“DSU” concept imagines hardware to play 3DS games on Wii U
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Random, Wii U | 2 Comments
Nintendo will probably never allow Wii U owners to play 3DS games on their televisions (or GamePads). But that doesn’t mean we can’t imagine the possibility!
Dave Delisle created a “DSU” concept that would permit users to plug a 3DS game into a small box, which is in turn connected to a Wii U. The hardware would beam the the 3DS’ top screen to a TV and the bottom screen to the GamePad. Of course, you’d lose the 3D effect.
This isn’t real. But it’s kind of neat. It may remind you of that lovely Game Boy Player for GameCube!
Latest Japanese trademarks from Square Enix, SEGA, and Namco Bandai
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Square Enix nabbed a few new Japanese trademarks. The first, Drakengard, may have been registered to pave the way for digital re-releases in the future. Square Enix also registered “Princess and the Legendary Ring”, which Siliconera suggests could be the subtitle of a new Final Fantasy: Crystal Chronicles project.
SEGA filed a new trademark of its own known as “Chaos Heroes Online and Red Blood”. And last but not laest, Namco Bandai now has the name “Unison Chronicles and Unisonant Pack”.
More English pages from Hyrule Historia
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
35 Vigil staffers move to Crytek’s new studio in the US
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Crytek’s new studio in the US will be primarily comprised of staffers from the now-defunct Vigil Games. The company essentially closed its doors following THQ’s auction of assets last week.
In a statement, Crytek confirmed that 35 developers are joining its new division in Austin, Texas – including former GM and co-owner David Adams.
“We can confirm that the 35 developers are former Vigil Games employees.”
Separately, Crytek’s Jens Schafer said that the studio is “more like a new start for [the team at Vigil].”
XSEED on its Wii support, Pandora’s Tower sales expectations, no Retro Game Challenge 2 for the eShop, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii | 0 comments
XSEED VP Ken Berry opened up on a number of interesting topics in an interview with Digital Trends. Berry discussed its support of Wii, its “deal” with Nintendo for The Last Story, the company’s sales expectations for Pandora’s Tower, and Retro Game Challenge 2 localization.
Sadly, XSEED has no plans to localize the DS title – nor will it consider an eShop release. The first game “was an incredibly expensive project”, but it didn’t sell well at all. As a result, XSEED can’t take a similar risk with Retro Game Challenge 2.
Head past the break to read up on all of Berry’s commentary.
Sonic Team participating in Internet stream this weekend
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A number of staffers from the Sonic Team will be on hand this weekend for the Japanese online TV show Puyo-Puyo. Tadashi Takezaki from SEGA, producer Takashi Iizuka, sound director Jun Senoue, and art director Kazuyuki Hoshino will be present.
Puyo-Puyo’s next show is on Sunday. That just so happens to be one day after the “Hedgehog Day”, which is typically accompanied by announcements.
Could the Sonic Team have something to say about its rumored project?
Hyrule Historia is Amazon’s top-selling book in the US
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
Nintendo and Dark Horse must be pleased with initial sales of Hyrule Historia. The special 272-page Zelda book, which officially goes on sale tomorrow, is currently a best-seller on Amazon’s US outlet. At the moment, Hyrule Historia lands at the 9th position on the Amazon UK charts.
If you have for some reason not yet ordered Hyrule Historia, you can pick up a copy from Amazon here.
Crytek Arrives in America with New Studio in Austin, Texas
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Worth noting: David Adams is Vigil Games’ former GM and co-owner.
Developer’s first North American studio paves the way for exciting new opportunities
Frankfurt (Germany) / Austin (Texas, USA), January 28, 2013 – Crytek GmbH today unveiled their ninth worldwide studio, situated in Austin, Texas, USA. Crytek USA Corp. is the company’s first US-based studio and is ideally placed to embrace exciting new game, engine and business development opportunities in North America and beyond.
“Crytek has always enjoyed a special relationship with gamers and business partners in North America, so establishing a permanent presence in the US was a natural step,” said Crytek CEO, Cevat Yerli. “We are extremely excited about the work that we will be undertaking from our strategic new location in Austin, with David Adams and his team of 35 experienced developers. We believe our CryENGINE® technology will enable the team we assemble to create unparalleled new gaming experiences.”
Rumor: Epic Mickey studio being shut down
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 0 comments
Rumor has it that the studio behind the Epic Mickey games will be shut down. Roberts Space Industries, a Star Citizen crowdfunding platform, posted the update on its Twitter account today.
Second 21 gun salute for a studio in 7 days.Fare-the-well Junction Point!We hope that you all find new studios soon!
— RSI (@RobertsSpaceInd) January 28, 2013
Once again: this is simply a rumor for now. 3D Realms’ Geroge Broussard typically is among the first to post these kinds of things, and noted on his own Twitter profile that Junction Point closing speculation has been “circulating for a while.”
The Junction Point rumors have been circulating a while. Warning signs when you give employees 2 months off after shipping.
— George Broussard (@georgeb3dr) January 28, 2013
Disney says they’re going to look into violence in their video games, decide if anything needs to be done about it
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News | 0 comments
“At Disney there’s very little [violent content], but I still want to make sure we’re asking ourselves the right questions in terms of that standard and also [ensure] we’re willing to be a part of a dialogue in today’s world that I think is pretty necessary in terms of what our role is and what our role should be.” – Disney CEO Robert Iger
A respectable point of view, if I do say so myself. Even though there isn’t a definitive link between violence in games and violent behavior, all of us– developers and gamers alike– need to be open to at least discussion and objectively examining our hobby just in case it plays any role in stuff like this. And if it doesn’t, the self-examination can only serve to increase our awareness about how much tasteless violence there is in video games, which is something we should strive to cut back on for the sake of the art.
Develop Online Via MCVUK