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3DS

This week’s Japanese software sales are as follows:

01./00. [3DS] Donkey Kong Country Returns 3D (Nintendo) {2013.06.13} (¥4.800) – 104.569 / NEW
02./01. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 42.372 / 1.133.246 (-9%)
03./00. [3DS] Chousoku Henkei Gyrozetter: Albatross no Tsubasa (Square Enix) {2013.06.13} (¥5.490) – 17.925 / NEW
04./03. [3DS] Luigi’s Mansion: Dark Moon (Nintendo) {2013.03.20} (¥4.800) – 14.949 / 781.660 (-5%)
05./05. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 14.693 / 3.278.356 (+5%)
06./04. [PS3] Resident Evil: Revelations (Capcom) {2013.05.23} (¥4.990) – 9.759 / 160.120 (-37%)
07./06. [3DS] Shin Megami Tensei IV # (Atlus) {2013.05.23} (¥6.980) – 9.034 / 241.670 (-34%)
08./07. [PS3] Terraria (Spike Chunsoft) {2013.05.23} (¥4.179) – 6.608 / 42.549 (-13%)
09./02. [PS3] Kamen Rider: Battride War # (Bandai Namco Games) {2013.05.23} (¥7.480) – 6.152 / 172.946 (-66%)
10./09. [3DS] Dragon Ball Heroes: Ultimate Mission (Bandai Namco Games) {2013.02.28} (¥5.800) – 4.707 / 208.316 (-9%)
11./10. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # (Bandai Namco Games) {2012.11.29} (¥5.040) – 4.634 / 497.427 (+8%)
12./13. [3DS] New Super Mario Bros. 2 # (Nintendo) {2012.07.28} (¥4.800) – 3.595 / 2.043.072 (+8%)
13./12. [3DS] Monster Hunter 3 Ultimate (Best Price!) (Capcom) {2012.11.15} (¥3.800) – 3.485 / 319.972 (-1%)
14./15. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} (¥4.800) – 3.392 / 2.064.091 (+12%)
15./08. [PSV] Valhalla Knights 3 (Marvelous AQL) {2013.05.23} (¥5.980) – 3.375 / 60.570 (-41%)
16./17. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! (Bandai Namco Games) {2012.07.05} (¥5.040) – 2.568 / 496.786 (-4%)
17./23. [PSP] God Eater: Burst (PSP the Best Reprint) (Bandai Namco Games) {2013.06.06} (¥1.800) – 2.463 / 4.376 (+29%)
18./21. [NDS] Pokemon Black 2 / White 2 (Pokemon Co.) {2012.06.23} (¥4.800) – 2.453 / 3.014.537
19./19. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb (Bandai Namco Games) {2012.07.12} (¥5.040) – 2.391 / 495.981 (-3%)
20./20. [WIU] New Super Mario Bros. U (Nintendo) {2012.12.08} (¥5.985) – 2.224 / 521.251 (-9%)

Source


The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 29,533
3DS – 17,602
PS3 – 10,872
Vita – 10,664
Wii U – 5,983
PSP – 5,651
Wii – 1,461
Xbox 360 – 397

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 27,172
3DS – 12,700
PS3 – 10,394
Vita – 9,733
Wii U – 6,330
PSP – 5,076
Wii – 1,060
Xbox 360 – 432



Thanks to nic for the tip.


This week’s Famitsu review scores are as follows:

The Last of Us (PS3) – 10/9/10/9
Atelier Escha & Logy: Tasogare no Sora no Renkin Jutsushi (PS3) – 10/9/9/8
Gundam Breaker (PS3) – 10/9/8/8
Etrian Odyssey Untold: The Millennium Girl (3DS) – 9/9/9/9
Toukiden (PSV) – 9/8/8/9
Toukiden (PSP) – 8/8/9/8
Digimon World Re:Digitize Decode (3DS) – 8/8/8/8
Urakata Hakuouki (PSP) – 9/8/8/7
Injustice: Gods Among Us (PS3/360/Wii U) – 8/8/7/8
Sniper: Ghost Warrior 2 (PS3/360) – 8/8/7/8
Date A Live: Rine Utopia (PS3) – 8/8/7/6
A-Ressha de Ikou HX (360) – 7/7/6/7
Daisenryaku: Dai Toua Kouboushi – Tora Tora Tora Ware Kishuu Ni Seikou Seri (PS3) – 7/6/5/5


Did you know that the latest Epic Mickey games still haven’t hit Japan? Well, in any case, Epic Mickey 2: The Power of Two for Wii U and Wii will be out on September 26. So will Epic Mickey: Power of Illusion, the spinoff 3DS game.


In North America, there aren’t a whole lot of 3DS XL colors to choose from. Heck, the white variation still hasn’t made its way to the states. There certainly aren’t many options available, especially compared to Japan.

But Nintendo of America president Reggie Fils-Aime provided a logical explanation as to why more variation can be seen in Japan, and why fewer colors are put out on store shelves:

“It really comes down to the nuts and bolts of how we manage our SKUs at retail, and how we do it in a way that’s effective for us and effective for our business partners. You’ve visited retail in Japan. One of the key differences in Japan is that the hardware is that it’s behind the counter. It’s not out and about. So in that type of construct, you can have a lot of inventory behind the counter. It’s a lot easier to support multiple colors. In our [North American] market, it’s all out there on the shelf. When you visit our retail, if I had to try to have 25 different SKUs out there, Wal-Mart would kill me. So what that means is that we have to be more selective and more knowledgeable in how we handle different SKUs.”

One way in which Nintendo of America has started to mimic the Japanese market is with the limited release of the special system variations. Fire Emblem, Pikachu, and Animal Crossing handhelds have all come out this year.

“We are taking a page out of the Japanese playbook with these very limited-edition unique hardware options. We started with Fire Emblem. We did Pikachu. Now, obviously, Animal Crossing. What we’re seeing is that if we do this right, we can have a more limited quantity, have it sell through in a fairly short period of time, and use that as a way to satisfy the consumer’s desires to have a range of different SKUs and some special hardware.”

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