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Those who purchase a Wii U console from Best Buy will receive a $20 model. The offer applies to both models – the Basic Set and Deluxe Set.

Free shipping is available with all orders. More information can be found here (Deluxe Set) or here (Basic Set). For those wondering, the deal expires on Sunday.


F-Zero GX has been around for many, many years, but it wasn’t until recently that an incredible discovery was made. It appears that the GameCube title includes F-Zero AX – GX’s arcade equivalent.

You can’t access AX under normal circumstances. Special Action Replay codes are required to boot up the title. Visit this link for the full listing of codes.

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Capcom Arcade Cabinet isn’t coming to the 3DS as far as we know, but the ESRB has been rating some of the collection’s games. Yet another release popped up on the site today – Gun.Smoke.

Are these just erroneous listings? Does Capcom simply plan on making these classic games available on the 3DS individually? Or might Capcom Arcade Cabinet be coming to the 3DS eShop one day?

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If you’re planning on purchasing the digital version of Luigi’s Mansion: Dark Moon, you may need to free up some space on an SD card. The game will take up 6,748 blocks – not as large as other retail titles, but still significant.

Of course, Luigi’s Mansion: Dark Moon will also be available as a retail release.

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Developers have started to interact more with fans than ever before. There are outlets such as Twitter that allow for direct communication – something that wasn’t around in previous years.

Miiverse is another way for developers to stay in touch with consumers, and Two Tribes has plans to take advantage of the service.

When asked for Two Tribes’ thoughts on Miiverse, founder Collin van Ginkel praised the feature and noted that the studio plans “to be very active in the Toki Tori 2 community”.

“I think it’s the best gift I’ve received in years. It allows us to directly talk to our players through a home console, which has not ever been possible before. We expect to be very active in the Toki Tori 2 community when it launches.”

Thanks to Jürgen Chytry for the tip.

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The sequel to the acclaimed adventure game The Longest Journey might end up on platforms beyond just PC and Mobile devices, according to the game’s developer Red Thread Games. While Dreamfall Chapters will undoubtedly come out on PC and Mac first, “going forward”, Red Thread listed off Wii U, PS4, “Durango”, and even Ouya as possible platforms for appearances, assuming the game can reach at least a $1.75m fundraising goal.

Via Polygon



“I made a statement in the conference along the lines of ‘we’ll have microtransactions in our games,’ and the community read that to mean all our games, and that’s really not true. All of our mobile games will have microtransactions in them, because almost all of them are going to a world where they are play-for-free.”

– EA CFO Blake Jorgensen


It’s understandable that these two statements got lumped together, but the fact that Dead Space 3 includes micro-transactions up and down would seem to indicate that– even if it’s not 100% consistent– a lot of EA’s console games will be going this route in the future. Perhaps some will be left out, but just because they’ve now clarified their position it doesn’t indicate that they won’t use micro-transactions as a primary source of income going forward.

Via Gamespot


Donkey Kong Country Returns 3D isn’t being made by Retro. Rather, Monster Games is handling the port. A rating on the OFLC lists the studio as the game’s author (or developer).

Monster Games’ previous work includes Excite Truck, Excitebots, and Pilotwings Resort.

A recent finding on LinkedIn indicated that Monster Games was making some sort of 3DS title. Based on the OFLC entry, it would appear that Donkey Kong Country Returns 3D is the project in question.

Source, Via


Nintendo is preparing two Wii U updates for Wii U. The first, due next month, “adds new features and further improvements to the user experience”. It should specifically speed up load times between software.

The duration of Wii U’s load times has been a point of discussion since launch. One might be wondering: why weren’t these issues addressed before the console shipped?

Shigeru Miyamoto responded to this very question in a recent interview:



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