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Fire Emblem Warriors devs on how the game came to be, choosing characters / games, original characters, more

Posted on July 15, 2017 by (@NE_Brian) in New Nintendo 3DS, News, Switch

The meaning of crossover in Fire Emblem Warriors

ND: What kind of interactions did you have with Intelligent Systems, the developer of Fire Emblem?

Usuda: Intelligent Systems handled the supervision of all character quotes, including what’s called the Bond Conversations.

Hayashi: Since it’s also fully voiced, there’s an enormous amount of them.

ND: Are Bond Conversations going to expand separately from story progression?

Hayashi: They’ll be different. If you put in this character and this character [read: putting two characters in the same party for a battle] they’ll get along, and as a reward, conversations unrelated to the story will occur.

ND: In that case, does that mean you can write stories with freedom without getting tied into the story?

Usuda: Yes. Our writing team is of course also comprised of people who like Fire Emblem, so we also keep putting screws in there (note: trying to improvise on writing the scripts). They’ve been saying things like ‘This character and this character are going to get along!’ (laughs).

Hayashi: [Some people] are indeed glad to [see] Support Conversations in the original works, so we’d like to definitely pour our effort into the conversations. Both Nintendo and Intelligent Systems are ready to give their consent, so at first we proposed to make Bond Conversations for every single character combination. However, in that case, it would end up having an astronomical amount that would make it impossible to develop (laughs). So in the end we just included some character combinations that we’d be really glad to see. To compensate, we’re pouring our effort into each of them.

ND: Is it alright if we think of it as Bond Conversations occurring, transcending between series?

Hayashi & Usuda: (shouted at the same time): There’s no meaning if we don’t do that!

-Everybody laughs-

Usuda: For example, for Chrom and Marth, Chrom will get to meet Marth who is said to be that legendary hero-king. In that case, you would wonder what kind of talks they will have.

ND: I’m really wondering about it, but I think creating it may seem quite hectic.

Usuda: We did have some rough passages. For example, if Awakening or Fates [characters] said something strange, there’s a possibility that they would be viewed as married couples (OTPs). After all each user has their own ways of playing the original games, so we proceeded cautiously while consulting with Intelligent Systems. They have been cooperating very well, and suggesting things like ‘If they speak like this, it would fit their characters better’. We meant to send them just for supervision, but they would also sometimes reply with quotes that have been brushed up by them, so we thanked them for that.

-Everybody laughs-

Hayashi: This supervision is really great. Conversation files with enormous volumes were being updated daily. We understand that Intelligent Systems cares for each single character, so we feel we can’t unleash things half-heartedly either.

ND: Recently there have been many games about the gathering of series, but such a festive feel of series connecting is one of the exciting parts of a collaboration Warriors game, isn’t it.

Hayashi: Yes. Furthermore, our strength is in being able to control characters with quality that [Fire Emblem players] would normally only see in pre-rendered movies. They’re even fully voiced as well.

Usuda: In exchange for narrowing down the amount of titles, by digging deep into each of those titles, we think we can take care of a crossover where characters from those three titles can have deeply adorable conversations. We think that should be the part that’s possible because it’s Fire Emblem Warriors. For character affections, we’re pouring in all the affections that we have, so we hope they can shine brightly there.

The appearing titles and characters are decided like this

ND: Why do you have three titles as the basis this time?

Hayashi: Because we want to make it a Warriors game where you can properly use the distinguished classes. Even so, if we were to put in protagonists from every series, most of them would end up becoming Lords. In that case everyone would have swords, so there wouldn’t be any strategic systems with switching characters or even anything else. So just like how we chose three 3D titles in Hyrule Warriors, we’re doing the same selection method too this time. That means we want to put an emphasis on the gameplay of switching classes, so we went on with narrowing down the titles… However, just like the fans, even a number of our own staffs cannot fathom it.

Usuda: Exactly so.

-Everybody laughs-

Hayashi: Some staff even got into quarrels with us to the point that they were saying ‘I’m going to leave this project’. They said bizarre things like ‘Hayashi doesn’t know anything about Fire Emblem!’. Even I had to make this bitter decision, because if we didn’t narrow them down it wouldn’t develop into [proper] gameplay! (laughs)

ND: It’s precisely because they have fondness towards the characters. So how did you manage to convince them?

Hayashi: If this game is well-received, we may be able to make a sequel (laughs). That’s why this time we’d like to narrow it down.

-Everybody laughs-

ND: As a result, right now there are three titles.

Hayashi: Yes. So among those three titles, the reason why we chose Shadow Dragon is simple. A Fire Emblem without Marth is not a Fire Emblem after all.

ND: Indeed. But are there any reasons you’re using the DS remake instead of the original version? Is it because the original game didn’t have the weapon triangle?

Hayashi: That may also be the case, but the big one is that the designs are based on the DS remake.

Usuda: And there’s also the fact that the DS remake of Shadow Dragon was also released overseas. Well, there’s also a difficult point here, and there’s also someone among the staff who still prefers the first original game after all (laughs). However, we’re proactively including homages based on the original game, so I think people shouldn’t be bothered on whether [they’re coming from] the original version or the remake.

ND: So if Fates was chosen because it’s the newest title at the time of development, then what’s the reason Awakening was chosen as the remaining title?

Hayashi: When we have to choose three titles, it’s a natural decision we’ve made. After all, Awakening feels like a compilation for including Fire Emblem features in the current orthodox way; and we as users feel that is a big one. When we had to pick three 3D titles for Hyrule Warriors, we went with Ocarina of Time, Twilight Princess, and Skyward Sword. I also like Majora’s Mask, but if we had to choose three titles it would feel a bit out of place. Of course, right now there would be Breath of the Wild, so we would have some hardships in selecting three titles [if we were to choose three titles for Hyrule Warriors now] (laughs). That’s why it felt like the three titles were decided on smoothly this time [for Fire Emblem Warriors].

ND: For those three titles, from which point would they cross over from their original stories?

Usuda: For example in Shadow Dragon, Marth still hasn’t become a hero-king yet. We’re making it so that people who don’t know the original games can still enjoy it, so we’re making them ambiguous. But we’re somehow making those kinds of settings. I hope you can read them from the storyline quotes.

ND: I see. Actually what I’m wondering about the most is Fates. Because I feel like a lot of things are different between the end of Revelation and otherwise.

Usuda: That’s right indeed. Fates is a rather difficult one.

Hayashi: But I feel like Anya/Nohr and Byakuya/Hoshido characters getting along would be out of place.

Usuda: That’s why you can imagine it as right at the time the branching happened. After all if we picked a story past a chosen branch, some people would feel like ‘it’s different from the path my Kamui/Corrin has chosen!’

ND: I feel refreshed. Speaking of which, the Kamui/Corrin announced this time is the female one.

Hayashi: We intentionally made Kamui/Corrin into the female one. Because we don’t want the [main] visual we’ve announced right now to consist of only males, and female Corrin is also very popular. Even so, it’s still hectic for us to choose which characters to put in after settling with the three titles.

ND: How hectic indeed. Users will also see that as the biggest point after all. I think Hyrule Warriors was that good; so many people already have good faith that ‘the game will be interesting’. That’s why everyone is putting their focus on ‘which characters will come out’.

Hayashi: We’re thankful for that, but it can also put on quite a lot of pressure.

-Everybody laughs-

Hayashi: We had a really hectic time in choosing them. At first our company considered from the weapons first and sent the proposal [list], but Intelligent Systems pointed us to the results of popularity polls, and Nintendo also told us ‘please add this character’, so we adjusted it little by little.

ND: Will the appearing characters be equally numbered from each series?

Usuda: They won’t be exactly equal. In exchange for that, the total number of characters is a lot for the first title in a collaborative Warriors game.

Hayashi: Other collaboration Warriors including Hyrule Warriors at first only had around eight to fifteen characters, but this time it will exceed them in a large scale. They’re being physically added so it’s getting hectic, but we feel we must pour our full effort here. Even so, the fans will still end up thinking it’s not enough. So although we do feel sorry about that, we’re doing our utmost to our limits.

