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A whole slew of Luigi’s Mansion: Dark Moon details can be found below. Also be sure to view new screenshots and artwork which we posted earlier today.

– Each location Luigi visits is broken down into a series of missions provided by Professor E. Gadd
– Luigi will receive a checklist of objectives, with waypoints coming courtesy of a DS-esque device that features a full map
– Tasks are usually straightforward, but not always simple
– Ex: to obtain an attachment for the Poltergust 5000 vacuum, need to go through different rooms, search for hidden pathways, keys and treasure, while battling ghosts which continuously block your path or steal what you seek
– Cash and gems more important than ever
– These contribute to a mission-by-mission score based on clearance time, ghosts defeated, cash acquired and more
– They’re also used for vacuum upgrades
– According to Nintendo there isn’t a store you specifically use
– Tweaked flash-then-capture system
– Different ghosts have been designed to test Luigi’s various capabilities
– Ghosts can vanish quickly
– In these cases, you’ll need to be quick in switching from strobe to vacuum
– Other ghosts have ranged attacks, punishing you if you attempt to drain their life for too long
– Some spirits wear sunglasses
– Need to stun them with a flash and remove their glasses first
– Within the first few missions, Luigi receives a new attachment to his vacuum and the Dark-Light Device
– Dark-Light Device: uncover hidden objects and enemies
– Everything above takes place within the span of a couple missions within the first mansion
– Creaky, twisted location called the Old Clockwork Mansion is in the game

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We could be seeing Peakvox Lilirhythm on the North American 3DS eShop sometime in the future. Other Peakvox games such as Escape Virus and Escape Virus Shooter have been published by NIS America and Teyon, so this rhythm platformer could be localized as well.

Via



Success has opened the teaser site for – access it here. The page only contains the title’s first trailer at the moment. Look forward to more content soon.


Metal Gear Rising: Revengeance producer Yuji Korekado confirmed last week that a Wii U version isn’t planned. When asked by Eurogamer about the possibility once more, Korekado reiterated: “We aren’t currently thinking about that.”

Here’s Korekado’s explanation:

“We aren’t currently thinking about that. One of the strongest appeals of the Wii U is the GamePad. However, we’ve constructed Metal Gear Rising so you can fully enjoy the game on the controllers whether it’s on the PS3 or the Xbox. So, currently we aren’t thinking about Metal Gear Rising on the Wii U.”

Source


In the future, Figmas of Kid Icarus: Uprising’s Pit and Dark Pit will be released. It’s unknown when the items will be available, but a couple of photos were posted on Masahiro Sakurai’s Twitter account:


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2012 EDGE awards

Posted on 11 years ago by (@NE_Brian) in 3DS, News, Wii U | 0 comments

The results are in for EDGE magazine’s 2012 awards. Categories include “Publisher of the Year” and a whole slew of alternative awards.

Nintendo-related awards can be found below. The full list is here.

Publisher of the Year

1. Ubisoft
2. Wargaming
3. Sony

Alternative Awards

Saddest Dog Murder – Hotline Miami
Most Rewritten History – 007 Legends
Most Unorthodox Darwinism – Tokyo Jungle
Most Persistent Hero – Bryce Boltzman – NeverDead
Emptiest Promises – Peter Molyneux
Most Inspired Casting – Nolan North – Spec Ops: The Line
Sharpest Pitchforks – Mass Effect 3 fans
Most Delayed Gratification – Assassins Creed 3
Best Credit Sequence – Thirty Flights of Loving
Most Awkward Title – Theatrhythm Final Fantasy
Most Hastily Gathered Talent – 343 Industries
Most Undeserved F2P Cataclysm – Punch Quest

2011 awards | 2010 awards

Thanks to joclo for the tip.


Nintendo of Europe has done a standout job with eShop sales thus far. 3DS VC titles have been discounted regularly, and even Wii U eShop titles have started to see temporary price drops.

The same can’t be said for the situation in North America. Sales have been few and far between, and the Wii U store has yet to see a single discount.

One does have to wonder why there haven’t been any Wii U sales yet. Broken Rules co-founder Felix Bohatsch recently wrote on Twitter that the studio would like to have a sale for Chasing Aurora, “but we can’t yet”.

Bohatsch tweeted:

“We’d love to put @Chasing_Aurora on sale in the US as well, but we can’t yet… you’ll have to ask @NintendoAmerica what the exact reasons are…”

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