea started with the course editor for the side scrolling Mario games. This tool was previously running on PC, but the team in charge of it thought that it might be helpful for developing future Mario games if the tool ran on the Wii U GamePad and so they started doing some experiments. While doing this they realized how easy it was to make courses and how fun it was for people like them who had no experience with level design. So they decided to bring the idea of making this tool into a game to the producer, Tezuka-san.”

Even if it wasn’t intentionally planned, Super Mario Maker definitely makes the anniversary a little extra special!

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Super Mario Maker is one of Nintendo’s biggest titles this year and their marketing push for the game reflects that, according to Nintendo UK product manager Remy van Leeuwen. Van Leeuwen told MCV that their “marketing push is on the same kind of level as [Mario Kart 8]. It’s really one of our big titles this year and it’s definitely in parity with Splatoon this year. “

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Super Mario Maker was released in Japan today and it has already received its first update. Patch 1.01, for which you’ll need 201 MB of free space, comes with these changes:

 

  • “Create a course” scene: a small element was added
  • Condition(s) for increasing the amount of useable parts (in the level editor) were added
  • Various changes meant to improve the gameplay experience

 

It seems likely that this patch will also be applied to European and US versions of the game once they release tomorrow.

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Nekki, the mascot character of Famitsu, will be added to the game as a costume. That’s according to this week’s issue of the magazine. Specifics about the partnership will be announced at a later date.

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As we prepare for the launch of Super Mario Maker this Friday, we’re highlighting some of the best, craziest, or most creative levels we’ve come across! On today’s episode, we play through a level that will make you realize Mario parties much more than you thought, Disco Fever!

Update: Here’s another official amiibo video:


Nintendo published an official video of the Inkling Girl costume in Super Mario Maker. Take a look below.


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