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  • chancetime

    “something something old games waaah something” – the comment after mine

    • Indielink

      I was waiting for it too.

    • Fandangle

      Something something something spiteful about people who love the series more, something spiteful because my favorite game was awakening.

      • Plenty of people that loved the older games are also tired of that, lol.

      • chancetime

        I already said my favourite (and first) game was a GBA so try again whiner. 🙂

        • Fandangle

          WOW! It’s almost like broad generalizations and cooking up strawmen and generally acting like a jerk makes you look like a jerk who makes broad generalizations and crafting men made of straw.

          Who would have thought that!

          • chancetime

            How is it a strawmen when it literally happens on every article regarding Warriors? It’s not a strawman if it’s 100% true. Read up on how fallacies work, kiddo.

          • Fandangle

            How is it not a strawman? It’s not aimed at anyone specific. It’s not an argument. The post generalizes anyone who says something negative about this in favor of the old games.

            It’s pure strawman.

          • chancetime

            OK, you seem to have trouble understanding this so lets break it down

            1) The same 2-3 people leave whiny comments about Hector/Ephraim/Roy whoever under nearly every Warriors article
            2) Me and many others getting sick of seeing these comments appear like clockwork
            3) I jokingly say “waaah” in reference to the almost inevitable whiny comments (which did happen)

            No fallacies or strawman, 100% truth. A strawman is made up but you can click the Warriors archive and nearly every article has the same 2-3 users posting the same comment. Your understanding of what a ‘strawman’ is needs some work.

          • Fandangle

            No, I understand it. I don’t think you understand what a strawman is however.

          • chancetime

            It’s OK dude… you can take the L.

          • Velen (Not WoW)

            I hate to be that guy, Fan, but playing devils advocate, just calling out people on making fallacies doesn’t make them wrong, you have to back it up by using your own logic.

          • Fandangle

            I hate to be that guy too, but fallacies are 100% of the time excuse arguments made by people who would rather whine about behavior instead of actually making criticism. You’re basically making fun of people which isn’t an argument. It makes you look childish. If you act like that don’t whine when people make fun of you for it.

            Turn the other cheek, the golden rule and all that.

          • Velen (Not WoW)

            Fair enough.

  • Locky Mavo

    “Fire Emblem Warriors has always been a Warriors game for Fire Emblem fans from the start…”

    After reading that interview, I know at least one “Fire Emblem fan” who is going say otherwise.

    • Burning Gravity

      lol, it’s kinda sad when someone has such an infamous reputation on a news site comment area of all places

      • Vigilante_blade

        It’s kinda sad how much attention I am given still over a simple opinion. While I have choice words for a few individuals here that I less than appreciate, I wouldn’t stoop to the level of trying to provoke them. It’s just not an acceptable way to treat people.

    • Hidden Flare

      You know while I don’t necessary agree with everything he says on the subject and he is very passionate about his opinion. Don’t you think it’s rather rude to talk like he won’t see these comments and mention him when he has not said about about the article yet. You mock him saying how he acts towards this news is childish. I have to say the way to react to his comments is also childish and kinda reaching the point of harassment.

      I say he’s not the only one who needs to think about what to comment on.

      • Locky Mavo

        Yes dad

      • Vigilante_blade

        Yeah, it’s no different from schoolyard bullying at this point. I’m sort of throught with that.

      • Locky Mavo

        A light hearted joke seems to have taken it too far. I bearly talk to, or about “the guy”, though it seemed like harmless fun, just a bit of a jab. But if it’s deemed as “harassment” or “bullying” as you guys say, well it’s gone now. Got to remind myself that some people are a little more sensitive these days.

        Sorry. Sorry too, VB.

        • Vigilante_blade

          I will give you the benefit of the doubt and not tag you as having bad intentions, but just understand my point of view here.

          I just came out of a comments section that claimed that I was all sorts of things, to the point where moderation had to apparently get involved. You probably haven’t read those, but they went quite far.

          I understand disagreements can happen and I welcome the discussion, but repeated insults eventually get to you, and if you keep jabbing someone over and over again, it is like poking a cat. Eventually, he will want to bite you. Since joining this community, I have been called an elitist countless times for the crime of preferring Melee over Brawl and Smash 4. I have been called arrogant and stubborn for simply disagreeing with people and not changing my mind, as if my position was an untennable one and I wasn’t somehow allowed to not be convinced.

          It may be true that I can be fairly dour and cynical… Perhaps a little standoffish. But do you really think I can be any other way here? I am not just going to smile and take repeated abuse. I can’t be friendly towards people who treat me like proverbial trash for simply holding a different position. I have no desire to be friendly because of the hostile treatment. Even if you didn’t mean it, to me, that was like adding another jab to a very big pile. If you punch someone enough times in the same spot, it will leave a bruise.

          I will be honest, I joined a Nintendo Everything Discord knowing full well that I would be going into an uphill battle to try and hold more direct conversations. I have tried to be friendly, even shrugging off abuse while trying to deflate situations. I have tried to be polite and steer away from ad hominems despite wanting to lash out. I have choice words for many people that I have kept to myself in an act of good faith. I would like to expect a modicum of basic human respect from this community. I understand that this may not have been your intent, but I think you understand that I may have had enough.

          • Fore

            The only thing I can say, Vigilante, is to bring things differently, to argue your points in a different way, because they do come off as someone unwilling to ever hear someone else’s side of the story. It stems from not wanting to accept what you disagree with.

            I’ve thoroughly enjoyed Awakening, but it was bad to you, so I’m sure you’re not willing to hear my side of that argument. Why would I then hear yours? (Theory here, since I’ve already heard yours, but then I’m not the iron-wall that never lets other perspectives in)

            The difference between asking someone to do something nicely, or barking orders at them because you’re their boss and know they’re forced to do it regardless. One fosters respect and fondness, the other resentment and bitterness. You as someone who studied psychology know this, and yet you don’t use it?

          • Vigilante_blade

            If you can’t convince me to change my stance, it doesn’t necessarily mean stubborness. I may simply have not been convinced. The idea that me keeping my stance is seen as stubborn could be interpreted as quite…. Haughty. I change my mind all of the time. Convince me with good arguments, and I may see things your way.

            I never said Awakening was bad. However, I consider it a weaker game than other Fire Emblem games. It is competent, but when I compare them to others, I see flaws that are quite hard for me to ignore. The large focus on these recent games at the detriment of older titles have also made me less… Caring of these. games. I have heard your side. I acknowledge your preference. I do not agree. I have no obligation to see it your way.

            I also haven’t barked orders at you, have I? If anything, it is currently I who is being pressured here.

          • Fore

            No you have not, but that was hypothetical. Perhaps the text didn’t do a good job conveying that, so here’s the explanation.

            Don’t feel pressured, I’m simply having a discussion here, not a barking contested or an “Who is the most offensive” D measurement.

            In the vein of convincing, perhaps you’d do well to point out what would convince you then, since, from what I know, Awakening had largely the same combat mechanics as the previous entries, save for maybe weapons not breaking, but that’s a mechanic I like. It may not be as “strategic” but I’ve got other games that give me that.

            And in what ways were the others better then? I can’t ask for an objective assessment, because outright doesn’t exist, but please keep your nostalgia goggles to the side when making said assessment, because gushing over older characters just because you’ve got fond memories of them, doesn’t do anything for me.

          • Vigilante_blade

            I don’t think you can convince me. I beat the game twice. I have experienced it in full and right now, I only have more reasons to be annoyed with it now.

            Awakening lacks base conversations, maps are flat and lack verticality and obstacles for the most part. Rout and Seize are the only objectives, whereas my favourites such as defense chapters are not even in the game, dark tomes can solo Lunatic+ with how broken they are, skills are too numerous, allowing for broken teams easily.

            In older games, there was a lot more map variety, supports didn’t provide a bonus important enough to make you go into eugenics, so you could support whoever you wanted together without much issue, and Path of Radiance especially had great variance in objectives. Skills were more personal to the character as well.

            Nostalgia also exists for a reason. Perhaps I cared about these characters because they were just well-written. Just because something is old doesn’t mean it is bad. If anything, I hate the term. It is often used to discredit people. “Oh, you just like Super Mario RPG more than Paper Mario because you are nostalgic”. No, I like Super Mario RPG because it is really good and still holds up.

