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General Nintendo

Yet another discovery has been made today on the profile of a person’s Behance profile. Nubytech’s Alfredo Tato designed a number of unique controllers in the past, including one for Resident Evil 4. One controller never made it to market, though – a Zelda prototype based on Twilight Princess. Check out some photos of the controller above – it’s definitely interesting, to say the least!

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Junichi Masuda, co-founder of Game Freak and director of Pokemon Black & White was first asked if there could be a Pokemon title that was a main part of the series on Wii…

“I don’t think so. I think the Pokemon core series is always going to be with handheld hardware, in the future as well. I consider handheld hardware you can carry around with you as almost being equal to being with Pokemon, always. I think handheld really matches the idea of Pokemon that we have. Also, you can communicate and transfer data all the time, whenever you want with a handheld. That’s also a match with the Pokemon concept.”

Masuda was then asked if the increased connectivity of home consoles would allow them to overcome the portability concept…

“What I think is best for the Pokemon series is to be able to carry it in a portable device, to be able to go anywhere and have fun with people, to not be bound to any one spot. I mean in the future it’d be nice to work on other systems if they were more portable.”

Lastly, Masuda was asked what form a Wii Pokemon title would take…

“Obviously the home console allows people to get together, for parties, and those sorts of things. Maybe in the future, if we can think of a way to do something cool with that, then that’s the sort of environment we can work in.”

I know this sounds discouraging in terms of receiving a proper Pokemon RPG for Wii, but nothing has been confirmed yet. Although we know that there’s a game in development for the console, literally nothing has been said about the project… we don’t even know how involved Masuda is. Let’s just hope it isn’t a party game!

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UK gamers were given the opportunity to play the 3DS in Bristol over the past couple of days, and the hologram demonstration above was available for all to see. Short and sweet video, but very cool nonetheless!

Thanks to Justin for the tip!


NeoGAF member Mama Robotnik has made some rather neat discoveries on John Dobbie’s Behance profile. Dobbie once worked for Silicon Knights as an Environmental Artist. The first round of art – which can be seen above – shows drawings for the unused endings in Eternal Darkness. Here’s a rundown of each piece:


Favorite characters of 2010

1. Miku -Miku-Project DIVA-2nd
2. Snake- Metal Gear Solid Peace Walker
3. Ailu-Monster Hunter 3rd Portable
4. Kratos-God of War III
5. Totouria Helmolt-Atelier Totori: The Alchemist of Arland
6. Mario
7. Aya Brea

Most interesting games of 2010

1. Monster Hunter Portable 3rd
2. Pokemon: Black and White
3 .Metal Gear Solid Peace Walker
4. Miku-Project DIVA-2nd
5. The Legend of Heroes] [zero locus
6. Tales of Graces F
7. God Eater Burst
8. Tactics Ogre
9. Atelier Totori: The Alchemist of Arland
10. Kingdom Hearts: Birth by Sleep
11. Xenoblade
12. NieR RepliCant / Gestalt
13. Red Dead Redemption
14. End of Eternity
15. God of War III
16. K-On! H?kago Live!!
17. Gran Turismo 5
18. Street Fighter IV
19. Etrian Odyssey III: The Drowned City
20. Danganronpa
21. End of the World ?? Tonelico 3 girls playing poems
22. Black Ops Call of Duty
23. Yakuza 4
24. Super Mario Galaxy 2
25. The Third Birthday
26. Pic!
27. Fallout: New Vegas
28. HEAVY RAIN
29. Sengoku BASARA3
30. Ghost Trick

Top creators of 2010

1. Kenji Inafune
2.Hideo Kojima
3. Tsuzimoto Riyouzou ( Monster Hunter )
4. Tetsuya Nomura
5.Toshihiro Nagoshi ( Yakuza )

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This actually isn’t the first “Real life Mario Kart” video. You can check out the original right here. The first video received quite a bit of publicity when it was released!


Activision to Unveil Skylanders Spyro’s Adventure(TM) – A Breakthrough New Play Experience That Merges the World of Toys and Video Games – At the 2011 American International Toy Fair

Innovative New Game Lets You ‘Bring Your Toys to Life’
Company Announces Global Marketing Partnership with Toys ‘R’ Us

SANTA MONICA, Calif., Feb. 11, 2011 /PRNewswire/ — Activision Publishing, Inc. (Nasdaq: ATVI) announced today the worldwide debut of Skylanders Spyro’s Adventure, an entertainment breakthrough for the toy and video game industries. Through an innovative use of technology, the game allows players to transport real-world toys into virtual worlds of adventure through the “Portal of Power™.” These “toys with brains” can come to life inside the game in connection with multiple gaming platforms, as well as on handheld gaming devices, mobile devices and on the web, remembering achievements and level-ups wherever they go. This marks a wholesale change in the interaction between toys and video games, opening up new possibilities and revenue streams for both industries.

“These are more than action figures. They are inter-action figures,” said Eric Hirshberg, CEO of Activision Publishing. “By pairing world class character design, world class video game design and world class story telling into one entertainment experience, we’ve given players a whole new genre that bridges the gap between the real and virtual worlds. From the first time a kid picked up a stick and pretended it was a sword, toys have unlocked kids’ imaginations. And how often have you wanted to bring those toys to life, to see them become animated and take them on an adventure? Skylanders Spyro’s Adventure does just that.”



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