Tons of Terraria 3DS footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
A whole bunch of footage has come in showing off Terraria on 3DS. After the break, we’ve embedded a Twitch archive with over 2 hours of footage.
Terraria Wii U / 3DS FAQ – will get updates, bigger worlds on New 3DS a possibility, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 1 Comment
With Terraria seeing its launch on the 3DS eShop yesterday, an official FAQ was posted on the game’s forum. Topics include future title updates, the possibility of bigger worlds on New 3DS, lack of 3D, block size, and more. You can read the FAQ in full below.
What content is included?
Terraria 3DS includes all the content from 1.2 with the exception of Dyes which are excluded on technical grounds*. To make up for that, we’ve added Minecarts, Fishing and a few 1.3 UI options like the ability to quick stack to a chest. The 3DS version also features a completely overhauled interface, making full use of the two screens. You can cycle the bottom screen between an intuitive touch to build interface; a world map; or as a quick-select inventory bar. It’s the most intuitive Terraria has ever been on console, and we’ve included a few surprises for the Nintendo fanbase.
Terraria heading to the 3DS eShop next week
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 4 Comments
Terraria is making a surprise launch on the 3DS eShop next week. Today, publisher 505 Games announced that the title will be available starting on December 10 in both North America and Europe for $19.99 / £16.99.
Here’s a comprehensive overview:
Reach directly into the world of Terraria with uniquely-tailored touchscreen controls, fashioning elaborate structures and fighting off enemies with an intuitive swipe of the stylus. Explore vast fantasy worlds by soaring up to floating islands in the sky or excavating down to the depths of the earth. Wage war on hundreds of different enemies – ranging from Zombies to Goblins to Unicorns to Wyverns – with weapons and armour you’ve crafted yourself. Build amazing structures and dwellings with ease, laying brick and stone with the responsive touch interface.
The Nintendo 3DS version of Terraria offers the ideal introduction to the franchise for the young and old player alike, and a fresh way to play for veterans of the franchise. Share the adventure with your friends, with four player sessions supported through Local Play; a safe and sociable multiplayer environment where players only engage with real-life acquaintances.
With over 1,300 crafting recipes, 150 enemies and 15 bosses to battle, players will have endless hours of fun as they literally dig to the ends of the earth, crafting amazing armor, weapons and other items with what they discover. Players will explore vast and vibrant worlds, encountering treacherous perils -including hundreds of twisted foes, magical creatures, and mighty monstrous bosses like the Eye of Cthulhu – to provide the ultimate test of the player’s combat ability. There may be a few Nintendo surprises in store, too!
Terraria remains on track for a retail release for both 3DS and Wii U. That’ll be happening early next year, along with the digital Wii U version.
Check out a launch trailer for Terraria on 3DS below.
Source: 505 Games PR
Terraria 3DS – new build gameplay (off-screen)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Family Gamer TV put up more off-screen footage of Terraria on 3DS based on the new build. Watch the video below.
First off-screen Terraria Wii U footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
The first off-screen footage of Terraria running on Wii U has come in. Check it out below.
Even more off-screen Terraria 3DS footage with sound
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
One more video has come in containing off-screen footage of Terraria on 3DS with sound. Take a look at it below.
Off-screen Terraria 3DS footage with sound
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More off-screen footage of Terraria on 3DS is in from Gamescom. This time around, direct-feed sound is available. Watch the video below.
More off-screen Terraria 3DS footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Another round of footage from the 3DS version of Terraria has come in from Gamescom. Check it out below.
Thanks to Jorden1506 for the tip.
Off-screen Terraria 3DS footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Terraria is playable at Gamescom 2015, and someone managed to record footage from the 3DS version. Check out the video below.
Terraria Wii U and 3DS details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 7 Comments
Lots of details about the Wii U and 3DS versions of Terraria have been shared on the game’s official forum. We’ve rounded up the various tidbits below.
– Additional control options on New 3DS to take advantage of the extra buttons
– The team is trying to include as much content as possible
– Dual screen setup will be used to its fullest
– So far everything up to version 1.2 is in
– Not all of the 1.3 content will be ready for launch
– The game will be receiving future updates
– Won’t have stereoscopic 3D
– Touching to build and dig isn’t compulsory
– “Wii U will take its cues from the existing console versions, but obviously takes full advantage of touch and the second screen”
– No Download Play; each player needs a copy of the game
– Wii U version has Miiverse, but no voice chat currently
– For multiplayer on Wii U, you can split the displays, meaning the first player has all of the GamePad screen and the other players split the TV screen
– 3DS is four-player ad hoc
– Use the second screen for inventory and accessory management, housing management, map usage, etc.
– CodeGlue is handling the 3DS version
– Engine Software is on the Wii U version
– Looking into what will happen with the Plumber and Hero Outfits in terms of coloring
– There will be constant updates like the other version
– “first post launch updates are already specced out”