          • Fore

            Well-written is as subjective as it gets though. I thought “Rawr is dragon for I love you” was badly written at first, plenty of other people find it cute, you see the conundrum here?

            I didn’t have issues with the story of Awakening, the writing. Even the children made a degree of sense, even if they were misplaced.

            The gameplay parts? Fine, but it sounds more like it went basic to appeal to more people, by lowering the barrier to entry, which paid them dividends so I don’t see a problem here. Just crank it up in FE Switch and we’re done talking.

            As for your favourite characters from ye olden days, are you even open to liking new ones? And I mean genuinely? Or do you want to see Hector Lynn and Ike appear in every single game from now on as main protagonists, because they were just that cool?

          • Vigilante_blade

            Using too much data right now.

          • Vigilante_blade

            Sure, if they improve in variety of gameplay, I’ll be okay with it. I’m open to the series experimenting, but I also want Nintendo and IS to respect its serie’s legacy. Echoes was an incredible step forward, and I want them to keep revisiting such classics and maybe even classic ideas.

            I am open to liking new ones. I think Arthur is one of the better-written Fates characters, and I actually find Cordela endearing. However, when I look at the general cast, I find it more generic than past games. When you have characters like Soren that are very deep and multifaceted being an integral part of the story, I am less inclined to find Robin interesting with his generic “our bonds tie us together” spiel. I like flawed characters.

            Hector, ike, Lyn, Roy are all important parts of FE’s history, and I do think that at times, they should switch it up and give them proper respect. Perhaps have Chrom in a crossover game, but also have Hector, Ephraim, etc… representing various weapon types (Like Tokyo Mirage sessions should have done). Perhaps just have less Awakening characters (but representing it), and cover more ground. Honestly, the only reaosn this bothers me is becaus eit takes “all” of the spotlight.

            Again, i don’t hate players, but I think that these new players would come to appreciate a deeper take on Fire Emblem if they were open to give it a try.

          • Fore

            But then why speak to us about it? I’m sure plenty of Awakening players (who came in during) wouldn’t mind any of that, but it’s titles like “Awakening Kiddies” and “waifu” and “Awakening being FE1” that I can very well imagine have people second-guessing wanting to bother with the older series.

            “They sht on what we like, why should we give what they like a fair shot?”

            Echoes just doesn’t look appealing to me with it’s standard fairy tale story and terrain based combat. I’m also not much for “difficulty that if you make a mistake, you’ll be so severely punished you wished you bought another game” A.k.a. permadeath. So if that’s mandatory in any of the older titles, I’m quite sorry, but count me out.

          • Vigilante_blade

            Awakening being FE 1 came about as a meme because a lot of Awakening newbies responded to classic players by going “eww, old game”. “waifu ” is a term tha thas existed far before Awakening was released. Again, I’m aware that not all Awakening fans are closed-minded people. Some are. Some are not.

            Echoes hardly ever punishes you. Casual mode exists, and you can use Mila’s turnwheel as well to right mistakes you did. In fact, an Echoes title should be the ideal thing for you to play.

          • Fore

            I’ve pointed out some things that irk me about it, and you’ve not adressed them. Do excuse me that I don’t take your “An echoes title should be the ideal thing for you to play.” to heart.

          • Vigilante_blade

            The terrain–based combat is actually all right. Besides, you also have weapon skills that have been added in this title. It is much deeper than you may think.

          • Fore

            Very well, but I’m not the type of person to play RPGs purely for the combat, hence why the story of Fates irked me as much as it did, and I already know Echoes’ full story is hardly anything to write home about.

          • Vigilante_blade

            I am a very mechanically-oriented gamer, so that is more my style.

          • Evan Gustavson

            Yet you do nothing but complain about the lack of representation of certain games for the sake of Fire Emblem Warrior’s mechanics.

            If they added Roy, Lyn, Eliwood and Hector, I very much doubt that they’d cut any of the following: Marth, Chrom, Xander, Ryoma, Lucina, or Corrin for their sake.

            More likely, we’d lose Cordelia, Leo, or some other non-Sword user.

            It would cause the game to be even more Sword-heavy than it already is. That would harm the gameplay due to the Triangle, maps with lots
            of axes would be too easy, and lances would pose the opposite issue. Map difficulty being disjointed was a common complain

          • Vigilante_blade

            Chrom and Lucina are redundant. Xander and Ryoma could be cut for Corrin while the cavalier sword user could be covered by Eliwood and the samurai style combat can be given to Lyndis.

          • キロ

            Hmm the “nostalgia goggles” argument always was a little strange to me, I’m surprised you’re one to use it, Fore.

            Not saying it’s completely invalid, and not saying I think less of you or anything, but just a little surprised. XD

            But seeing your later post asking about whether he is open to suggesting new characters and such helped clarify that stance a bit more. : )

          • Fore

            Hey, I have nostalgia for things too, but when I pick such a game up, and compare it to modern instalments, I see what has improved back then and recognize that nostalgia is just that, and nothing more.

            The issue with nostalgia is that people tend to cling to it far too much and let it cloud their judgement, saying the new games are sht because they’re new and not what they expect. Combine that with the inherent human dislike of change, and there’s your problem.

          • キロ

            Indeed! But if you can take a step back and see it without the nostalgia, and I can too, then surely others can too! Perhaps the inherent dislike for change isn’t too inherent after all. : ) (or maybe we’re not human…? xD)

            My main issue with it is, where does the nostalgia start and end? Is it an ongoing thing? Are the things we like now that are new going to be only liked due to nostalgia in a few years and not their merits? Will the fan of Awakening now be treated as only liking it due to nostalgia in 10 years? Or is it restricted only to childhood? Are games from the past bound to be worst than the new ones in that way? (I suppose technologically they may be!)

            Anyway, just know there are old fans out there that welcome Awakening and its fans with open arms! We do love to discuss the best parts of both and acknowledge the lesser parts of everything. I’m always here if you ever need that reminder : )

          • Fore

            I’m not one to put everyone on the same ridge so to speak. I’ve red that there are plenty of older fans who enjoy Awakening and are overjoyed that the series still lives because of it.

            But that doesn’t change that the vocal minority of those who don’t, who don’t like Awakening, who want the old characters, and style of doing things back in everything are giving the new guys a hard time.

            It got me to wondering if I even still want to play FE overall to be honest with you.

          • キロ

            I’m glad, just making sure you are aware, as some others I spoke to are actually surprised when I tell them (which makes me worried about what kind of people they spoke to before to have such a low opinion…)

            I know that feeling, sometimes I just see the bickering back and forth and wonder if its worth going on. XD I realized when I got busier with a new job and such that really, just being off the net helps immensely with opinions on things. Try it sometime!

          • Fore

            It’s not an option for me personally, not yet at least, but I’ll just enjoy the games and shut down my brain from all the stupid bickering.

            I just hope people like Vigilante can find their own in the new games and stop feeling the need to have their liked part into everything to come, whether it fits/makes sense or not.

            Honestly, I just want to discuss the enjoyable parts of games, what is enjoyable for others, etc. Rather then the validity of the games themselves because older characters are missing, you get the drill.

          • キロ

            I see! Perhaps some day, then! I’ll happily discuss those sorts of things with you, so please feel free to reach out if you see something relevant in the comments and such : )

            Though I wanted to note, when i discuss things with Vigilante, I don’t have the same issues other people seem to at times. He seems rather thoughtful and pretty in-depth on the things we discuss… From what I recall he was enjoying FE Echoes quite a bit, too, where I wasn’t as much XD but we had no issues as far as I know… just good discussion.

            I understand that issue though. I noticed on FE boards there is this vicious cycle that happened among people who went to one “camp” or the other (rather than enjoy all of them). “New” fans would tear apart older games simply because they were put on such high pedestals by “old” fans who would bash these “new” fans with these game comparisons… where as one party or the other probably would have enjoyed it in an isolated context (say, if they hadn’t heard the other side setting their expectations, or simply setting them up to get defensive).

