Another round of Monolith Soft Kyoto development details
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
More development details on the Monolith Soft Kyoto team have emerged from CG World’s recent interview. You can find the latest batch of information below.
– Located near the famous local junction of Shijoukarasuma
– Staff members can look outside their windows to enjoy the summer festivities from the comfort of their office
– Most of Kyoto’s staffers are made up of artists
– Worked on Skyward Sword graphics in addition to Animal Crossing: New Leaf
– Laid-back atmosphere
– Director Yasuyuki Honne: “One of the big opportunities that put the appointed weekly hours into action came from the 2006 occupational safety and health act revision, which demanded a more thorough employee time management”
– Honne shares his beliefs that development styles which anticipate overtime work have already reached their limit
– Monolith Soft’s motto: “Zero overtime and creative work allowed”
– Monolith Kyoto still looking for new staffers
– Studio wants “people with the required skills of a CG artist, essential illustrative abilities and sense, along with great communicational skills”
– Studio stress that game development isn’t all about fun, but they would still like to have someone with a forward-looking attitude that can work in a lighthearted and fun manner
– Background designer Subaru Genbe used to work with Square Enix
– He joined Monolith Soft Kyoto last year
– Genbe has always been a fan of Monolith Soft and decided to change his job in order to be able to work with them and Nintendo
– “Playing and having fun is the most important part. It’s the key to bringing out the fun in graphics.”
– Those are the deep feelings they share at Nintendo, which he has learned since joining
– He has also learned to put his time to better use, thanks to the results of the appointed weekly hours
– “When the work starts to overflow, the leader immediately reviews the schedule accordingly. I spend my weekends on hobbies and polishing my skills using ZBrush at home.”
– Lenient schedule has given him free time to relax and brush up his abilities as a designer
– Object designer Rika Aoki worked with Nintendo on Animal Crossing: New Leaf
– “Not only have my skills grown as an artist, but I feel as if I’ve matured more as a person, as well. The appointed weekly hours allow me to work with a mental sense of stability.
– Aoki loves being able to visit crowded areas that are nearby, and enjoys walks in Kyoto’s shopping districts on weekends
– Over half of the studio’s members are from different areas outside the Kansai region
– They’ve nonetheless become tight-knit group who look forward to continue developing more titles for Nintendo while building the studio’s history, together, in their comfortable and productive environment.
32 minutes of Phoenix Wright: Ace Attorney – Dual Destinies footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Angry Birds creator influenced by Miyamoto, Nintendo
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Angry Birds creator Jaakko Iisalo has achieved great success, which could be contributed to Nintendo. Iisalo told EDGE this month that the Big N as well as Shigeru Miyamoto are two of his biggest influences.
He said:
“I’m still heavily inspired by the classic 8- and 16-bit era of gaming, though, Shigeru Miyamoto and Nintendo being biggest influences.”
Video: Eidos Montreal studio tour
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 0 comments
Metroid listed for release next week on North American Wii U VC
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Metroid will be releasing on the North American Wii U Virtual Console next week, according to a listing on Nintendo’s website. Though it’s tentative, the game could arrive on July 11. Pricing is set at $4.99.
Miyamoto on Metroid, could return to Mario Galaxy, single-player Mario possible, mobile games, more
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 3 Comments
In a new interview with Game Informer, Shigeru Miyamoto discussed Metroid, the possibility of returning to the Super Mario Galaxy series and making a single-player-only Mario title, mobile games, and more. You can find some excerpts after the break. You can find the full interview over at Game Informer.
A new Tekken for 3DS would probably be a card game
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Namco Bandai put out one Tekken game on the 3DS, Tekken 3D: Prime Edition. This was a traditional Tekken experience. But if another entry in the series were to come to 3DS, it would probably be a card game.
Tekken producer Katsuhiro Harada told French website Pockett:
“If we were to make a new Tekken game for Nintendo 3DS … We would do something else. A card game like Tekken Card Tournament is more likely. But, to date, there is no such plan.”