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Ubisoft has once again discussed the decision to delay Watch Dogs. The publisher’s North America president, Laurent Detoc, spoke about the move as part of an interview with IGN.

He said:

“It’s a very intense decision. I think one of the fascinating things about this industry is that you can go from genius to idiot in an extremely short time frame. These are some of those moments, where you’re riding sky high on Watch Dogs or Rayman, and then suddenly you have to break it to the outside world, and sometimes even convince the inside people. Not everybody agrees. You have to say, ‘this is in the best interest of the product, to do this,’ because at the end of the day we’re going to be able to do this extra fine tuning.”

“Some games, you just can’t make them that much better because of how they’ve been progressing. Part of the decision to delay Watch Dogs is also that,” he said. “We know it’s not where we want it to be. Can it get there? What will it take to get there? That’s why it takes a longer process. But in August we really thought we were going to have that game at launch.”

Watch Dogs was originally slated for a November launch. However, Ubisoft announced a new spring 2014 release window back in October.

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Reports emerging from Japan reveal that Bravely Second will include some kind of magic academy. The prime minister of Lakrika ordered the academy to be built, which is said to be a full town or city. Its location is on the continent of Nadarakes.

Scholars and students from different regions visit the academy to explore and debate new magical theories… and learn a few things as well. The academy is also where new forms of systems and magic are being developed.

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