            That’s the sort of stuff that hurts me the most to see. xD

          • Fore

            And it happens everywhere, at nearly every-time. People disliking change, seeing their beloved parts changed and they sharpen their pitchforks and down their energy-drinks.

            I’d like to discuss such things in our resident discord. Much easier to do in regards to typing and lengthy discussions (which, as you can see, I tend to fall prey to :P)

            I recognize that these things will continue, but I’d rather have a chat with you about what you like about the older series, so I can at least appreciate what they mean for the current ones. Maybe IS can get a writer that will have the old crowd pleased with a new character eh?

          • キロ

            I just wish there were more people out there to break these cycles rather than let them grow. Alas, that’s way too optimistic. XD

            Sure I can do that, though the reason I’m not on discord or the NE group is mostly because anything instant may get lost in the hours it takes me to not be busy again (its weekend now hence why I can sit here and watch the replies as they come despite getting later into the night)…xD

          • Fore

            Oh don’t worry about it. I’d say read it back at your leisure and if you’ve missed it, I don’t mind repeating myself, and I’m sure the others wouldn’t make a fuss of that either. (link: https://discord.gg/xJPzXe

            And yes I do hope the cycle is broken at some point. There will always be some people disgruntled, but hopefully the majority of them will be pleased, and perhaps even get some of the disgruntled to stop being so and enjoy as well.

            Life’s got plenty of conflict already, no need to have it get in the video games beyond beating up bad guys.

          • キロ

            Sure! Or can talk in a side chat where the messages won’t get lost in a mess somewhere. XD Thank you!

          • Vigilante_blade

            You know, sometimes, it’s not that were are against change, but just don’t like very specific changes. I liked many changes to the series, disliked others. It’s just my taste.

            As for how I’m perceived, I would be more inclined to be friendly if I wasn’t given an negative label as soon as I opened my mouth. A little basic human respect around here would go a long way to make more cordial discussion.

          • Tlink7

            What’s wrong with ”nostalgia goggles”? It is definitely a real thing, otherwise we wouldn’t have old people going ”back in my day…” xD

            On the internet I see many people with eschewed views due to rose-tinted goggles. Mostly in the World of Warcraft community and, my God, they are infuriating 😛 not everyone is able to look at things as objectively as possible

          • Fore
          • Vigilante_blade

            I also think “nostalgia goggles” is often thrown around recklessly. It,s hard to discuss with someone when they immediately infer that you are too biased to make a logical case. There’s really nothing you can say after that. No discussion is possible.

            I think that nostalgia comes from positive feelings. There is a reason for everything, and if something made you feel good or happy, then there must be something to it that caused such emotions. Some games age poorly, while some age very well. The reason I love say… Lufia 2, is because I love the world and find the battle system and music very good. It doesn’t matter that it is old or not. I like it and there are inherently great qualities in this game.

            I feel that “nostalgia goggles” as an argument often fails to recognize that sometimes, an old game is just good.

          • Fore

            There are old games that are just good, but you can’t deny that putting those goggles to the side, you can see what has improved over-time, and what has become better.

          • Vigilante_blade

            Some things improve, some get worse.

          • Fore

            But that is subjective, since not always does the original have to be fantastically awesome in every respect. Nostalgia can blind you to that, that’s why they call them “goggles”.

          • Vigilante_blade

            However, some people are capable of looking past their bias and still see the fault sin the games they love. For example, I love Binding Blade, but even I find Gaiden chapter conditions in that game to be dumb.

          • Bart

            Just a small note, it doesn’t really matter but weapons did break in Awakening, they didn’t in Fates.

          • Fore

            Oh, I got that scrambled up. My mistake 😛

    • Fandangle

      Looking down on people because they like something is real mature.

  • キロ

    Seeing the current comments is counter productive to trying to ignore him though, right? Shouldn’t be that hard. xD After all you now give more attention to his cause. He doesn’t have to post anything for people to refer to his point now.

    • Hidden Flare

      All I want to say is why do I feel I am the only one actually replying to the article right now?

      • キロ

        Because you are. XD I liked your other post a lot though. : )

  • JasonBall

    Here it comes

  • AquaBat

    I’m on the first page and I’m seeing “we prioritized including characters in Hyrule Warriors that WE liked” and I’m already putting down this article and never touching a single Warriors game ever

    • Supporter

      If you read more, you’ll see there was a lot of debate about characters within the company alone, not including their talks with Nintendo and Intelligent Systems.

    • DeeeFoo

      Well, there have been other times where they chose characters based on fan polls (Musou Stars), and people still got upset. Can’t please everyone, so might as well make their game the way they like it.

      • AquaBat

        Fan polls would mean the majority of actual players picked the characters. The minority can complain all they want. If I wanted a character and everyone else picked someone I didn’t want, sure I’d complain, but it wouldn’t be the fault of the developers.

        When the developers pick the characters they ignore the fans entirely. That is garbage. Anyone who claims to be making a game “for the fans” and not listen to anything the fans have to say at all is a bad developer. Period.

        • Vigilante_blade

          I’ll be honest, I agree with you on this one. Considering the top 4 most popular characters are Ike, Roy, Hector and Lyn according to the Heroes and Famitsu polls, I think they are lying…

        • DeeeFoo

          Maybe they ARE in fact listening to the fans. The Japanese fans, that is. Since they’re the ones who matter.

        • Dragonage2ftw

          They didn’t HAVE fan polls to look at, other then ones made for individual FE games.

          • AquaBat

            That’s not at all what I meant. Did you pay attention to the context of the conversation at all when you replied to this two month old post?

  • Hidden Flare

    I’ll say reading this did fulfill some of my curiosity. I do feel these guys do like this series and are really trying. Even though its likely you did already, I do suggest anyone reading comments read this full interview here, especially the second page seeing that gives quite a bit of insight on some things.

    While I do feel they should of added a few different games or replaced one of them, I do understand more why they picked these three exact games and respect why they do that. Now the question is will they add even a few characters from others games? I feel it’s still a middle case but leaning to the case of unlikely. They continue to mention they want to focus on these three games with original characters and will get to the other games if they get a sequel (talk about putting all your eggs into one basket). However on the other side of the argument, they mention how nintendo ask them to add a character in due to the population polls (likely for heroes). Its likely it relates to the three games (like Nowi from awakening) but I cannot help but think of how Lyn and Ike were at the top for those lists, they just have to had seen that, why not add the more popular characters then? I feel while it is less likely I will not say it’s still determined as a definite no.

    Also the female Corrin thing makes so much more sense when you realize, outside the OCs, there are no female main characters. So that is cool to know.

    I also love how they just so happen to have similar OCs from heroes, it’s just kinda funny and I can kinda imagine them joking about it like how original one or the other is ;p.

    Overall this was a very informative interview showing what goes through their head when making the game. Thanks for putting it up.

    • Tlink7

      I don’t want to be … that.. guy… buuttttt this particular mistake reeaallyyyy annoyyss meeee: ”should HAVE” not ”should of” xD
      I’M SORRY

      • Hidden Flare

        I posted this right before I went to bed so I was really tired. XD

        • Tlink7

          It is fine 😀 <3

    • There is Lissa, but that also just makes male Robin more frustrating, since Lissa is the only female from Awakening right now and there’s already way more guys in general.

      • Hidden Flare

        Oh I forgot about Marth from awakening. I mean we surely can’t forget him :p. But seriously Corrin is the only female main character lord shown so it makes sense here.

        • Ah, she is the only lord, true. I still wish Robin was also the female Robin, but since Robin isn’t a lord, not as relevant to that point~.

          • Vigilante_blade

            To be honest, I think that a skin / voice clips could easily be made in that case. Hyrule Warriors had skins.

          • I think it would have just been wise to let people pick the the gender of Robin and Corrin/Kamui. But yeah, skin and voice clips would make sense. Sad they didn’t go that way, but not a huge loss.

          • Vigilante_blade

            Who knows, maybe it’ll be part of DLC. I personally prefer the female versions of them as well, even if I don’t particularily like those characters.

          • Yeah, I prefer them as well. And I don’t dislike the male versions (well, male Kamui I don’t like as much), but I am hoping for something in terms of DLC.

