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Super Mario Maker

Another batch of art has come in for Super Mario Maker. We’ve weeded through the old images, and have posted the new pieces of art below.

The latest episode of Nintendo Minute has now gone live. This week, Kit and Krysta have a report from the Super Mario Maker Facebook Hackathon. Check out the full video below.

Originally, we thought that Super Mario Maker could have as many as 100 levels. That information was based on a tidbit found on the game’s UK website a few weeks back. The blurb was just updated earlier this week to say that Super Mario Maker will offer “dozens” of levels.

The final level count now seems to be sitting at over 60 based on information coming from Nintendo of France. It also looks like Rayman creator Michel Ancel has designed one of the courses. Below, you’ll find a video of Ancel playing around with Super Mario Maker and talking about the series – though it’s unfortunately only available in French.

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Back in June, the UK Super Mario Maker website stated that the game would come packed with 100 pre-made courses. This mention was soon removed from the official page.

The same Super Mario Maker site has been updated once again, and the blurb now mentions something slightly different. It says that the title “will feature dozens of sample courses that are directly playable, and can help to inspire players in creating their own.”

I suppose it’s still possible that Super Mario Maker contains 100 courses. The wording is unclear though – that’s for sure. There’s a chance that we won’t know of the final level count until around launch time.

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Courses uploaded by the community in Super Mario Maker will feature different difficulty labels. For the most part, this is chosen dynamically as more players try out the level. As an example, if a course has only been completed 10 times out of 150 attempts, you’ll probably notice that it’s in the hard category.

This isn’t the only way that a course in Super Mario Maker will earn its difficulty label. Engadget reports, “user-created levels are also vetted by Nintendo moderators to determine level difficulty before it’s available for anyone to download.”

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Earlier today, IGN held a lengthy stream for Super Mario Maker. The archive has since been posted online. You’ll be able to watch 2 hours of footage from Super Mario Maker below.

GameSpot has posted footage from Super Mario Maker’s “Ship Love” level. As you may recall, this was the winning level from the Facebook hackathon held earlier in the week. Check out the footage below.

TechCrunch put together a video featuring the hackathon event hosted at Facebook for Super Mario Maker. Take a look at it below.

Nintendo has published six more photos from the Super Mario Maker hackathon event at Facebook. Each of the images is posted below, along with descriptions of each.

Photo 1
In this photo provided by Nintendo of America, Mario pays a visit to Facebook headquarters in Menlo Park on Wednesday, July 29, 2015. During a “hackathon” event, Facebook employees created their own levels for the upcoming Super Mario Maker game for Nintendo’s Wii U home console. The top level, as selected by Nintendo and Facebook judges, will be made available to players for free after the game launches on the 11th of September.

Photo 2
In this photo provided by Nintendo of America, Gina Policelli of Facebook designs a level in the Super Mario Maker game during a special “hackathon” event hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September.

Photo 3
In this photo provided by Nintendo of America, Nina Veress Langenfeld, Benjamin Braun and Kai Seward of Facebook design a level in the Super Mario Maker game during a special “hackathon” event hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September.

Photo 4
In this photo provided by Nintendo of America, Facebook Director of Strategic Product Partnerships, Ime Archibong, judges a level in the Super Mario Maker game during a special “hackathon” event hosted by Nintendo at Facebook HQ in Menlo Park on Wednesday, July 29, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September.

Photo 5
In this photo provided by Nintendo of America, Facebook employees play a level developed during a “hackathon” event for the Super Mario Maker game hosted by Nintendo at Facebook HQ in Menlo Park on Tuesday, July 28, 2015. The winning level will be available for Super Mario Maker owners to download and play shortly after the game’s launch on the 11th of September.

Photo 6
In this photo provided by Nintendo of America, Corey Olcsvary from the Nintendo Treehouse announces winners Doug Strait, center, and Roy McElmurry (not pictured), who designed the winning Super Mario Maker level, “Ship Love,” created during a “hackathon” event at Facebook Headquarters in Menlo Park on Wednesday, July 29, 2015. More than 150 of Facebook’s best and brightest employees created their unique take on Super Mario Bros. levels for the upcoming Super Mario Maker game for Nintendo’s Wii U home console. The top level, as selected by Nintendo and Facebook judges, will be made available to players for free shortly after the game launches on the 11th of September.

Source: Nintendo PR

When Super Mario Maker was unveiled at last year’s E3, we saw a strange-looking power-up known as the “Luigi Mushroom”. This took on a different appearance compared to the Super Mushroom that we’re used to. It’s taller and skinnier, which is how Mario transformed after coming into contact with it.

The latest Super Mario Maker trailer uploaded by Nintendo of Europe seems to show an updated design for Mario’s skinnier form. It’s only on screen for about a second or two, but you can view a screengrab above.

As a reminder, here’s what Mario looked like at last year’s E3 after touching the Luigi Mushroom:

super-mario-maker-e3-2014-luigi-mushroom

Thanks to Yoosuf for the tip.


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