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The Outer Worlds

The Outer Worlds - Peril on Gorgon

Private Division and Obsidian Entertainment have shared a new trailer for the new Peril on Gorgon DLC for The Outer Worlds. We’ve attached the video below.

Peril on Gorgon should be made available on Switch at some point based on what Obsidian has previously said, but there’s no word on a release date just yet.

The Outer Worlds - Peril on Gorgon

Private Division and Obsidian Entertainment have debuted the first gameplay from The Outer Worlds’ Peril on Gorgon DLC with director Carrie Patel. Give it a look below.

The Outer Worlds is currently available on Switch. Peril on Gorgon has not yet received a confirmed release window on the platform, however.

The Outer Worlds - Peril on Gorgon

Private Division and Obsidian Entertainment today unveiled The Outer Worlds: Peril on Gorgon, a narrative expansion for the RPG.

Here’s everything you need to know:

The Outer Worlds

While it’s great to have a portable version of The Outer Worlds, there’s no denying that the game could use a few improvements on Switch. The game significantly unfortunately struggles to reach its performance and resolution targets.

Thankfully, it’s been announced that a patch is on the way. Virtuos, the studio behind the port, is also said to be “investigating to further improve the game’s performance.”

Stay tuned for further information about the upcoming update, including its availability.

Source

The Outer Worlds review

System: Switch
Release date: June 5, 2020
Developer: Obsidian / Virtuos
Publisher: Private Division


Almost eight months after its release on other platforms, The Outer Worlds finally makes its way to Switch, giving players the first real Fallout-esque experience on the hybrid console. The game provides a fantastic RPG experience that never feels too bloated and hits all the right notes with excellent pacing, but as for the new port, taking this ambitious game and bringing it to Nintendo’s console seemed like it may have been a bit much. We’ve seen some technical marvels appear on the platform, but there have been just as many letdowns from games that were just too poorly optimized to make for an ideal experience, even with the luxury of portable play. The Outer Worlds provides an galactic sci-fi epic that’s rich in content and immersion, and while it’s easily a game that should be a must-play for anyone with the slightest interest in RPGs, the Switch conversion is an odd bag that sits on the fine line between acceptable and sacrificial. Quite simply, The Outer Worlds on Switch is playable, but not optimal.

The Outer Worlds

Private Division and Obsidian have shared a launch trailer for the Switch version of The Outer Worlds, which is out now. We have the video below.

The Outer Worlds is available both physically and digitally on Switch.

The Outer Worlds

Digital Foundry has taken a closer look at the new Switch version for The Outer Worlds. Unfortunately, the results are ultimately a bit disappointing due to the game’s performance and sacrifices required to get the experience running on Nintendo’s console.

Here’s a look at the main points:

The Outer Worlds comparison

A few videos have surfaced showing how the Switch version of The Outer Worlds compares to other platforms – namely Xbox One and PC. We’ve included them below.

The Outer Worlds

The Outer Worlds, Private Division and Obsidian’s sci-fi RPG, will finally be appearing on Switch as of this week. We have a good look at the game with some of the first footage on Nintendo’s console below.

The Outer Worlds launches physically and digitally for Switch on June 5. Note that the physical version will have a day-one patch, though the digital version is patched automatically. We recorded our footage based on the digital version, which already has that update installed.

Switch is about to receive another big game with the arrival of The Outer Worlds. The RPG comes from Obsidian, the studio behind Fallout: New Vegas, South Park: The Stick of Truth, and more.

Ahead of the Switch launch, we caught up with co-director Tim Cain and production director Eric DeMilt. We spoke about the Switch port, including the challenges involved. There’s also talk here for those that have already experienced The Outer Worlds, as Cain spoke about how the project changed since its early development, what it was like making a compact RPG, and more.

Here’s our full interview:


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