            Really, it’s not even DLC I’m banking on at this point. I hope the game gets the Legends treatment like HW. There’s a lot I want in the game, but I don’t mind waiting as long as it can all be a possibility.

          • Hidden Flare

            Just want to mention when I said Marth from awakening, I was jokingly referrring to Lucina because she’s mostly in her Marth disguise seeing thats what we see in the trailer.

          • Oh, haha, I thought that was a Marth joke, as in, on his prettiness. I did forget about poor Lucina. And yeah, funny how they use that yet again.

  • Bart

    That was a good read, thanks NE.

    After reading that I feel quite confident this game will turn out great, sounds like it’s being made by people who love what they’re doing, and who are doing their very best.

    Still waiting and praying for some sort of confirmation of dual audio btw.

    • Tlink7

      Wasn’t dual audio confirmed or did I imagine that?

      • Fore

        You’ve imagined that, it was but a Nintendo rep talking. If it doesn’t come from the higher-ups, it’s not credible.

        • Tlink7

          Oh yeh it was a rep guy. Rip. We’ll see soon enough.

          • Fore

            That we shall indeed. Let us hope there is good news to for us to read by then, eh?

      • Bart

        http://nintendoeverything.com/fire-emblem-warriors-first-details-on-new-characters-option-for-japanese-audio-apparently-included/

        Yeah, reps at that expo in France were saying it did, but if you read the comments section I guess Fore’s scepticism rubbed off on me, I’m cautiously optimistic but I’d like some further official confirmation too…

        • Fore

          I do apologize for that, but I’d rather people’s hope not be crushed by getting them up, what with Fates not seeing any either, but somehow Zelda: BotW getting it later.

          • Bart

            No worries, you had a point. 🙂

  • Supporter

    Two important quotes in my opinion:

    “We went on with narrowing down the titles… However, just like the fans, even a number of our own staffs cannot fathom it. Some staff even got into quarrels with us to the point that they were saying ‘I’m going to leave this project’.”

    “They’re being physically added so it’s getting hectic, but we feel we must pour our full effort here. Even so, the fans will still end up thinking it’s not enough. So although we do feel sorry about that, we’re doing our utmost to our limits.”

    • Vigilante_blade

      Their best isn’t good enough then. I can think of several alternatives that could have at least given something to classic fans.

      • Tlink7

        Marth is something for the classic fans. Just because you don’t like his game doesn’t mean it isn’t old. Hyrule Warriors had two new games and one old game as well.

        • Fore

          As I’ve said below, I think it’s something for the Japanese, since they started with Marth and arguably have a far greater attachment to him.

          We’re but second class citizens in most games that come from Japan, and if there’s something questionable, or a character that could’ve been replaced, one can easily look toward Japan and find their answer.

          • Tlink7

            Not really, Zelda isn’t that popular in Japan and Nintendo still makes that game series, for example. FE started out as Japan-only and was not popular here until recently. Why not give Original Japanese fans a bone too then? Awakening and Fates were hugely popular in the West, so it is not like we have nothing (and we know Marf too)

          • Fore

            True, but y’know, for people who don’t like Marth, think he has the character depth of a paddling pool and wonder why the F he’s always everywhere, I answer: Japan.

          • Tlink7

            A lot of Fire Emblem characters aren’t really complex. But yeah, Marf speaks Nipponese and he’s in Smash. I mean it is due to Oatmeal Man’s inclusion in the western version of Melee that we even got FE overseas

          • Fore

            We both know that’ll not get people to thank him in any way 😛 It’s rather like an executive: “You’ve done your job, now make way for more interesting people! Shoo!”

          • Tlink7

            Poor Marf *sad violin*

          • Fore

            I tried to find an image that has Ike’s body with Marth’s face pasted over it, and instead, I found the short-cut to fanart hell….

          • Tlink7

            You should know Googling two anime characters together nets you plenty of bleach-requiring fanart xD

          • Fore

            I found the picture I mentioned by accident before, seeking it out on purpose has me want to replace my eyes with two middle-fingers.

          • I”M BRAKING IN TO THES CONVOSATION

          • Fore

            Hello Mr.Chu, what’s up?

          • Ay. I just woke up.

          • Fore

            Welcome to the land of the living, where we discuss FE: Warriors and why Marth is the series poster-boy 😛

          • He is only the poster boy because he was the first. Marth sucks balls personality wise. Elliwood, Alm, Leif, and even Chrom are better than him.

          • Fore

            True, but y’know, Japan loves him of what I know, so he’ll always be around 😛

          • Also, he was in Melee. That is the only reason people know him here.

  • Fandangle

    How they chose the characters: “HEY HOW CAN WE SELL THE MOST AMOUNT OF COPIES WHILE COMPLETE IGNORING 10/14 OF THE SERIES!?!?”

    • Supporter

      Really? They explain why they only focused on three games like they did with Hyrule Warriors. They actually explain a lot about choosing characters on the second page.

      • Fandangle

        At least hyrule warriors included older games In the franchise. I wasn’t a fan of its roster choice either. I thought they learned their lesson with legends and we’re going to fix that.

        • Supporter

          Yeah, but Legends was a port that included more characters on top of the already expanded roster of the Wii U version.

          So I think we could see a few character outside of the Shadow Dragon, Awakening and Fates in the base roster. If not, maybe DLC characters will be included.

          • Fandangle

            I find it incredibly disturbing that there are people like you who are so accepting of DLC and updated re-releases that you willingly accept them before anything is even announced.

            What if I want a complete game at launch?

          • Tlink7

            Just because a game receives DLC, doesn’t mean it was unfinished at launch… If devs had to pack in every bit of DLC a game is going to get, then games would be delayed for months or even years…

            Mario Kart 8 received some of the best DLC I’ve seen, namely half a game’s worth of courses, but that doesn’t mean there weren’t enough race tracks at launch

          • Fandangle

            Except that in most cases companies plan for and set aside content for DLC before the game even launches. We saw it with Zelda where they announced DLC pack weeks before launch. Mario Kart 8’s DLC example is the exact opposite of this in that it was announced well after launch, and was clearly not planned during development.

            Neither of these are like FEWarriors’ at all really. However I HATE that everyone has this preconceived conclusion that this game is going to have DLC, that it’s a surefire thing and that it will solve ALL the roster problems. Chances are it probably will have DLC and it’ll probably solve the roster problems, but it is still a problem that these important entries in the series are being relegated to DLC, as if saying “These fan favorite characters aren’t important enough” because what? They weren’t a part of some of the most controversial and easiest entires in the series? because they’re the best selling ones? Because they’re not important? Because they don’t have enough waifu potential?

            The problem here is that someone, somewhere clearly doesn’t understand how to please fans, or doesn’t understand that the Fire Emblem fanbase is having a huge identity crisis with fans of the older games feeling left out and dejected because IS just doesn’t seem to care about anything but making fire emblem easier, more casual, more accessible, more generic as they go along while also exploiting them with money making schemes like “VERSION DIFFERENCES!” when it should have been all one game or even the mobile game which is just “worse Terra Battle”.

          • Tlink7

            You realise a game is finished at least a month before launches (if it is a good game), right? Like I said, you can’t keep postponing the release date to add new things forever. I don’t think it was very smart of Nintendo to announce the Zelda DLC before the game’s release, but that doesn’t mean they purposefully delayed it so make extra money.

            I’m not saying FE W DLC will solve all the roster problems, but what else can you hope for at this point? The game is nearing completion as it releases in a few months.

            I hope IS stops going in the direction where Fates went as well. I played conquest and it was incredibly disappointing on many levels for a Nintendo game (horrible story made worse due to being spread over three versions, crappy characters, waifu galore).

          • Fandangle

            Yes, I know about games and how publishing works. I also know that the pre-production phase for DLC, especially story expansions, require significantly more planning than just a single month, and that a lot of cases the release doesn’t signify the finished game because Day one patches. It becomes especially ridiculous when compared to the release of smash brother’s DLC which were single characters and a lot of costumes and a few stages and they were released so far apart and if I remember right delayed. They were just characters, this is an entirely new story section of the game.

