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Miitomo has been updated with more content. Users will find a new stage, along with some brand new items.

“A second impurression! Cat Style Redux #1” is the new stage. It includes the following:

– Silly-kitty sweater (stretch!)
– Cat print shorts
– Cat-paw sneakers
– Cat companion (tiger)

And as far as the new items go, you can nab the following:

– Wellington Sunglasses (on head)
– Leopard print dress + biker jacket
– Fishnet socks

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Arc System Works has a trailer up for Othello, one of its Switch eShop games. We’ve gone ahead and posted it below.

Othello is a Switch launch game on the eShop in Europe and Japan. The North American release should follow soon.

On Switch, Square Enix is creating special DLC for I Am Setsuna. A Temporal Battle Arena is planned for the RPG where players can enjoy battles against other players parties.

I Am Setsuna’s Japanese website now confirms that the DLC is coming in April. It will be distributed for free.

The Temporal Battle Arena can be accessed by progressing through the main story and talking to a character that appears on a specific map. It will be possible for players to upload battle data (a maximum of three) for others to download. Data can be downloaded either randomly or with a specific code.

By winning a match, you can randomly obtain the spritnite stones held by your opponent. Equipment determines the result of the battle.

Source, Via

A smattering of Switch games are already available on the eShop. There are a few retail titles available, but many are download-only.

These are the remaining launch file sizes that were previously unknown:

Just Dance 2017 – 12.5 GB
Super Bomberman R – 2.1 GB
New Frontier Days: Founding Pioneers – 848 MB
Vroom in the Night Sky – 810 MB
Voez – 620 MB
The King of Fighters ’98 – 180 MB
Metal Slug 3 – 161 MB
World Heroes Perfect – 122 MB
Waku Waku 7 – 117 MB
Shock Troopers – 115 MB
Othello – 11 MB

These games should be up in both Europe and Japan. The North American store will be adding them beginning next week.

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The Legend of Zelda: Breath of the Wild

Nintendo’s official Twitter page for the Zelda series in Japan shared a brand new piece of art to celebrate the launch of Breath of the Wild. Get a look at it above.

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Fotage is in from the final version of FAST RMX. Take a look at 14 minutes of footage showing the eShop racer below.

Flyhigh Works has recently released a video on YouTube of gameplay from Voez’s easy and hard modes. Check out the footage below.

 

Nintendo has released several promo videos for Snipperclips on their Japanese YouTube channel, showing off some more gameplay. You can check them out below.

While it’s been established that the Switch will not have a web browser at launch, it seems you’ll be able to log onto your Facebook page if you’re willing to use a work-around

According to The Verge, you’ll be able to access pages like Facebook with a bit of tinkering. There’s even mouse pointer functionality, although it appears to be a bit clumsy.

There are workarounds, however. Even though you can’t launch the browser from the main menu nor can you enter in manual URLs, you can sneak your way on to Facebook by going into User Settings to link your social profile, then clicking a link on the page. You can use that loophole to browse through all of Facebook, and even watch Facebook video. I was able to check my news feed, browse Facebook pages, and even watch videos. It’s janky, but it works — sort of.

There are a few other features on the browser. A small blue dot represents the mouse pointer, which you can move with the left joystick, while the right joystick is used for zooming in and out of the full page. You can also hit the Plus button to see a page information screen, which simply shows the web address and tells you whether or not your connection is encrypted.

Despite the fact that there won’t be a dedicated web browser available at launch, it seems the framework for a Switch web browser does indeed exist. 

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In the latest Kickstarter update for Shantae: Half-Genie Hero, WayForward has revealed that a new hard core mode that will be added for free in a future update. 

Hard Core Mode is a new difficulty setting for the main “Shantae” mode in Shantae: Half-Genie Hero. This mode is designed to provide an old-school, tough-as-nails challenge to players who miss the days of rage-quitting and throwing controllers. This mode offers a stiff challenge to any player daring to test their mettle. The same studio that developed such unforgiving brutal bliss as Contra 4, Bloodrayne Betrayal, Double Dragon Neon, and the original Shantae has returned to its roots, preparing for you a scalding hot platter of anger food. Trust us, there is no mercy to be found in this new mode, and if you want to survive you’ll need to master the game completely. There is no mercy to be found here – it’s Hard Core!

Warning! This new mode is not for everybody! On the other hand, it IS for everybody since it will be FREE to Backers, and anyone who bought the game.

What to expect in Shantae: Half-Genie Hero HARD CORE MODE:

  • Pain and suffering!
  • Harder hitting enemies!
  • Faster enemy patterns!
  • Faster scroll speeds!
  • Remixed enemy locations, and more of ‘em!
  • New Boss patterns, attacks, and stats!
  • Healing Items capped at six!
  • Re-balanced magic items!
  • Poor Shantae!

Along with news of some bug fixes, WayForward dropped this little teaser for those waiting for news on a WayForward project for the Switch.

Last but not least, are you buying the new Nintendo Switch? The team over here is excited for Switch, and WayForward is a Switch developer. And yet, we haven’t announced… anything at all? It makes you think we’re up to something. It’s all so suspicious!  Don’t worry – we’ll have more info for you soon. Enjoy launch day, and we’ll see you on the other side!

While nothing concrete, WayForward clearly has plans for the console that they’re keeping under wraps for the time being. We’ll have to wait and see to find out what they have in store. 

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