Submit a news tip



Pokemon Omega Ruby and Alpha Sapphire are seeing higher pre-orders than the last entry in the series, X/Y. That’s information comes straight from Nintendo UK, who spoke with MCV in the magazine’s latest issue.

Nintendo UK marketing boss Shelly Pearce said:

“Pre-orders for Pokemon Omega Ruby/Alpha Sapphire are doing really well at the moment. It is pre-ordering more than X and Y, so we are quite optimistic about that one.”

UK general manager Simon Kemp chimed in about Pokemon Omega Ruby/Alpha Sapphire pre-orders as well: “And that is a pattern we’re seeing globally.”

All of these screenshots showcase fighters that can be unlocked in the 3DS version. For that reason, we’re posting the gallery after the break.

It’s time for the latest Famitsu’s most wanted games chart! Final Fantasy XV, Pokemon Omega Ruby/Alpha Sapphire, Persona 5, Tales of Zestiria, and Final Fantasy Explorers are the new top five.

Head past the break for the full chart. All votes were cast between October 2 and October 8.

With more and more Kickstarter campaigns popping up these days, it would be tough to cover them all without overloading the site. And thus, the Kickstarter roundup was born! We’ll be posting these each weekend so that we can bring the latest Kickstarter efforts to your attention.

Here’s today’s roundup:

Games

Hazewalker – $100,000 for funding, including Wii U
Red Cobra – $60,000 for funding, Wii U stretch goal amount TBA
Impact Winter – £95,000 for funding, Wii U stretch goal at £150,000
Animal Gods – $26,000 for funding, including Wii U
Buildanauts – $35,000 for funding, Wii U stretch goal at $130,000
Beyond-Human – €20,000 for funding, Wii U stretch goal at €90,000

Update: Here are our winners!

Main site: ToMario, Alejandro Vasquez
Twitter: DarkRegulus

We’ll be in touch soon with your codes!


We usually tend to hold most of our giveaways on Twitter, but there’s no reason why we can’t share the love on the main site from time to time… right?! And so that brings us to our latest giveaway: Paper Monsters Recut.

There are two ways to win this snazzy-looking Wii U eShop game. We’ll be giving away two copies right here on the site, and all that’s required of you is to leave a comment in the post below. We’re also giving away one copy on Twitter – make sure you’re following us and re-tweet this message!

That’s all. This will be a pretty quick giveaway, so all winners will be chosen tomorrow. Please keep in mind that these codes were specifically made for US Wii U console owners. 

More:

We’ve translated a few, final tidbits about Super Smash Bros. for Wii U/3DS from director Masahiro Sakurai’s latest Famitsu column. These excerpts cover the Smash Run time, music, tips, and how Sakurai goes about handling the “pic of the day”.

As usual, you can find all of the responses below!

Update: Now over, but the full replay can be found below. I greatly appreciate those who joined and chatted with us!


This week’s Discussing Everything will begin at 4 PM ET / 1 PM PT as usual. We’ll be talking about the latest news, including the Smash Bros. Wii U leak on Amazon and plenty more! You’ll also have the chance to submit any random questions/comments towards the end of today’s event.

Note that you can log in with Facebook/Twitter, but these are optional. You can choose a random username as well!

More: ,

Back in August, IronFall developer VD-Dev mentioned that the 3DS eShop title was 90 percent complete. The studio also said that a release date would be announced in September. That sadly did not happen, and there hasn’t been a single piece of news about IronFall since.

We recently reached out to VD-Dev and can confirm that IronFall is still in development despite the lack of updates over the past few months. The team took a “small break” in September, but has since resumed work. Communication ceased because VD-Dev has been busy with improvements, and a decision was made to announce a release date when IronFall is completely finished.

VD-Dev previously stated that there were plans to bring out IronFall this year. When asked if that is still the goal, we were told that there is no set date currently.

The game is currently 95 percent complete. It’s those last few percentages that “are taking much time”. While VD-Dev could simply release the game as is, the team has “love” for the project and wants to “polish every detail”.


Manage Cookie Settings