            It feels sleazy no matter what way you put it, every comparison falls flat because there isn’t many games that have the same sleaziness about them and the only way to justify it is to compare it to other DLC situations that have vaguely similar situations. But we’re getting off topic, we’re not talking about Zelda U’s DLC as dumb as it is.

            but what else can you hope for at this point?

            You seem to understand it from the perspective I’m trying to convey, but I dunno if it makes you as “put-off” as it makes me. The mechanics seem interesting, the roster seems incredibly disappointing, and the preconceived notion of DLC almost entirely puts me off the game.

          • Tlink7

            The only DLC I have a real problem with is day-one or on-disc DLC. I almost never buy DLC, so if people that do are willing to throw all their money at developers, that is their fun.
            I agree with the Smash DLC. I’m not going to pay all that money for a few extra characters… I’ll just buy a new game thank you (not going to buy the Zelda DLC any time soon either, if at all).

            Like I frequently play devil’s advocate. But I will not deny I love Awakening and Chrom (and Frederick) being playable is basically the reason I am going to buy this game 😛
            I did genuinely dislike Fates and I was really put off by that game (I was actually a little bit shocked when they revealed the game and I saw Camilla for the first time), if that is what you meant instead. If the next FE is similar to Fates, I’m not buying it (no multiple versions, no dating sim).

          • Fore

            You know what I take from this? Should’ve let FE sink into obscurity. Now they’ve invigorated it’s resurrected corpse for people to fight over. Fan-Fing-tastic.

          • friggin fire emblem hipsters don’t want anyone to have fun

        • Tlink7

          The thing is, Zelda games have been incredibly popular since the very first entry whereas FE games have only attained their recent fame when Awakening came out. That’s why Hyrule Warriors had an old game like OoT (and I mean, Shadow Dragon isn’t exactly young anymore either…)

          • Vigilante_blade

            And Shadow Dragon is not very popular, just saying.

          • Tlink7

            I know, but Marf is the most recognisable out of the old games

          • Vigilante_blade

            And bland. He is basically oatmeal.

          • Fore

            Arguably Ike has reached the same status, with being in Smash and all. But eh, who am I to talk. I’ve got a gut-feeling this is a Japan wink if anything, since it used to be a Japan-only, now centric, series.

            And the Japanese seem to love their “Marf” as T says.

          • Vigilante_blade

            Not to mention that Ike, being from two of the worse selling games in the series is the most popular character in FE history shows sales are not everything with popularity.

          • Fore

            According to http://www.vgchartz.com/gamedb/?name=fire+emblem, it sold 0.29 million in North America, and funnily enough less in Japan, that being 0.27 million. Might be more popular than one would think.

            Among the older games, this one: https://upload.wikimedia.org/wikipedia/en/e/e2/GBA_Fire_Emblem_Box.jpg got 0.97, which is the 3rd most popular according to said Chartz.

          • Vigilante_blade

            Shadow Dragon was the low point where they considered shutting down the series.

          • Fore

            Still the 6th best-selling according to the chart, and again, may just be a Japanese nod, since it was a Japanese only series for quite some time, and they started with Marth & co.

          • Vigilante_blade

            If they appealed to Japan, then Binding Blade would have been chosen, having a very high following.

          • Out of curiosity, when you say following; do you mean sales, or fanbase? Cuz if you mean the latter, what kind of source or reference do you have? Asking out of genuine curiosity, as a heads up.

          • Vigilante_blade

            According to VGC, it sold around 390k in Japan and later became a cult hit. If you go by GBA era, it sold the most out of all games. Fire Emblem 4 sold best initially however, and tha tis Genealogy of the Holy War, so technically, FE 4 was more popular at its time, but Japan appears to really love Binding Blade.

          • I think my comment was eaten by Disqus, but to recap;

            VGC isn’t a trustworthy or legitimate source. Pretty unfortunate since they’re one of few (Western) websites that bothers to have sales data collected somewhere, but they regularly report false numbers; whether (highly) inflated, or even lower than they should be.

            It’s becoming common knowledge, but that info hasn’t made its rounds everywhere. Also good to tell others you see using their numbers about that.

          • Vigilante_blade

            Sadly, older games sales were hardly chronicled in an efficient manner. It’s sad considering that I love gaming history.

          • Indeed. I would guess they’re available in some older Famitsu issues or something, but hard to hunt down now.

            This link may have accurate numbers, since it seems like they’re fw and total sales from Famitsu (one of the series does match Famitsu total numbers), but it’s hard to be sure.
            https://serenesforest.net/forums/index.php?/topic/59385-what-are-the-sales-of-every-fe-game-in-japan/

            This Dengeki article has Bindling Blade at 17 on the list, and those total sales are close to what the Famitsu numbers could be by the end of a year, or more.
            https://web.archive.org/web/20020601101709/http://www.dengekionline.com/soft/ranking/ranking.htm

          • Fandangle

            The problem with that is that Warriors games are pure fanservice and aren’t dictated by sales of any entry. The problem is that they’ve made games with obscure character or references before to pay homage to older and more obscure entries in other franchises.

            Heck, it’s looking less and less like “Fire Emblem Warriors” and more like “Awakening and IF Warriors” because the only non13-14 character is Marth and the two OC characters which are also incredibly needless. Why not throw older fans a bone? Put Ike, Roy, Eliwood, Lyn in. Take out ridiculous characters like the two OCs. Like seriously, what is the point of having TWO Robins and TWO corrins in the same roster? You could argue moveset diversity but then Radiant Dawn had Micaiah and Soren in it.

            This is especially ridiculous considering the SMTXFE debacle.

          • Fore

            “Heck, it’s looking less and less like “Fire Emblem Warriors” and more like “Awakening and IF Warriors” because the only non13-14 character is Marth”

            Well do excuse me, but you’re seriously jumping ahead of yourself here. We’ve only lifted the tip of the ice-berg in terms of characters, or did the “Biggest roster in cross-over musou” slip by you?

            “The problem with that is that Warriors games are pure fanservice and aren’t dictated by sales of any entry.”

            It’s still a game, a product that needs to be sold. Tell me, if you are a salesman, and there’s a small group for 1 product, but a huge group for another, what will you do?

            “Put Ike, Roy, Eliwood, Lyn in. Take out ridiculous characters like the two OCs. Like seriously, what is the point of having TWO Robins and TWO corrins in the same roster?”

            Albeit that they may very well not be in, there’s still DLC and Amiibo’s to consider. I find the OCs quite generic as well, and facepalm at the fact that they’re protagonist lords to use swords, but I don’t work at Koei Tecmo nor Intelligent Systems so hell if I know the thought process behind that outright irony.

          • Fandangle

            Well do excuse me, but you’re seriously jumping ahead of yourself here.
            We’ve only lifted the tip of the ice-berg in terms of characters, or did
            the “Biggest roster in cross-over musou” slip by you?

            Yes, I can’t wait for Tharja, Owain, and literally every other character from Awakening and all the bad to mediocre characters from IF to make it in. I would MUCH rather them put more FEE:SoV characters in over IF, because that at least was a decent game.

            It’s still a game, a product that needs to be sold.

            Labor of love is dead. Art is dead. Video games are a product to be sold not enjoyed. This is what I’m getting from this comment. You’re telling me that a fanservice game doesn’t need fanservice because two specific entries sold more in the huge 15 game franchise.

            Tell me, if you are a salesman

            Putting salesmen in charge of product creation is a mistake. It’s their job to sell a product, not make it. If they’re making it they’re not going to make a good product, they’re going to make a cheap fad, a low quality product that has no actual value, it just “looks good” and it’s made to sell.

            Albeit that they may very well not be in, there’s still DLC and Amiibo’s to consider.

            No there isn’t. I’m not buying it if the game doesn’t “get good” if I have to shell out extra money on top of the 60 dollar game to make it acceptable. The fact that so many people are coming to this notion just goes to show the terrible state of the industry where a bad game is released for full price and then people are expected to shell out more on top of that so they can actually make the game good.

