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House of the Dead: Overkill was a pretty enjoyable game, but it didn’t seem as though the title sold well. Apparently, such sales haven’t stopped SEGA from going ahead with a sequel. NintendoLife is reporting that their sources close to SEGA claim Overkill 2 is in development and will be released early or mid-2011. I wouldn’t believe the rumor until we receive some sort of confirmation (although that should be the case with all speculation), but I’d personally welcome a sequel!

Source


Sonic Colors DS trailer

Posted on 13 years ago by (@NE_Brian) in DS, Videos | 1 Comment


Once again, I’m insanely impressed. Huge kudos to the guys at n-Space for doing what looks like an utterly fantastic job on this game.


These come straight from their Facebook page…

-VOIP in MP Lobby
-Unlockable MP Perks
-Unlockable MP Weapon upgrades
-Weapons are saved within a level
-AI react to sound
-Knife – secondary weapon
-Throwing Knife Mechanic
-Penetratable Material (thin wood, metal, etc) – Does partial damage
-Commander (Battle Action Event)
-Instant Lobby for Quick Match MP
-Join in progress for Quick Match MP
-SP Zombie Mode
-Co-Op Zombie Mode
-Selection of Spawn Location in MP
-Manipulation of Camera during Spawn Location Selection in MP
-Button Controls
-MP Player Titles
-Player Online Status
-Join Friend Server from Online Status Info
-Nintendo Leaderboards for online stats
-Player controlled aircraft
-Updated Menu System
-Updated UI
-Updated Radar Display (Agents only appear when moving or firing)
-Revision of the Crouch/Run mechanic
-Collectibles can be touched/shot
-Max Friend list (64 Friends)
-33 Player weapons
-Removal of Latency check in MP
-Return of Snipers in MP
-12 MP Maps
-4 Zombie Maps
-24 SP Challenges
-101 Awards
-Switching weapons during a match
-Switching perks during a match
-Can select weapons for both weapons slots in MP

Holy crap, I am left incredibly impressed. I may actually have to pick up the DS version of Black Ops! AND it includes zombies? That’s just plain awesome.

Via n-Space’s Facebook


– Make a new “Bonne Mecha” for the game
– Bonne Mecha are mechs controlled by the Bonne Family:

– Fans can’t make them from scratch
– Need to follow design documents that were at a staff meeting:

– English version of the contest not up yet
– Winning idea will be used in the game
– Winner gets his name in the credits
– Earn Dev Room Zenny
– Dev Room Zenny probably for the upcoming Dev Room SNS update
– Recap of the Bonne family:

Source


NORTH BEND, Wash.–(BUSINESS WIRE)– With the busy holiday season approaching, Nintendo of America was looking to find new ways to improve speed and efficiency at its always-busy distribution facility in North Bend, Wash. In the past, the company has tried a number of solutions, including having Donkey Kong™ roll packages down a set of girders into waiting trucks or expediting deliveries through warp pipes.

This year one of the suggested innovations included the use of wind-up Mini Mario toys. These tireless mechanical toys are featured in Mario vs. Donkey Kong™: Mini-Land Mayhem!, a new game launching for the Nintendo DS™ family of systems on Nov. 14.

Initially the use of the helpful Mini Marios seemed like a good idea. Unfortunately, they were not guided appropriately and soon marched non-stop throughout the entire building, climbing girders, riding conveyor belts and causing a bit of mayhem. They overran Nintendo’s facility for a short time, but operations have since been returned to normal.

Source: Nintendo PR



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