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Ace Combat 7 review Switch

System: Switch
Release date: July 11, 2024
Developer: Project Aces / Future Tech Lab
Publisher: Bandai Namco


While the Switch may be feeling a bit long in the tooth these days, leave it to Bandai Namco to swing for the fences with an incredibly ambitious port in the tail end of the console’s life. There’s nothing quite like Ace Combat 7: Skies Unknown on the platform – dogfighting games are a rare breed in general, these days – and Ace Combat has always been a singular experience, melding fast and frenetic aerial gunplay with schlocky, yet surprisingly captivating storytelling. I’m a fan of the genre as a whole, so I was excited to see how the game would play on the Switch in what Bandai Namco is calling the game’s Deluxe Edition. While this version of Ace Combat 7 certainly is held back by the raw power of the Switch, it’s also an impressive port that retains the white-knuckle gameplay of the original release, and it captivated and challenged me from start to finish.

Super Monkey Ball Banana Rumble review

System: Switch
Release date: June 25, 2024
Developer: Ryu Ga Gotoku Studios
Publisher: SEGA


Considering it’s been twelve years since the last original Super Monkey Ball game released, I half-expected that Super Monkey Ball: Banana Rumble might try and and take some big risks, maybe try and swing for the fences with some crazy new single-player modes or some sort of other significant mechanical shakeup. Instead of reinventing the wheel – or indeed, the ball – Super Monkey Ball: Banana Rumble is more focused on just being a really well-crafted Super Monkey Ball game, one that seems to understand the importance of executing its few core gameplay modes as tightly as possible while cutting out most of the extraneous distractions from other games in the series. With a robust and challenging single-player Adventure Mode, a smattering of simple yet well-designed Battle Mode activities, and robust multiplayer support across the whole package, Banana Rumble is exactly what I had hoped it would be: an a-peel-ing blast from start to finish.

Endless Ocean Luminous review

System: Switch
Release date: May 2, 2024
Developer: Akira
Publisher: Nintendo


As thoroughly as humanity has managed to explore the surface of our planet up through the present day, it’s a well-known fact that the vast majority of Earth’s oceans remain unexplored. And while plenty of games have sought to make tangible the feeling of exploring an underwater realm, Nintendo’s Endless Ocean series remains one of only a handful that focuses on our planet’s biology first and foremost. It’s been over a decade since the last game in the series, Endless Ocean: Blue World, released on the Wii; that game has held a special place in my heart ever since, so I was excited to see Endless Ocean Luminous announced for the Switch. In some ways, it manages to bring the series forward in exactly the ways I had hoped – its expanded focus on multiplayer helps the sprawling seas feel a little more lively and dynamic, and enhanced controls and visuals make the act of exploring more pleasant than ever. Unfortunately, as an overall experience, Endless Ocean Luminous is a significant step backward from its predecessor in many ways, resulting in a package that feels significantly shallower than I had hoped.

Princess Peach Showtime review

System: Switch
Release date: March 22, 2024
Developer: Good Feel
Publisher: Nintendo


I’m not sure if Princess Peach has a rivalry with Kirby or something, but she’s picked up a shocking amount of skills in the nineteen years since her last solo game. In short order, Princess Peach: Showtime tasks the Mushroom Kingdom’s longstanding ruler with displaying all sorts of feats of talent, from figure skating to baking to lasso-wrangling – well, either that or she’s apparently a really good actress. Peach’s second-ever starring role is an approachable, varied, fast-paced adventure with plenty of memorable moments, and while it didn’t exactly leave me hoping for an encore, it’s refreshing playing a modern Mario-verse game that shines the spotlight on someone other than the plumber himself.

Roman Sands RE Build preview

Roman Sands RE:Build is one of the strangest games I’ve played in a while, and that’s saying something, because I’ve played a lot of weird games lately. On a surface level, this first-person adventure appears to be an eccentric experience about performing menial tasks for the entitled guests of a strange luxury resort. It quickly becomes apparent that there’s much more going on behind the scenes: time seems to be looping, and also, the apocalypse might be nigh – or did it already happen? Despite having demoed this game twice now, I’m still not entirely sure what it’s about, but I can confidently say I’ve never played anything quite like it.