            It’s a bad fanservice game that doesn’t appeal to me. I’ve got plenty of other Musou games and if they make another one that isn’t made for the fans, but rather to make a quick buck then I’d honestly rather pirate it than buy it at this point because the more the directors talk about it and the more information that’s revealed about it the more I think that nintendo has stopped being a company that’s dedicated to bringing joy and unique games and more dedicated to milking people for all their worth.

          • Tlink7

            How do you know the Warriors games with Nintendo’s influence aren’t dictated by sales? It is a perfectly businessman thing to say ”well Fates is the most recent entry and sold very well, so slap a lot of characters from that game in there”.

            The boxart tells you what kind of game FE W is going to be. Mostly fates characters, closely-followed by Awakening in numbers and Marf. I’m kinda puzzled by the decision to have the base of the story be some OC’s kingdom instead of like Marth/Roy/Ike’s land.

            What happened with SMT X FE? Mostly Awakening?

          • Fandangle

            If nintendo is dictating it by sales then the problem is with nintendo and they’ve lost the ability to honor fans and creators and they’ve become a modern monster, just another bad console developer who care more about making a quick buck.

            SMTXFE was literally just Awakening and Shadow Dragon characters for party members, but it at least made it more of an even split with other characters appearing as enemies. FEW has less than that with mostly If and Awakening characters and just Marth.

          • the only reason fire emblem still exists is because awakening sold well
            “modern monster”
            dude it’s the video game business, it’s not some kid’s art project.

          • Fandangle

            I would’ve rather the series died on a high note than get turned into a cashcow honestly. I don’t get the argument, even as the series is obviously degrading in quality. It’s gone from great games in desperate need of development time and polish with meh SRPG games with too much development time and polish.

          • so let it go and forget about it
            play the games you like and ignore the new ones

    • Tlink7

      Well they tried to get some sort of coherent story, doing this with fourteen games is kinda impossible. I’m not saying the narrative of this game will be something to write home about, but it would have been infinitely worse with ten extra games. Also DLC?

      • Vigilante_blade

        It is very possible if they only have a few per game actually.

        • Tlink7

          It would dilute the story, because you’d have a lot of important characters all having to share screentime. You’d end up with ”why is my favourite character saying so little” scenarios. Basically the Subspace Emissary from Brawl; giant all-star cast with characters that all individually do little. Plus the devs said ”no Lords from all games game”

      • Vigilante_blade

        I do want to say that the story is essentially prince and princess lose kingdom, probably a traitor, a big dragon. It will surely be barebones

      • Fandangle

        You say that but the game has two meh looking OC characters who look like ripoffs of the mobile game Lords, then there is additions like Lissa or Fredrick which are just “Why of all the people?”.

        You don’t need to add EVERYONE. You just need to add the important characters. I don’t see either Lissa or Fredrick being as important as characters like Lynn, Ike, Micaiah. There really isn’t that many lords in the franchise and I don’t see the point in adding secondary characters from popular games over important characters from previous games.

        • Tlink7

          I think Frederick and Lissa are easy to include because they’re always travelling with Chrom. So if he joins the cause of the OC’s, it isn’t very difficult to write his sister and knight in as well.

          I would have preferred less characters from Fates and more from other games as well. But How would you do that story? People from other universes arrive in a portal, have to introduce themselves to the others? How many times would that be possible without it getting tedious? And having some characters arrive without their commander might be a bit odd.

  • Fore

    That is an interesting read. So they full well know what they’re doing by picking what they’re picking, I can only hope that those disgruntled over their favourites not being in can bring up understanding for it.

    I also at first thought that people would weapon-switch, but then it’d become a Hyrule Warriors situation, so I can see why they didn’t go with that. Now for a release date.

  • Vigilante_blade

    I am inclinded to agree with those who wanted to leave the project and thinking that Hayashi is not a true fan of the series. This is not a true Fire Emblem Crossover. While I understand why they did this, at the very least,t he DLC should have been confirmed to be characters not from these three games.

    Let’s be honest here… What’s a sequel going to have? Newer games will be released int he FE series by then, and old games won’t even have a chance to get in anyways. as a response. Essentially, they are asking us to invest i a game with characters we hardly care about for a “chance” to “maybe” get a game we might want.

    And then too many swords? You already got Lucina, Chrom, Xander, Ryoma, and Marth. Don’t add sword OCs, don’t add sword users from these three games and add the lords of other games instead. They also forget Hector, Ephraim, Micaiah who are not sword users.

    It also points out to a much bigger problem: Awakening and co are taking far too much place. I’m already overly saturated by Awakening and Shadow Dragon, and have grown to dislike them. Surely, more and more people will become annoyed by this.

    • Fore

      Or perhaps they’ve simply enjoyed Awakening, enjoyed Fates, and their numbers are just far greater than those that hate those two? If we look at it from a business perspective, since thats what it always amounts to, here’s an interesting thing to note: http://www.vgchartz.com/gamedb/?name=fire+emblem

      I’ve enjoyed Awakening, less so Fates, but a lot of people did. Should my opinion silence theirs and have them F off because I’ve played a game more recent then theirs and liked it better? I would’ve liked older characters, but their decisions are made and the development is woven in with that.

      I think it’s safe to say that your voice has been heard, but having it been heard and then followed-upon are two different things. Our voices have been heard with MHXX, will that suddenly magically force Capcom to localize it?

      • Vigilante_blade

        Are you serious? I edit a comment and make a typo between “expect” and “it”, the T being next to the word “it”, and this is what sets off moderation bots? This thing is way too stringent.

        They basically just used “Fates” as research. That’s hardly very large in terms of scope. And as I understand, many of the team were against that decision, like the example of the man whose favourite game was Radiant Dawn.

        Mark my words, if they continue to act this way, fans will be more and more disgruntled, and we’ll see the series go back to being a B or even C tiers seller again. It will take some time, but I can expect it to happen if they don’t treat fans well.

        As for Monster Hunter XX, I think that mobilizing ourselves hs a higher chance of working than not doing anything at all.

        • Fore

          Even if it did, we will never know. They may have planned to localize it all along, but only after the mandatory “Japan gets their cake, you get some after” and this simply solidified their decision in doing so.

          As for Fates, it did sell quite well as per said charts, and you can see the older games quite a bit under that in terms of sales. In the end, it comes down to this always: Sales. Fans may want what they want, but if an overwhelming majority that stands on the other-side of the table offers their money for something else, than business will select those over others.

          Again, I would’ve liked to see Ike/Lynn etc, and I’ve sent them an E-mail, but I’m not a designer. I’m but one person that voices their opinion against set design principles and a nearly-completed development of a game. I highly doubt anything will change for the main game. Perhaps DLC, perhaps sequel, who knows?

          • Vigilante_blade

            From what they were saying, it seems unlikely. I think the DLC will likely be Awakening, Fates and Shadow Dragon.

          • Fore

            This was going to be the biggest roster for a cross-over ever. Let’s see how much that is first, as it may well include all the important ones from those as is.

            Also Amiibo.

        • Tlink7

          The swearing filter is wayyyy too strict on this site.

          But yeah, I rolled my eyes when I saw ‘we did research using Fates and we’d ask each other questions like ”WHO WAS YOUR WAIFU” ‘ xD

          FE Warriors will be a test to see how much classic fans are willing to vote with their wallet. If it doesn’t happen now, it never will.

          • Fore

            They’ll arguably just be drowned out by the massive new influx from Awakening/Fates. Can only hope the developers who like older characters get a little more say in things, that’s their best shot I’d reckon.

          • Tlink7

            Developers will only get to use more older characters if there is demand for it measurable in money. So if disgruntled classic fans actually stick to their guns, don’t buy FE Warriors and Nintendo notices a significant disparity between actual sales and predicted sales, then maybe we might get more old dudes. If old fans buy it anyway or their number is irrelevant, then RIP.

          • Fore

            Yup, sadly. I’d like them all to have a place, but sometimes this is just the way things go.

          • Vigilante_blade

            The waifu part made me cringe. I remember when Fire Emblem was about worlds and characters.

          • Fore

            People call it “waifu”, once I discuss with them, most of them back off and say it’s just badly executed. I’m going to be very blunt for once.

