Best Buy “Buy 2 Get 1 Free” deal kicks off next Sunday
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Best Buy will be holding a “Buy 2 Get 1 Free” sale starting next Sunday, for one week only. The deal affects all platforms and games. Coupons cannot be used for the offer.
One other note: if you can’t make it to Best Buy, another opportunity may also be available. Amazon has traditionally matched Best Buy’s deal so it’s possible that part of this deal will be hosted on the online retailer’s site next well as well.
Japan Expo photos: Sonic’s anniversary
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Fan treats Zelda: Wind Waker to a makeover, makes it more photorealistic
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Legend of Zelda: The Wind Waker will always be remembered for its unique visual style. Nintendo took a rather large risk by implementing cel-shaded graphics, though there’s no question it payed off.
But what if Nintendo decided to take a more realistic approach with the game’s visual style? That’s what Reddit user “thepixelartist” explored in his latest work. He’s completely turned Outset Island into a more photorealistic environment.
Oh, and no… technically the last photo in the gallery above is not part of thepixelartist’s Wind Waker set. It’s just something a bit more random he created, but I figured some of you may enjoy it nonetheless!
Japan Expo photos: Nintendo’s booth, Zelda’s anniversary
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, Wii | 0 comments
Carmack very interested in working with Wii U, “slam dunk” for Tech 5 games, more “good uses” than Kinect/Move
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
id Software’s John Carmack has commented on Wii U a few times now. But perhaps the statements below are the most supportive he’s sounded thus far. Carmack even went as far as to say that “It should be a slam dunk to move over to Tech 5 games” to Wii U.
“Pretty early on we had a pretty negative experience with Nintendo back in the Super Nintendo days. They were a different company then. They were very much about tightening, controlling the sorts of things that they want to have happen on their consoles. But that’s long in the past. The issues in the current time have just been technology missteps, where we’re out of step with them; we were at a clear point where designing for the 360, PS3 and PC made lots of sense. But you couldn’t have one content development project naturally bridge the gap. If anything, I’m much more inclined to want to develop something for Nintendo now because I’ve got a 6-year-old son and we play Wii and DS games all the time. I’d be happy to do something there. It just hasn’t been the right fit for where id Software is with our projects and technologies.
It should be a slam dunk to move over to Tech 5 games on there. We haven’t had that discussion yet as a company, but it seems technically like it’s a valid target, so I’m always happy to go ahead and get a new box in and see what it takes to bring it up and see the pros and cons of the choices they made. I think they probably made a fairly intelligent decision with the Wii U.
I think there may be more good uses of that [Wii U tablet] than [there are for] the current generation with Kinect and Move… there’s clearly a subset of games for which things like that are appropriate for. We’ve been going on with how can we use those types of motion things with Rage and it’s hard to take a game that’s fundamentally designed around a controller and get value out of doing some of those other things, while adding extra touch interfaces there, that seems like something that almost every game could make some use of without it being just like, ‘Oh, we have to do something like this.’ Because if you remember, when the DS came out, there was a lot of talk about how, ‘Isn’t this going to be just a gimmick?’ But really it did turn out to be quite a good interface to build on.”
Professor Layton and the Eternal Diva coming to North America
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Professor Layton fans, get ready. The first movie based on the popular video game franchise is finally coming to North America. It was originally released in Japan in late 2009 and Europe last year.
Viz Media, a company that dabbles in all things Japanese-related, will be bringing the movie stateside. More details will be shared later this year.
Pokemon Card Game BW Hajimete Set images
Posted on 13 years ago by Brian(@NE_Brian) in DS, General Nintendo, News | 0 comments
Super Mario producer didn’t have all Wii U details before E3, cut Majora’s Mask feature
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
This information comes from Super Mario producer Yoshiaki Koizumi…
“As a developer at Nintendo, I had some information about the new system, but I didn’t really have all of the information prior to the announcement at our presentation. I only knew some of the things that were considered to be safe. …We’re always asking ourselves questions like this as we’re researching new games, about the opportunities presented by the hardware. When I think about the two screens being used at the same time, it seems like an interesting opportunity to allow us to create a console game where two people are playing at the same time but can’t see each others’ screens. It’s certainly an interesting approach, but I have to clarify that it’s not something that we’re working on just yet.”
Here’s an additional nugget from Koizumi: Like his idea above, Koizumi was working on a feature in The Legend of Zelda: Majora’s Mask that connected the Nintendo 64 and original black-and-white Game Boy systems to play on two screens. Obviously, that idea never made it into the final product. Koizumi wouldn’t share additional details, only saying that “The information’s going to be shared at some point, but I don’t think today’s the time.”
Photos and details of this year’s Platinum/Gold Club Nintendo rewards
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Platinum – Mario & Friends Pin Badge Collection
• Official Club Nintendo collection of 25 commemorative pins representing the world of Super Mario Bros.™
• The pins come packaged in six specially created puzzle-like boxes that can be arranged to represent Mario, Goomba, and Mushroom!
• Measures approx. 9.75” H x 9.5” W x 1.5” D (box set) and 1.38” D (each pin)
Gold – Club Nintendo Original Calendar – 2012
• Desk calendar for 2012 with a built-in display stand
• Each month is represented with a two-sided calendar page full of specially designed artwork from some of your favorite Nintendo games!
• Measures approx. 4.5” H x 5.75” W
* Images shown are of the 2011 calendar. The 2012 calendar will have all new designs and artwork.
Nintendo Reveals Exclusive Gifts for Elite Club Nintendo Members
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Some of the world’s most dedicated Nintendo fans now have the opportunity to receive special gifts from Nintendo of America. Starting today, members of the Club Nintendo™ customer loyalty program who reached Gold or Platinum status in the most recent program year (July 1, 2010 – June 30, 2011) can visit http://club.nintendo.com and log into their accounts to claim an exclusive gift free of charge.
Platinum-level Club Nintendo members are eligible to receive an eye-popping set of 25 commemorative pins that pay tribute to the Mario™ franchise. Featuring classic characters and power-ups from the Mushroom Kingdom, the pins come packaged in unique puzzle-like boxes that can be arranged to form an image of Mario, a Goomba or a Mushroom. Gold-level members, meanwhile, are eligible to receive a special 2012 desk calendar illustrated with colorful artwork from a variety of beloved Nintendo franchises and games.
Club Nintendo offers special promotions and awards Coins to consumers who register and provide feedback about eligible Nintendo products. Coins can then be redeemed for exclusive Nintendo merchandise. Members who earn 300 Coins within each program year are awarded Gold status. Members who earn 600 Coins within each program year are awarded Platinum status. For more information about how to join Club Nintendo and earn rewards, visit http://club.nintendo.com.
Source: Nintendo PR