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The Legend of Zelda producer Eiji Aonuma believes that Breath of the Wild is a “new kind of format for the series to proceed from”, which has continued with Tears of the Kingdom.

Ocarina of Time kicked off the 3D approach to the series which essentially stayed the same through Skyward Sword in terms of approach and how players experience the adventure. Then with Breath of the Wild, Nintendo went in a different direction by offering a much higher degree of freedom. Aonuma now says that type of experience “has created a new kind of format for the series to proceed from.”

Boo Party

Original (5/1): Eastasiasoft and CosmiKankei are working to bring Boo Party to Switch, the two sides confirmed today. The port will launch later in 2023.

Boo Party is a top-down pixel art adventure game in which players “interact with NPCs, fulfill special jobs and side quests, find key items and play a wide variety of mini games to get the full scoop on a dozen supernaturally seductive ladies.” For more information, continue on below.

Crymachina introduction

Original (3/30): Today, NIS America shared a new introduction trailer for Crymachina. This serves as a general introduction for the upcoming RPG.

Here’s an overview of the game:

Zelda Tears of the Kingdom Monolith Soft

Perhaps surprising no one, Monolith Soft has confirmed its involvement with The Legend of Zelda: Tears of the Kingdom as one of its primary developers.

Monolith Soft shared the news on Twitter. The company worked on game design, programming, and graphics.

Legend of Zelda movie Aonuma

The Legend of Zelda series producer Eiji Aonuma has expressed interested in seeing a movie based on the series.

Aonuma briefly commented on this in an interview with Polygon. When asked if the success of The Super Mario Bros. Movie has him excited for the prospect of a Zelda adaptation, he replied:

Zelda Tears Kingdom Ascend origins debug

The team behind The Legend of Zelda: Tears of the Kingdom have shared the origins of the new Ascend ability, and it may surprise you how it came to be.

Director Hidemaro Fujibayashi told Polygon that Ascend stems from a debug feature. While exploring caves, he’d use a debug code to get to the top. He then realized that this could be a fun mechanic for the game.

Some Zelda fans have called for the princess herself to take a starring role in Nintendo’s legendary franchise – especially as a playable character. However, we’ve yet to really see that even those the series has been around for decades. While Zelda has been more present on some of Link’s adventures, she often has more of a background role.

So what will it take for Zelda to get an adventure of her own? Vanity Fair recently posted that very question to series producer Eiji Aonuma.

You may recall that Nintendo announced the NX, which would turn out to be the Switch, in March 2015. It would take two full years for the platform to actually launch.

During an investor Q&A this week, Nintendo president Shuntaro Furukawa said that this early announcement was “a special case”. The company announced early plans for mobile at the time, and wanted to make sure fans knew it wasn’t abandoning the dedicated video game platform business. Furukawa suggested that such early announcement won’t be necessary when it’s time to unveil the Switch successor.

Furukawa’s full words:


According to Nintendo president Shuntaro Furukawa, there are currently no plans for a Switch price cut. That news was shared during a financial results Q&A session this week.

Furukawa was also asked to weigh in on game prices. The Legend of Zelda: Tears of the Kingdom costs $70 – the highest price for a Nintendo game yet. However, Furukawa said “this does not indicate a general increase in the price of our software” and reiterated that “the appropriate price of a product on a case-by-case basis.”


Nintendo president Shuntaro Furukawa has commented on the impact of The Super Mario Bros. Movie on its business as well as what lies in store for the future.

Speaking during an investor Q&A this week, Furukawa stated that “the movie inspires interest in Mario games and has a positive effect on sales of Nintendo Switch hardware and software over the medium to long term.” He pointed to a growth in Mario merchandise and “a slight rise in activity for classic Mario titles that can be played through Nintendo Switch Online.”

Regarding the future, Furukawa teased plans for a “variety of visual content”.

His full words:


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