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Update: Added in another tweet from Kamiya:

If Nintendo wasn’t around, Bayonetta 2 probably wouldn’t be either. This is something that has, more or less, been stated a few times before, but supervisor Hideki Kamiya – and director of the original game – reiterated the situation on Twitter.

When one fan asked about who came up with the idea to make Bayonetta 2 a Wii U exclusive, Kamiya responded by noting that “There was no way other than that.” Kamiya is saying that the project wouldn’t exist (or perhaps would have been canned) if Nintendo wasn’t involved.

Thanks to Tim for the tip.

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Amidst a drought of decent Wii U games, WayForward’s top-notch HD platformer might just be the thing you’re looking for to kill time until the next big release.


Author: Jack

Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.



A 2D game doesn’t seem like a great candidate for glitches… does it? Turns out that New Super Mario Bros. U has a handful of em to check out, so I tackle two of them in this new episode of Eggbusters. The first glitch doesn’t go quite as planned, but all things considered I’d say that the second one easily makes up for the frustration. Check it out! (pah!)

Artwork courtesy of Andrew Nixon. :]


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