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Course: N64 Skyscraper
Objective: Time trial
Restriction: Wii Wheel only
Tournament date: 9/1 – 9/10


GamesTM review scores

Posted on 13 years ago by (@NE_Brian) in News, Wii | 2 Comments

Metroid: Other M – Wii – 9
Shank – 8
Valkyria Chronicles II – 8
Starcraft II: Wings of Liberty – 9
R.U.S.E. – 8
Dead Rising 2: Case Zero – 6
Kane and Lynch 2: Dog Days – 7
Lara Croft and the Guardian of Light – 7
Limbo – 8
Mafia II – 8
Castlevania: Harmony of Despair – 7

Thanks to joclo for the tip!


There is a strong chance that we’ll hear more about this game next weekend. Nothing has been confirmed at this point, but Bit.Trip Beat is a likely candidate to be revealed at PAX.

Source


This information comes from issue 258 of Nintendo Power…

– Depth for experienced gamers
– Team wants to make the game accessible to a widge range of players
– Simplified controls
– Controls rundown: “L” to fire, slide pad for moving, stylus for aiming and camera movement with the touch screen
– Pit can fire while diving to the side
– Some moves from Super Smash Bros. Brawl will be in the game
– Many of Pit’s attacks are being kept secret
– Game officially takes place 23 years after the original
– Final showdown with Medusa
– “Uprising” has three meanings: uprising/revival of Pit/Kid Icarus, the uprising of the underworld army, and the literal uprising of Pit flying into the sky
– No gyro scope and motion for the main game
– Instead they will be in a number of “additional features and attractions” outside of the main adventure

This information comes from Masahiro Sakurai…

“At the time when the original Kid Icarus came out, there was an overall trend of very serious games like The Legend of Zelda and Metroid. But Kid Icarus was a slightly mroe comical, lighthearted type of game. So it was important to maintain that. For example, in this new game, Pit talks a lot as he’s fighting. And rather than being serious and steadfast about the mission at hand, you’ll find him joking and being more relaxed and casual.”

“One thing you might notice in the trailer is that Pit changes weapons a lot. You might even see him without a weapon at all, but with a sort of tattoo pattern on his arm. I can’t go into a lot of detail, but the weapon variation is a very key and interesting part of the game. And another thing to draw attention to is the way that Pit’s shots sometimes curve – that there seems to be a sort of auto-aiming going on.”

“The game has a relatively simple design for a reason: we wanted it to be ready close to launch. Of course, there are a lot of hurdles to overcome during the course of any game development, so I can’t say with certainty that it will be ready at launch, but I’m definitely working with the intention of releasing the game as soon as possible.”

“In a word, I was touched [by the reaction at E3]. A lot of effort was put into the trailer – fitting everything into two minutes and pacing the scenes to show them at the right time; having them match the music, the mood, and achieve the desired effect. A lot of thought was given to how the fans would react to certain elements. So, my most earnest reaction to the fans’ response is that of utmost happiness; I’m absolutely, totally happy about it.”


This information comes from The 3rd Birthday director Hajime Tabata…

“It [The 3rd Birthday] will be shown along side [Kingdom Hearts] Re:Coded, which is being acclaimed internally as a god game, but it’s gradually becoming unnecessary for me to bow down beside it.”

Wondering what Tabata meant by “god game?” Also known as “Kami-ge,” it’s Japanese gamer slang for a really good game. Also worth noting, Re:coded has been confirmed playable at this year’s Tokyo Game Show.

Source 1, Source 2


Update: And now we have this message in video form, thanks to Austin!



Contrary to what I said last night, Game Night will actually be taking place tomorrow. I spoke with Austin a short while ago, and he mentioned that he has a number of things to tend to. Unfortunately, this means that he won’t be around the site tonight.

With that said, we are planning on doing Game Night this week! The only thing that’s been changed is that we’re bumping the event to tomorrow. We’ll still be playing Mario Kart Wii, and we’ll still be giving away two copies of Grease: The Game, so get a few practice races in before tomorrow night!


Sega is proud to announce that Gunblade NY and LA Machineguns, two fast-paced and beloved arcade shooter games in one package, is now available exclusively on Wii™!

Gunblade NY and LA Machineguns offers players two classic arcade light gun shooters for one great value. Featuring immersive pick up and play action that stays true to the original arcade games, up to two players can control Gunblade helicopter gunships and work cooperatively to destroy an android terrorist invasion in the airspace above some of the United States most well-known locations. Players begin by combating android invaders in New York City and from there, they take their gunships to battle new forces of enemies in Los Angeles and other familiar West Coast locales such as Alcatraz, Yosemite and Las Vegas. There’s no need to reload, as players will be equipped with infinite ammo, just like in the arcade; just pull the trigger and blast away at android terrorist enemies and exploding objects, and watch as the environments become strategically destroyed as well. The game contains new features such as the Chain Combo System which enables even higher scores, and the Unlockable Weapon Toggle which uses game ranking to unlock hidden extras such as wide shot, rapid fire and heavy shot.

Gunblade NY and LA Machineguns is compatible with the Wii Zapper™ and is packed with a host of added Wii™ features like online leader boards for worldwide ranking and Wii Remote™ vibration to complete the experience. The game is available now for $29.99.

Source: SEGA PR



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