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In case you haven’t heard, Tanukii Studios has just started development on a sequel to Go! Go! Kokopolo. CIRCLE Entertainment is the game’s publisher as was the case with the original DSiWare title.

“Go! Go! Kokopolo 3D – Space Recipe for Disaster” begins as Kokopolo, Tatsumo and Jinbe, each stumble upon a piece of a magical stone tablet from space. The characters decided to search for the remaining piece in hopes of attaining immortality.

The game will offer 80 new stages, 10 new boss fights, and more. Players will be able to take on the role of multiple characters with unique routes. Deserts, castles, factories, scrap yards, and space are among Kokopolo 3D’s environments.

Whenever it’s finished, Go! Go! Kokopolo 3D – Space Recipe for Disaster will be available on the eShop.

Source


Kuju Entertainment has appointed Dominic Wheatley as the company’s new CEO and Gary Bracey as the new Commercial Director.

This news is significant for one important reason. Headstrong Games, one of Kuju’s subsidiaries, has created titles such as Battalion Wars, The House of the Dead: Overkill, and Art Academy.

The official announcement has been posted below.


The latest Japanese hardware sales from Media Create are as follows:

3DS – 68,056
PS3 – 15,680
Vita – 13,589
PSP – 8,954
Wii – 6,127
Xbox 360 – 1,073
PS2 – 1,065
DSi = 900
DSi LL – 704

For comparison’s sake, here are the hardware numbers from last week:

3DS – 61,793
Vita – 34,459
PS3 – 14,673
PSP – 9,740
Wii – 5,963
PS2 – 1,237
Xbox 360 – 1,084
DSi LL – 689
DSi – 380



Namco Bandai will release a special version of Project X Zone when it launches on October 11.

Each copy of the game’s first print run will be packaged with an original box. Insider, consumers will find a booklet with character information and a “crossover soundtrack CD”. This CD contains background music from Project X Zone.

This special version of the game isn’t a limited edition. It’ll cost 6,280 yen just like the standard edition.

Source, Via


Shin’en boss Manfred Linzner has offered some high praise for the Wii U’s hardware.

In an interview with ONM, Linzner delivered encouraging sentiments that the console is easy to develop for and its power can be utilized properly. He said that the studio was able to easily run a fairly complex game world containing “thousands of animated objects”.

According to Linzner:

“The Wii U hardware has a great architecture and, most importantly, it is easy for developers to utilise its power. For instance, we have a very action-heavy game with literally thousands of animated objects, but had no problems rendering the complete gameworld, twice, for the Wii U controller display in two-player mode.”

Linzner later made a suggestion for Nintendo. He feels that the company should re-release Wii software for the new console in HD. These games, Linzer believes, “would look and play better than many current titles.”

“You could easily take many original Wii titles from Retro Studios or Nintendo and release them again in HD and they would look and play better than many current titles. I believe that the most important resource in game development is the developers, rather than the actual hardware.”

Source


Update: Bumped to the top of the page with full-page scans.

A few small scans of Project X Zone have surfaced from Famitsu. The images highlight new characters confirmed in the magazine this week.

We’ll replace the scans above if we come across any other larger/higher-quality shots.



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