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There are apparently quite a few developers out there who feel that the Wii U will be tough to work with.

In a new IGN report, the site stated that 63% of creators polled believe Nintendo’s new console would be the most challenging platform to develop for.

One dev in particular said that it wouldn’t “be working on Wii U due to these complexities”, while another hinted that bringing innovative titles to other platforms could be problematic.

Take a look at the following blurb from the article:

“…By comparison, 63% of developers who spoke to IGN said the Wii U would be the most challenging platform to develop for. One creator went as far as saying, ‘we won’t be working on Wii U due to these complexities,’ while another lamented the difficulty of moving innovative games unique to Wii U to other platforms. This poses the question: Will Nintendo once again need to rely primarily on first-party games to propel platform success? At any rate, the Wii U’s 2012 release window gives it a distinct advantage: time.”

IGN suggests that, in due time, developers “may adapt to and embrace” Wii U because they will have time to work it before other console launches. The PlayStation 3 and Xbox 360 successors aren’t expected to arrive until late 2013.

Source


Famed Japanese Karaoke Game Makes American Debut with Customizable Avatars, Mini-games, 2 Microphones and One of the Most Expansive Song Libraries Found on Wii™

EL SEGUNDO, Calif. – June 1, 2012 – Konami Digital Entertainment, Inc. today announced KARAOKE JOYSOUND, a new product in the KONAMI karaoke family coming exclusively to Wii™. Already a hit game in Japan, KARAOKE JOYSOUND is poised to take the United States by storm by bringing singing and customization to gamers stateside. What sets this high-energy title apart from other karaoke games in the market is KARAOKE JOYSOUND’S innovative paid subscription service, giving each player access to an expansive library including over 1,000 hit song renditions to stream directly to their Wii™ console.

KARAOKE JOYSOUND brings out the inner crooner, boasting over 30 songs across all genres available on the disc. From there, players maximize their karaoke experience by accessing KARAOKE JOYSOUND’S music streaming service “on demand,” via their Wii™ internet connection. Users can “rent” the entire music library for a day, three days or even a month at a time. With over 1,000 songs in the music library, KARAOKE JOYSOUND is perfect for parties, family get-togethers or the aspiring singer to hone in on their skills.


A GameStop listing indicated that the Wii, 3DS, and DS versions of The Amazing Spider-Man wouldn’t feature free roaming unlike the PlayStation 3 and Xbox 360 editions. Beenox confirmed this information in a recent interview.

According to studio head Dee Brown, the Wii and 3DS games will be similar to the PS3/360 versions in terms of the “level based” missions. As has been the case with past, the DS title is its own unique project with platforming elements.

Brown’s full comments on The Amazing Spider-Man for Nintendo platforms are as follows:


Today’s Sonic & All-Stars Racing Transformed update focuses on new characters/levels.

According to a write-up on IGN, Shinobi’s Joe Musashi will be appearing as a playable character. The site describes his ride as “a transforming land, sea and air vehicle that looks as though it’s been borrowed from Batman, complete with black paint job, angular body work and stealth-dampened sound effects.”

Regarding new tracks, a Golden Axe-inspired “Adder’s Lair” level is being added. The Jet Set Radio Tokyo-to will be one of the games’ raceways as well.

Source


A domain name for a possible new Scribblenauts title has been discovered. Earlier this week, Warner Bros.’s registrar nabbed the site “ScribblenautsUnimited.com”.

Assuming this is a real game, perhaps it’ll come to Wii U. Developer 5th is rumored to be working on a launch game for the platform.

The Scribblenauts series has previously seen entries on the DS and iOS.

Via


Cambridge, Mass. – June 1st, 2012– Harmonix today announced that tracks from Cracker, Florence + the Machine, and Midnight Oil are headed to the Rock Band™ Music Store of downloadable content for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Wii™.
Rock Band provides the deepest and best selection of artists, songs and albums through the Rock Band music platform, which features more than 1,400 artists and more than 3,500* tracks via disc and download purchase (complete list of tracks atwww.rockband.com/songs). Rock Band’s gigantic music library dwarfs that of any other rhythm video game on the market. More than 100 million songs have been sold through the Rock Band Music Store since its launch on Nov. 20, 2007.

Tracks downloaded from the Rock Band Music Store are compatible with the award-winning full-band Rock Band 3 experience, as well as the upcoming controller-basedRock Band Blitz, coming summer of 2012 for Xbox LIVE® Arcade and PlayStation®Network!

Rock Band DLC Additions for Xbox 360, PlayStation®3 system and Wii™


EA’s E3 2012 lineup

Posted on 11 years ago by (@NE_Brian) in 3DS, News, Wii | 0 comments

EA has announced its E3 2012 lineup. The publisher is preparing to bring a plethora of games to the expo across all platforms.

You can find a full listing of the lineup below with additional details about each title.



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