Xenoblade Chronicles X battle details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
Another round of details have been translated from the Xenoblade Chronicles X. We get to learn more about battles, including the Overclock Gear feature. You’ll find the full set of information below.
– Battle flow is dependent on the order and timing of arts usage as well as your relative position
– Combo attacks are arts with descriptions like “Increases damage if used following a Melee Art” or “Increases damage if used following a Ranged Art”
– This makes it possible to achieve greater effects than normal through combinations
– Link arts together skillfully to increase the damage you do to enemies
– Certain arts inflict the “Break” status effect on enemies
– Use an art with the “Topple” effect while enemies are suffering from “Break” to prevent them from moving for a short time
– Your attacks will never miss when this happens
– Additionally, all damage is increased by 1.5 times while they’re suffering from Topple
– There are also arts that inflict more damage while an enemy is Toppled
– If you don’t Break them first, enemies will not Topple
– Attack an enemy from behind, above, or below to increase your accuracy and critical hit rates
– Some arts have special effects when used from the side or back
– Can target different parts of an enemy
– By destroying a part, an enemy will be unable to use it to attack
– Earn extra rewards after battle by destroying parts
– Get the “Overclock Gear” after progressing through the story to a certain point
– This technique is powerful, but it drains 3000 TP to give you massively improved battle capabilities for a short time
– When enabled, your arts’ Recast time is drastically reduced
– Overclock Gear has “Triple Recasts”, which allow your arts to charge up for a third time
– TP you’ve accumulated carries over between fights
– Gear Counter: Changes color depending on the arts used
– Gear Time: A meter that slowly decreases; the OC Gear ends when it empties
Xenoblade Chronicles X, Bravely Second getting soundtracks in Japan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Listings on VGMdb reveal details about soundtracks for both Xenoblade Chronicles X and Bravely Second.
Xenoblade Chronicles X’s soundtrack is due out on May 20 for 4,298 yen. Five CDs are included. We know that DefSTAR RECORDS is publishing the soundtrack, and of course, Hiroyuki Sawano is the composer.
Bravely Second’s soundtrack is apparently set to arrive on May 20 as well, though we don’t have pricing information currently. Two CDs are included. Additionally, Square Enix is publishing the soundtrack directly.
Xenoblade Chronicles X screenshots/art
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 3 Comments
Monolith Soft updated the Xenoblade Chronicles X website with more screenshots and art. You can find the full set above.
Another Xenoblade Chronicles X battle video
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 15 Comments
Xenoblade Chronicles X director talks a bit more about the BLADE home area
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
A couple of more tweets hit the Xenoblade Chronicles X Twitter account today. In today’s messages, director Koh Kojima talks about the BLADE home area.
Kojima realizes that the team hasn’t talked much about this aspect of Xenoblade Chronicles X thus far. He says that BLADE will act as the player’s home base both online and offline, and is a location the player will be visiting very frequently in the game. Monolith Soft has prepared various customization options such as the ones they mentioned in previous tweets.
Xenoblade Chronicles X director comments on the Arms Companies
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
Xenoblade Chronicles X producer Koh Kojima tweeted out a few more messages on the game’s Japanese Twitter account today. Kojima briefly discussed the Arms Companies – a feature brand new to this title.
Here’s what was shared:
A word about the Arms Companies, a new feature related to battles that wasn’t in Xenoblade Chronicles. [With this feature] You can enjoy characteristic equipment designs from each company. The companies’ logos and marks were made with the hard work of Monolith Soft’s team of designers. These markings can also be used to slightly customize the B.L.A.D.E. Home area, so please try that out.
Xenoblade Chronicles X details cover the game’s various creatures
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
In an update added to the Xenoblade Chronicles X website last night, new details were shared regarding the game’s various creatures. Here’s a look at some of the ones you’ll find:
Brass Femina Zeus: A boar-like creature with a firm lump on its head. The male (Brass Zeus) and female versions have different hair and body colors.
Stone Hippo: Has a sharp tusk beneath its jaw. They’re gentle creaters, and can often be seen around bodies of water.
Wood Fontera: Herbivores with a height of over 6 meters. They’re similar to giraffes, as they use their long necks to eat leaves on trees.
Everlast Milesauro: Giant creatures that resemble dinosaurs. They don’t attack humans, and tend to spend their time leisurely.
Lake Rutorl: Live by bodies of water, and have a mammal-like appearance. They also share characteristics of dogs and cats, as they face upwards and roll around.
Quick Strutt: Bird-like bipedal creatures. Similar to ostriches, they have wings but cannot fly. The Quick Strutts live in groups and feed off insects they peck off the ground.
Junior Simius: share the appearance of an ape, but they have four arms to go with their two legs. They often travel in groups, and can occasionally be seen with their giant parents.
Young Lups: fierce carnivores that will even go after other prey while hunting. They’ll also attack humans immediately upon seeing any nearby.
Docile Ois: Small herbivore creatures with a puffy ball on the end of their tails. They like to eat sprouts, and can often be seen living in areas with plenty of greens.
Youth Vasalt: These insect-like creatures have six legs, and use their front legs as sickles. You might occasionally see them using their sickles to dig holes in the ground.
Welkin Lukiora: these giant flying creatures usually travel calmly in the skies. They tend to constantly float around their own territories.
Monolith Soft also touches on the “Overed”, which are like regular monsters but are quite a bit stronger and have unique names. Overed will be featured in some quests, though due to their strong power, you’ll need to be well-prepared before taking them on.
Xenoblade Chronicles X screenshots/art
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 2 Comments
Monolith Soft updated the Japanese Xenoblade Chronicles X website with new screenshots and art. You can find the full set above.
New Xenoblade Chronicles X video
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 13 Comments
Xenoblade Chronicles X Battle Presentation – complete translation
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
We posted a translation of the Xenoblade Chronicles X Battle Presentation last week, but the video below takes things to another level. Even the menus have been translated!
We’ll also mention in passing that the Xenoblade Chronicles X short stories from the Japanese website have been translated. You can find them here and here.