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Some more details about Monster Hunter XX Switch Version. See the details below as laid out by Gematsu.

Target Camera

There is an icon in the upper right of the screen for the Target Camera. By pressing the ZL button, you can turn the Target Camera on or off. If you press the L button once while the Target Camera is on, the camera will turn to face towards the monster. You can also control the camera using the right analog stick.

Hunter Arts

There are gauges next to the item selection window at the bottom right of the screen that give you a better understanding of which Hunter Arts you are able to trigger. In the demo, three Hunter Arts were prepared and could be changed in the options. Hunter Art #1 was assigned to the Up button, Hunter Art #2 to the Right button, and Hunter Art #3 to the Down button. Because of this, it was necessary to release your fingers from the left analog stick in order to activate a Hunter Art while moving. While 4Gamer.net did not get to try it, there are other control types with key assignments that use multiple button combinations, which may be a better option for users who want to activate Hunter Arts while moving.

Vibration

The Switch version supports controller vibration, but not HD Rumble. Vibration can be turned on or off in the options. The controller will vibrate at times such as when a monster roars, when a Hunter Art hits, and when Barufaruku lands his big move, giving various situations a higher sense of presence.

Source

Monster Hunter Stories is getting a big update next month in Japan. Version 1.2 will be adding things like new Otomon, and more character customization options. Check out a trailer and commercial for the update below.

Some of the first hands-on events were held for the new Switch version of Monster Hunter XX this weekend. The game was playable at the Monster Hunter Summit Tournament at Big Sight in Tokyo.

Monster Hunter expert Gaijinhunter tried out the demo, and reports that Monster Hunter XX is 30 frames per second on Switch. This was most likely to be expected. When it was originally on 3DS, Monster Hunter XX was also at 30 frames per second, and cross-play between the two versions will be supported.

Monster Hunter XX launches for Switch in Japan on August 25. Capcom has not announced localization of the game at this time.

Source

Monster Hunter Stories now has a final release date in Europe. Today, Nintendo announced that the game is set to arrive on September 8.

Monster Hunter Stories is without a concrete date in North America as of now. Nintendo is still sticking to a vague “fall” release window.

Source: Nintendo PR

– Case 3 involves an explosion at the World’s Fair that kills a gentleman taking part in an experiment
– The scientist in charge, Benjamin Dovinbow is arrested
– Dovinbow has come to the fair to wow the crowd with a world-first piece of tech: a special cage that will teleport the cage – and whoever’s inside – to the Crystal Tower
– When he throws the switch, there’s a massive explosion
– The man taking part in the experiment is killed
– The body (and from the shot of the victim, the cage) actually did show up at the Crystal Tower
– Chief Justice Vortex assigns Ryuu to the case, and he and Iris head out to investigate
– At the scene, Ryuu and Iris run into Gina, who’s tagging along with Gregson as a detective-in-training
– Or as she’s very insistent on putting it: she’s now _Inspector_ Lestrade
– Her dog is Inspector Toby
– At the trial, van Zieks calls a variety of witnesses, including a Bohemian boy Gotts who was visiting the World’s Fair and witnessed the experiment from a flying balloon
– New jury and two other unnamed witnesses
– Return of the “Questioning” system when there are multiple witnesses on the stand
– DLC costumes
– Susato and Ryuu have costumes designed for them by Iris, while Holmes has a self-designed “Eastern outfit”

Source

GameSpot reported today that after reaching out to Capcom, the publisher has no plans to localize Monster Hunter XX for the west. The series’ official Twitter account has since put out the following:


Admittedly, that comment doesn’t really clarify the situation. Capcom did tack on “at this time” though, so perhaps they don’t want to rule out localization entirely. GameSpot also didn’t post Capcom’s original statement word-for-word – it was instead a paraphrase – so that certainly doesn’t help things.

In any case, Monster Hunter XX isn’t heading west… for now. It’s unclear if and when that will change.

Source

Monster Hunter XX may end up being a Japanese-only title – at least for the time being. GameSpot got in touch with the company directly to ask about any plans for a western release. Unfortunately, Capcom said it has no plans to localize the game. If that ever changes, we’ll definitely let you know.

Monster Hunter XX originally came out on 3DS last year. If you’re interested in the upcoming Switch release though, importing could be an option for some as the system is region-free.

Source

After debuting in Japan last October, Monster Hunter Stories is heading west this fall. What’s interesting about the western release is that Nintendo seems to be publishing the game in all overseas territories.

Our first hint came from the April Nintendo Direct where Monster Hunter Stories’ localization was announced. Rather than Capcom, Nintendo was included in the publisher label when the footage was introduced.

Now we have the Australian classification to go off of as well. Capcom is included as the “author” (developer), but once again, Nintendo is listed as its publisher. This could be the first Monster Hunter game to be published by Nintendo in all western regions.

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