Two Strikes preview

Typically when I’m playing a fighting game, it doesn’t take much to recover from a sloppy combo or a mild beating from an opponent; there are usually plenty of chances to get my fighter back on their feet when my skills inevitably lapse. Two Strikes, on the other hand, isn’t quite so merciful. This upcoming fighting game from Retro Reactor promises exactly what it says on the tin: take damage twice, and you’re dead, often in gloriously gory fashion. I had the chance to demo the game briefly at Day of the Devs in San Francisco, and while I didn’t have enough time to get wholly acquainted with the nuances of battle, I enjoyed familiarizing myself with the tense, careful dance of Two Strikes’ vicious combat.

Botany Manor interview

Back in 2022, a cozy-looking first-person puzzle game named Botany Manor was highlighted during one of Nintendo’s Indie World showcases. I had an opportunity to preview the game at PAX West last year, and enjoyed its gardening-based puzzles and the warmth of its lush locale.

Ahead of its release for Switch on April 9, I met with the game’s creative director Laure de May at Day of the Devs San Francisco to chat more about her inspiration for the game, its development, and more. You can read our full discussion below.

Llamasoft The Jeff Minter Story review

System: Switch
Release date: March 13, 2024
Developer: Digital Eclipse
Publisher: Digital Eclipse


There have been some outstanding documentaries about video games released over the past few years, chronicling the development of major games like Psychonauts 2 and The Last of Us at a level of transparency that is quite rare in the secretive modern industry landscape. And while I adore these types of projects, what better way is there to experience a slice of gaming history than by playing through it? Llamasoft: The Jeff Minter Story is the latest attempt at an interactive history lesson from developer Digital Eclipse, and this project focuses on telling the story of the rise of the studio behind classic score-chasers like Gridrunner and Tempest 2000. This package compiles over 40 of Jeff Minter’s programs – not all of them are games, interestingly – alongside a swath of video interviews and documents to pore over. While I didn’t find every piece of the package inherently interesting, overall this a great glimpse into the mind of one of gaming’s earliest avant-garde developers, and there’s plenty of fun to be had along the way.

Death of a Wish

System: Switch
Release date: March 11, 2024
Developer: melessthanthree
Publisher: melessthanthree


As I journeyed across the nightmarish, apocalyptic world of Death of a Wish, slaughtering through the countless waves of monstrosities that crossed protagonist Christian’s path, my journey to help him hunt down the forces that had decimated this place became a substantially more mysterious one than I had expected initially. This may be a combat-action game through and through, but beyond its narrow and polished gameplay focus lies a narrative web of opposing forces that’s just as compelling to untangle, even when the power of its relentlessly brooding atmosphere begins to fade. Death of a Wish is tightly-designed, fiendish action experience that rewards players who fully engage with its mechanics and world building, and despite some missed opportunities here and there, I enjoyed the time I spent with it.

Ufouria: The Saga 2

System: Switch
Release date: March 1, 2024
Developer: Sunsoft
Publisher: Red Art Games


Back in 1991, video game developer Sunsoft – perhaps best-known these days for its Blaster Master series – was trying to get a new franchise off the ground, in part to help cement a new mascot for the company. Ufouria: The Saga was the result – a quirky 2D platformer whose main gimmick was its ability for players to swap between four different characters. While the game did well enough to spawn a series of puzzle games featuring the same oddball cast and charming presentation, the original title been almost entirely unavailable for western players outside of a now-inaccessible Virtual Console rerelease and a limited run in Europe. That’s why it’s such a delightful surprise that now, over thirty years later, Sunsoft has released a sequel – and fortunately, an excellent one. Ufouria: The Saga 2 not only tightly modernizes the satisfying gameplay of the original, but imbues its world and characters with a sense of whimsy and humor that had me smiling from start to finish.


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