Latest Yooka-Laylee footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 2 Comments
Eurogamer has provided us with another look at Yooka-Laylee after going hands-on with the game. Check out the latest footage below.
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Yooka-Laylee dev interview and gameplay
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
E3 may be over, but we’re still seeing footage and interviews pour out of the show. Eurogamer now has its own interview up with Yooka-Laylee art director Steve Mayles and composer Grant Kirkhope, along with footage. See their video below.
More: Grant Kirkhope, interview, Playtonic, Steve Mayles, Team17, Yooka-Laylee
Grant Kirkhope, Steve Mayles talk more about Yooka-Laylee
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
GameXplain chatted with Grant Kirkhope and Steve Mayles at E3. The two commented on expandable levels, minecraft segments, lessons learned from Banjo-Kazooie and Banjo-Tooie, and more. The full interview is below.
More: Grant Kirkhope, Playtonic, Steve Mayles, Team17, Yooka-Laylee
More Yooka-Laylee footage and dev talk
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Polygon has put up another video with gameplay which also has an interview with Steve Mayles and Grant Kirkhope. View it below.
More: Playtonic, Team17, Yooka-Laylee
Yooka-Laylee footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Take a closer look at gameplay of Banjo-Kazooie's spiritual successor – Yooka-Laylee! https://t.co/w9wWbHvKtk
— IGN @ E3 (@IGN) June 15, 2016
More: Playtonic, Team17, Yooka-Laylee
Playtonic handling Wii U version of Yooka-Laylee internally, wants to give it “the right attention”
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 83 Comments
It’s been known that Playtonic is working with Team17 on Yooka-Laylee. The latter company will publish the game, but it’s now been revealed that they’re also working on the Xbox One and PlayStation 4 versions. That means Playtonic is able to concentrate on Yooka-Laylee for Wii U and PC.
MCV asked Playtonic about why the studio is working on the Wii U version internally over other platforms. In response, writer Andy Robinson said:
We naturally have so many backers who opted for Wii U. Because of the size of the team, we couldn’t take on all the consoles. You can imagine from a developer stand-point, that porting from PC to PS4 and Xbox One is slightly more straightforward than porting to Wii U. I also think it feels right playing it on a Nintendo system to some people. But the other versions will be fantastic as well.
Technical art director Mark Stevenson also noted:
“We wanted to make sure that Wii U gets the right attention. There is a lot of nostalgia around Banjo, Banjo heralds from Rare’s Nintendo’s days, and we are all massive Nintendo fans as well.”
More: interview, Team17, top, Yooka-Laylee
Brand new Yooka-Laylee footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 5 Comments
Following today’s trailer, several outlets are starting to post new gameplay videos. We’ll be rounding those up below.
More: Playtonic, Team17, top, Yooka-Laylee
Yooka-Laylee screenshots and art
Posted on 8 years ago by Brian(@NE_Brian) in Screenshots, Wii U eShop | 3 Comments
Playtonic and Team17 have released several new screenshots and art from Yooka-Laylee. Find them in the gallery below.
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Yooka-Laylee debut trailer, now launching Q1 2017
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 12 Comments
Playtonic has come out with the very first trailer for Yooka-Laylee, which you can watch below. The video confirms a new launch timing of Q1 2017. The game was originally planned for release this October.
Playtonic shared the following regarding the delay:
While we felt confident we could ship the game in October as originally projected in our Kickstarter, the Playtonic team has decided that it would prefer to add a few extra months’ polish to the game schedule.
Ultimately, this will allow us to deliver a better game to the tens-of-thousands of you who’ve supported us throughout development. And that’s what we all want, right?
We’re sure some will be disappointed by the prospect of a few extra months’ wait, however the team is confident that we’ve made the right decision for the game and that you’ll be pleased with the results when Yooka-Laylee arrives early next year.
More: Playtonic, Team17, top, Yooka-Laylee
Yooka-Laylee gets another set of fresh details
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 6 Comments
EDGE has a lengthy feature on Yooka-Laylee this month. There’s talk about developer Playtonic, and plenty on the game itself.
One point brought up early on is that Yooka-Laylee felt “almost unrecognizable from the footage that convinced so many to part with their money.” The two main characters are essentially the same. However, EDGE says that “their world is a very pleasant surprise – significantly more substantial than we’d anticipated, with a scale and a level of detail belying the size of the team making it.”
Yooka-Laylee takes plenty of cues from the 3D platformers of old on the N64. Just like with Rare’s classic games, this one will feature spoken gibberish for the characters. It took director Chris Sutherland and composer Grant Kirkhope some time to remember how to come up with these sounds, with Sutherland noting that the team “spent a lot of time trying to figure out the timing and iterating regularly until it sounded just right.”