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Oh man, I feel like a real square for forgetting the “The” in the title of the game in the video. Ah well.

Did you guys know that it’s National Prime Rib Day!? Probably not, because it’s an awfully obscure holiday. To celebrate, I decide to tackle three (yes, three!) Pig-related glitches from The Legend of Zelda: The Wind Waker. They’re all pretty useless, but they’re all pretty funny to look at as well!

Artwork courtesy of Andrew Nixon. :]


Sorry gang, despite our best efforts to organize a podcast for this weekend things just didn’t work! We may have to skip the week entirely, but with any luck we can do a Monday or a Tuesday episode. Fingers crossed! If you submitted a question, answered our reader poll, or offered up commentary on Super Mario RPG for the Book Club we’ll still use it as planned– it’ll just be later on in the week. From Laura, Jack, and myself, many apologies!

There is a silver lining though: I worked out our issues with our podcast hosting service and all retro episodes (from episode 11 onward– none of the awful early junk) will be available starting later tonight, with a few exceptions for files I no longer have. We’re missing episodes 16, 25, and 32. If anyone has those files, let me know so I can get them from you and upload them back to our servers!

~Austin


Publications GamesMaster, Videogame, and NAG Magazine have revealed a new round of details about Batman: Arkham Origins. You can find a summary of their information below.

– Origins’ Batman is version 0.9 as opposed to Arkham City’s 5.0 Batman
– Warner Bros. Montreal feels it has made the coolest version of Deathstroke we’ve seen in media
– Important to make Batman scary again
– Thugs will show that they’re in awe of Batman and debate whether or not he’s human
– The team considered implementing robotic drones, but were cut since they didn’t want players involved with having to be defensive at all times during predator sections
– Gusts of wind from the dynamic weather system was considered as well, which saw thugs standing still and covering their eyes
– Idea was cut since it was difficult to control Batman
– Batman is impulsive, overconfident as he still has to encounter an opponent on par with his strength
– Batman is also clever, but doesn’t think of everything
– Ex: when interrogating a thug he can be dominated by violence and stun the thug before getting the information he wanted
– Batman will be affected psychologically by major difficulties he encounters during the game
– This changes him into the more realist and stoic Batman from the previous games
– Rupert Thorne is mentioned (as well as Falcone)
– Some of the 8 assassins will be side missions, and we will not be finished with them from the first encounter
– Unlock the location for the Batwing through an entire side mission
– For the mission, an unknown hacker has jammed the radio system and Batman needs to restore it
– New combat move: Batman can rush toward an enemy while knocking another one on his path
– Freeze boss fight from Arkham City is the main model for Origins boss fights
– According to NAG, Kevin Conroy will not be reprising his role as the Dark Knight in order to fit this younger version

Source 1, Source 2


Ubisoft could be gearing up for a new Watch Dogs trailer tomorrow, or some kind of video.

The official Watch Dogs Twitter account sent out a message that mentions “pulling video”. There’s also a screenshot that has been partially blacked out.

Here’s the tweet in full:

Source, Via


Rex Rocket has a decent shot of landing on the Wii U or 3DS. The game’s developer launched a Kickstarter (accessible here), where it states that the team has hopes to “bring Rex Rocket to Macs, iOS Devices, XBLIG, Wii U, PS Vita, Nintendo 3DS and OUYA but we cannot guarantee them at this time.”

Atomhawk Design also has interest in working with the Wii U. Once its Kickstarter campaign for “The Realm” ends, it could look into a point-and-click adventure game for the platform.

Source


If you have a Virtual Console game on your Wii U through Wii mode, you can repurchase it on the eShop at a significant discount. We’re now hearing that a similar program may be offered between Wii U VC and 3DS VC games.

According to a new article written by Emily Rogers, a VC game would need to have launched for both Wii U and 3DS in order to be eligible – as you would expect. Rogers also clarifies that not all titles would be included in the program.

When might we be hearing about this from Nintendo? Perhaps not at E3, but likely before year’s end.

Rogers has also reiterated rumors about a gifting feature for the Wii U eShop, which was first provided on the Wii Shop Channel. This element is coming not only due to requests from gamers, but indie developers as well.

Source


All leaks related to Call of Duty: Ghosts thus far have not included Wii U. PlayStation 3 and Xbox 360 versions have continued to appear, but there hasn’t been any news about the shooter coming to Nintendo’s home console – until now.

Spanish retailer XtraLife has listed Call of Duty: Ghosts for Wii U. XtraLife mentions a November 11 release date and gives a look at Ghosts’ boxart:


Call of Duty: Ghosts is rumored to be announced in just a few days, so we may hear something official from Activision shortly.


A sequel to River City Ransom is on the way, courtesy of Combit Studios.

The NES game was produced by Techn?s Japan – a studio that closed well over a decade ago. While the original team won’t be working on the sequel, Combit Studios will be teaming up with Million, the company behind the GBA port of River City Ransom.

Combit Studios plans to begin a crowd-funding campaign sometime this summer. A release is planned for August 2014.

PC is the only confirmed platform for River City Ransom’s sequel currently, but additional platforms are “under consideration”. Perhaps we’ll see this one on the Wii U or 3DS next year then.

Source, Via 1, Via 2



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