Submit a news tip



Wii U

LEGO City: Undercover is shaping up to be Nintendo’s next big Wii U game. With its release coming in the very near future, new previews are being produced regularly.

A handful of LEGO City: Undercover articles went live today. Details from the latest preview session, covering around an hour of play, can be found below.

– Many locations are inspired by real-life areas
– Drive around in various vehicles trying to destroy innocent LEGO civilians, climb high building, grapple through the air and get thrown from launch pads across the sky
– Use different disguises
– Each disguise has a unique ability to help you progress and reach new areas
– Tons of items to collect
– Collect LEGO pieces, hidden lockers
– Each locker has a new disguise
– Tons of different costumes to dress Chase in
– Various vehicles to unlock
– Can travel by land, sea, and air
– Can scare LEGO citizens with your vehicle
– Seems to be just one correct route to progress the story
– Pop culture references from Titanic to Sherlock Holmes

Source


All games downloaded on a Wii U are shared across accounts on the same console. Likewise, demos – and their play limits – are shared.

Let’s say you have twelve accounts on your Wii U. That means for a demo like FIFA 13, only ten people would be able to experience its content. Two people would be missing out.

Source


Well folks, this is the end of the line. Nintendo Power’s final issue is out that door and has started to reach subscribers. The magazine picks their all-time favorite games and looks back on Nintendo Power’s history. There are reviews of the first wave of Wii U titles as well.


Since going online, the Dark Souls II Wii U petition has topped 10,000 signatures. The current total stands at nearly 12,000.

Even with the support thus far, I have a feeling that Namco Bandai won’t be rushing to begin development of Dark Souls II for Wii U…

Via


ZombiU producer Guillaume Brunier has said that the development team wanted “to be the first to offer a core gaming experience with the Wii U Gamepad.”

Here’s his quote in full:

“We wanted to be the first to offer a core gaming experience with the Wii U Gamepad. You can call it experimental, you can call us crazy but that’s what we wanted to do.”

I can’t think of any core Wii U launch that takes advantage of the GamePad like ZombiU. I suppose the team was successful then!

Source



Manage Cookie Settings