Capcom Archives - Nintendo Everything

Submit a news tip

Capcom

We have more news about Street Fighter 30th Anniversary Collection, which Capcom just announced for Switch and other platforms.

First up, the official boxart is attached above. Below, we have direct-feed screenshots and a fact sheet. It confirms some additional information about save states and a $40 price point.

Source: Capcom PR

Capcom has announced Street Fighter 30th Anniversary Collection, and it’s coming to Switch.

Street Fighter 30th Anniversary is an anthology of 12 iconic titles, including the original Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II, Super Street Fighter II: Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter III, Street Fighter III: 2nd Impact, and Street Fighter III: Third Strike.

Announced earlier in the week, Mega Man 11 is in development, and is heading to Switch in late 2018. It’s been seven years since the last entry in the series. It was way back in 2010 when Mega Man 10 landed on WiiWare.

In this month’s issue of Game Informer, Mega Man 11 producer Kazuhiro Tsuchiya spoke about the long wait for a new Mega Man. Part of the problem was when Keiji Inafune left. Mega Man was something Inafune championed and he led the franchise, so after his departure from Capcom, a bit of a hole was left behind.

Capcom finally unveiled the long-awaited Mega Man 11 this week. Though the game is about a year off, we actually know quite a bit about it already. But the one thing we haven’t heard is how Mega Man 11 will be distributed.

Fortunately, Mega Man 11 will be sold both physically and digitally. Game Informer reported the news on its latest podcast having received a confirmation from Capcom. The company is keeping quiet on pricing for now, however.

Game Informer is continuing its month-long coverage of Mega Man 11 with some new concept art. Aside from the piece above, some additional images can be found below.

Game Informer’s post also includes comments from artist Yuji Ishihara. Here’s what Ishihara had to say about Mega Man’s new look:

“We were going for more 3D look, so I felt like I should include more details to really show off that he is a robot. One of the biggest changes is the separation of the joints in the wrist and ankle. I noticed that anytime people draw fan art of Mega Man, the anatomy of drawing the hand with the entire wrist and arm was difficult. With the separation, I figured that if I’m fortunate enough to have people draw fan art of this version of Mega Man, they would have an easier time.”

More comments from Ishihara are located on Game Informer here.

Game Informer has a new interview up with Mega Man 11 producer Kazuhiro Tsuchiya and director Koji Oda. In the video below, the two discuss the gameplay including how it compares to previous entries, how development has been tough, and more.

Capcom made various announcements pertaining to Mega Man this week, and each one involved Switch. Among what was revealed, both Mega Man Legacy Collections are coming to the console. Capcom also said that amiibo support will be included.

Digital Eclipse, the company that handled the first Mega Man Legacy Collection, is confirmed to be working on the new Switch release. They’re not involved with Mega Man Legacy Collection 2 or the re-releases of the Mega Man X games, however (as was the case with other platforms).

Digital Foundry has returned with its latest Switch technical analysis. The Resident Evil Revelations Collection has been explored in-depth this time around.

Digital Foundry starts with the sequel, Resident Evil Revelations 2. The game runs at the maximum 1080p resolution when docked and 720p in handheld mode. However, anti-aliasing has been entirely removed. Capcom has implemented some form of sharpening, which can make textures look sharper but introduces noise and shimmering. A few other graphical bells and whistles have been reduced or removed, but Resident Evil Revelations 2 for Switch stacks up favorably to other consoles.

Mega Man 11 details

Posted on 5 days ago by (@NE_Brian) in News, Switch | 28 Comments | 0 Likes

Yesterday’s Mega Man 30th anniversary celebration was jam-packed with news about the series. It was topped off by the reveal of Mega Man 11, a new entry that fans have long been waiting for.

Game Informer managed to go hands-on with the title and shared a bunch of information in its latest issue. We’ve rounded up some of the more important points below.

Following the reveal of Mega Man 11, Capcom put out an official press release for the game. Included in that was a tease of “a variety of difficulty options.”

The official Japanese website for Mega Man has more information about this. Four difficultly levels are included: “Newcomer Mode”, “Casual Mode”, “Normal Mode”, and “Expert Mode”. It goes without saying, but the difficulty should increase as you go up the scale, with “Expert Mode” providing the toughest challenge.

Also coming from the site, we have our first glimpse of Mega Man 11’s Robot Masters. They’re shown via silhouettes in the image below.

Source, Via

Page 1 of 14012345...102030...Last »