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Activision to Unveil Skylanders Spyro’s Adventure(TM) – A Breakthrough New Play Experience That Merges the World of Toys and Video Games – At the 2011 American International Toy Fair

Innovative New Game Lets You ‘Bring Your Toys to Life’
Company Announces Global Marketing Partnership with Toys ‘R’ Us

SANTA MONICA, Calif., Feb. 11, 2011 /PRNewswire/ — Activision Publishing, Inc. (Nasdaq: ATVI) announced today the worldwide debut of Skylanders Spyro’s Adventure, an entertainment breakthrough for the toy and video game industries. Through an innovative use of technology, the game allows players to transport real-world toys into virtual worlds of adventure through the “Portal of Power™.” These “toys with brains” can come to life inside the game in connection with multiple gaming platforms, as well as on handheld gaming devices, mobile devices and on the web, remembering achievements and level-ups wherever they go. This marks a wholesale change in the interaction between toys and video games, opening up new possibilities and revenue streams for both industries.

“These are more than action figures. They are inter-action figures,” said Eric Hirshberg, CEO of Activision Publishing. “By pairing world class character design, world class video game design and world class story telling into one entertainment experience, we’ve given players a whole new genre that bridges the gap between the real and virtual worlds. From the first time a kid picked up a stick and pretended it was a sword, toys have unlocked kids’ imaginations. And how often have you wanted to bring those toys to life, to see them become animated and take them on an adventure? Skylanders Spyro’s Adventure does just that.”


Activision has announced a new Spyro the Dragon title, which will feature a makeover of the classic video game character. Although, most fans will probably be displeased with the final design. Here’s what Spyro will look like in Skylanders Spyro’s Adventure:

Activision seems to have big ambitions for the game. The company is preparing over 30 action figures featuring characters from the title, which can be placed on a plastic “portal” or stand. Players will then be able to control the character on-screen.

Skylanders Spyro’s Adventure will be released this fall. Activision has yet to confirm which platforms the game is in development for, though it is likely to end up on at least one Nintendo system. Expect more news on the project shortly.

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Here I am again with yet another post. This time I’ll be talking about the Nintendo 64!

My discovery of the N64 was a strange one. If I’m remembering correctly, I was at my cousin’s house. He didn’t own many games for it at the time, but he did have Pokemon Stadium in his possession. Now, looking back, I realize how boring of a game this really was. I mean, it was essentially a stripped down version of the Game Boy games. But at the time, I was freaking out that it was on a TV screen and not my tiny handheld.


Nintendo seems to be pumping out Iwata Asks features on a regular basis now. The latest column contains all sorts of Game & Watch discussion, including the handheld’s origins. Masao Yamamoto, Makoto Kano, Takehiro Izushi, and of course, Satouru Iwata were all on hand for the interview. If this is something that sounds interesting, you can check out the full feature right here.


A “Metroid 1.5” design document from level designer Tony C. Giovannini has been discovered on the staffer’s website. The 7,000 word file will be quite interesting to fans of the series, as it is quite in-depth. Information such as co-op play, new enemy types, the game’s backstory, and tons of other features are detailed in the document. The title would have taken place between the original Metroid Prime and Metroid Prime 2, though the project was rejected. Check out concept art above, and a ton of information below.

Metroid 1.5 Design Concept
Single player Mission Pitch (11.18.02)
&
A New section regarding co-op multi-player gaming
(An Update 11.26.02)
&
New Enemy types (Genetic Experiments) 12-03-02
New Melee attack for Samus 12-03-02
Power-up System (and its cruel trick) 12-03-02

Text: Tony Giovannini
Creature Art: Andrew Jones

Back story:


Recently, there has been talk of Nintendo and Capcom teaming up to create a fighting game. That’s because Yoshinori Ono had apparently expressed interest in such a project. Ono told IGN just a few days ago, however, that there are no plans to create a Nintendo vs. Capcom title. Surprisingly, Ono actually visited Nintendo’s offices to apologize to president Satoru Iwata.

“At the Germany Games Convention I was asked about [Nintendo vs. Capcom]. I mentioned it was an interesting idea that somehow transmogrified on the Internet into me saying I was going to do it! I have no plans to do it. I certainly don’t think anything is impossible, though not terribly likely is probably a way to phrase it I had to go to Nintendo President Iwata-san and actually apologize that I let things get out of hand. But maybe this whole conversation could be the start of something like that… or maybe it ends with me in the dog house with Iwata-san. Time will tell where [this is] going to go.”

Source


Capcom provided the statement in an investor Q&A session…

“In North America, we plan to hold our Captivate private game fest on April 6 and 7, 2011.”

Expect all types of reveals at Captivate 2011. Last year, for instance, Capcom finally confirmed that Okamiden would be coming to North America.

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This feature, in short, is about my life with Nintendo. I may have started late in the company’s long run of systems, but there’s no denying that Nintendo is a large part of my gaming life, even if it’s not the main focus. Today, I’m going to talk about my time with the Game Boy, and Pokémon – my greatest Nintendo obsession.

My obsession with Pokémon began in 1998 when the original show was airing on Saturdays on WB (now called the CW). This was even before they repeated everything the day after. They stopped doing that a few months later. The first episode I saw was the one where Ash was facing some trainer with a Parasect and Charmeleon refused to obey him and got owned by said Parasect. I don’t recall the name of the episode though (but I’m sure someone knows it).



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