            Either name the problem with it and stop throwing this “waifu” crap around, or leave it at that. Relationships in these games is not where the issue is.

          • Vigilante_blade

            I all it what it is. I felt plenty of emotions in games without waifu mechanics… Moreso even because the supports included bonds between best friends and had more chemistry.

          • KnightWonder

            Can’t both exist? Yes, yes they can.

          • Vigilante_blade

            Marriage can exist in some shape or form, but I would like for some suppirts to not end in marriage. Yodel ans Niime in Binding Blade for example had such a bittersweet conversation and it did much to draw emotion from people. Soren and Ike had great chemistry and actually had lore relevance. Oscar, Boyd and Rolf had nice sibling bonds. Heck, the cavaliers in sacred stones had suprisingly good supports.

            Marriage can be the end of a support, only when it makes sense.

          • KnightWonder

            That’s limiting though. I’d rather they give the player the opportunity to do whatever they choose.

          • DeltaPeng

            I more agree with Vigilante_blade, regarding marriage and the developers limiting characters that can marry. While the freedom to marry whoever you want together is something, I feel it is better to include marriage options moreso when it makes sense.

            I feel some of the support conversations I saw where marriage was available for everyone, felt forced at times. I feel like you can explore the relationships a bit better and have better support conversations when some of them are more defined, heck it’d be more interesting (and realistic… :,p) if you tried to marry some girl and she flat out friend zones you cause she doesn’t see you that way or what not.

            Usually marriage is when you reach rank S, so if you can marry everyone, that means all the way up to rank A your conversations would lead more towards close friendship and marriage, up to but not before that point, if there’s too big a jump from casual friendship to then marriage, I feel it reads kind of awkwardly. It kind of depends on the developers on where they want to take it, but I feel it’s stronger when it’s more limited.

            Some personality types or belief systems don’t naturally get along or make as much sense together, so they are naturally just less compatible. If marriage wasn’t necessary rank S, and you could have more conversations afterward, it could be interesting if there were a lot of marriage potentials, but then you could end up seeing some characters get along less well (in marriage) or have a rougher start than if they had married others, or have some other characters choose not to marry anyone else (if the one they had their sights set on gets married), but then, that sounds a lot more suited for a game more focused on relationship simulation than the tactical fighting core of FE (not that it can’t happen, but acknowledging it would not be easy to pull off well, so …less likely).

            Currently, the marriage options are just on the side, it’d be interesting if they one day made relationships have potential to affect in-game/main story dialogue or character actions. (That’d be tough though. They do a pretty good job as is, by making character specific paralogues)

          • Fore

            As long as marriage has strong, good story parts tied to it, via say side-quests to flesh it out, there shouldn’t be an issue honestly.

          • Fore

            Opinions and differences. Can we respect them and allow people to enjoy their piece? Without firing cannonballs at them for liking what you don’t? Because that’s what this sht slinging contest amounts to frankly.

          • KnightWonder

            Are you kidding me? This is the FE fanbase, just as toxic as the Pokemon fanbase.

          • Fore

            Guess I’ve never gone into the Pokemon fanbase enough to notice it then. I simply enjoy playing Pokemon and trading with friends.

          • KnightWonder

            Oh trust me, when you’ve been playing since the first game, you notice these things. The most annoying ones are the old schoolers, those who think the older games like Gen 1 and 2 are perfect and the newer games suck, and they state it like it’s fact.

          • Fore

            Oh that crap. No I have an original blue in my drawer and could technically be seen as said old-schooler. But I like Pokemon and it’s designs and would rather enjoy a friendly battle/trading or talking about them and shinies than to proverbially bash them in the head over the originals and new ones, basically the stuff that doesn’t matter at all.

          • KnightWonder

            I’ve actually had people say that the first two gen’s stories were better than Sun and Moon’s. And while I do have a couple of problems with Sun and Moon’s story, it’s still far better than “Stop Team Rocket” and “Stop Team Rocker 2: Rocket Harder”.

          • Fore

            I’m a simple man. I see Pokemon I like, I’ll go and catch them, hope they’re good and use them as main part of my team. Even now I’ve got Moon infront of me, going the impossible task to try and get a shiny Drampa.

          • Vigilante_blade

            I do respect your opinion. You are allowed to hold this position. However, I disagree. I attack the games, not its fans. I think Awakening is getting too much spotlight and Nintendo and IS are doing a disservice to their fanbase by ignoring a large and significant portion of them. That is where I stand.

          • Fore

            The problem here is quite simple: Nintendo has acknowledged that Awakening, as a game (so no marketing) has saved the series. From Nintendo’s logical standpoint, they would continue where that has left off. You’d need a sudden GIGANTIC influx of people buying the older games/remakes to make any real change therein.

            As for attacking games, you know how dear people hold these games to their hearts, don’t you? People tend to use their emotions rather the their heads, and their emotions can get them to imagine you wanting a future where the games would go in such a direction that the formula they’ve enjoyed would end with that one game. Anyone in that position would lash out at you.

          • Vigilante_blade

            Awakening marketing: theatres, television, deals with websites, cross over promotions with Shin Megami Tensei…

            Other games: “WHAT HAPPENED TO DORCAS!?”

            And if one gets so pissed about me not liking their game, that is their problem.

          • Fore

            And you’re also making it yours, by them responding to you with fervour and anger, you getting stressed/annoyed by it, and thus we sit in our current situation. Not much good for anyone here, is there?

            Again, you can say marketing all you please. It’s been at the top 1 in Holland for about a month if not longer, a small part of Europe, and there has barely been, if ANY at all, marketing here. So I think mouth-to-mouth has done far more than marketing ever could.

            But we’re not getting anywhere with this, because you’re unwilling to compromise your way of seeing things, and, in this case, so am I. So let’s keep it at a difference of opinion and leave it at that. The sales numbers speak for themselves, and I hope you will accept that as being part of the corporate world. You can scream as loud as you want, businesses do not abide a minority, unless they have either GIGANTIC amounts of money, or many people in very high places of power.

          • Tlink7

            I hope we go back to that direction in FE Switch.

          • Fore

            While keeping the good parts of “waifu”.

          • Tlink7

            Oh yeah I’m not saying ”DELETE MARRIAGE”, but keep it a bit more tasteful and not the focus 😀

  • Tlink7

    It was a nice read. I really feel the KT developers gave it their all and tried to create the best FE Warriors experience within the limits imposed upon them by Nintendo. This also definitively limits the game’s non-DLC roster to the three games we already knew would be the focus. Either way, I cannot wait to play this game, beat some baddies and hear all the fully-voiced support conversations 😀

  • Once again, STILL NO EPHRAIM.

  • Jedi

    Nice article, this does shed some light on why some things were chosen.

  • John C

    I just hope Fire Emblem Warriors has an amazing roster. I am glad Nintendo is doing this because Hyrule Warriors turned out to be a fun game. It makes sense to do a Fire Emblem one. I can’t wait till gameplay of the new Fire Emblem is shown on the Switch.

    If you are interested in playing Fire Emblem and you have a 3DS, then I recommend……
    Fire Emblem Awakening.
    If you are still enjoying the series, then I recommend…..
    Fire Emblem Fates.
    If you want even more Fire Emblem after that…….
    Fire Emblem Heroes on mobile.
    You probably will end up pumping money into this game on mobile, but I suggest you only do it if you want the summons that are offered. It is very hard to get five star characters from the summon menu.
    Want even more Fire Emblem?
    Get some of the DLC. But only buy the ones that you feel will benefit you.

  • MagcargoMan

    “Because we want to make it a Warriors game where you can properly use the distinguished classes.”

    What. WHAT? That’s a completely idiotic excuse, there’s plenty of characters in other games besides the ones they’ve chosen that’d play uniquely. Also, funny how they have a problem with many of the lords using swords but go ahead and add two OCs that both use swords. This doesn’t even make sense.

Related Game Info


Platform: NEW 3DSSWITCH
Genre: ACTION
Publisher: Nintendo
Developer: Koei Tecmo / Team Ninja / Omega Force
Release date: October 20, 2017
OWN IT: 2 [I own this game]
BEAT IT: 0 [I beat this game]
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