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Super Mario Odyssey

Luigi doesn’t have a traditional role in Super Mario Odyssey. Unfortunately, you can’t take direct control of the character. Instead, a few months after the game’s launch, Luigi was added as part of a minigame.

Although Luigi isn’t playable, Nintendo still gave the character’s design a lot of thought. In fact, character art lead Sho Murata said in the recently-translated version of The Art of Super Mario Odyssey that the team “considered a drastic costume change” before ultimately settling on “a simple look”.

When you first think about Mario, an overly-detailed character probably doesn’t come to mind. But for Super Mario Odyssey – the character’s debut 3D adventure on Switch – Nintendo put a lot of thought and care into his design.

Art director Rikuto Yoshida shared the following in the recently-translated version of The Art of Super Mario Odyssey:

Dark Horse has put out a trailer for the localized version of The Art of Super Mario Odyssey, which finally arrives in the west on Tuesday. View it below.

You can pre-order The Art of Super Mario Odyssey on Amazon here.

Here’s a random little tidbit about Super Mario Odyssey. The dog you encounter in the game’s various worlds actually has a connection to another Nintendo title. As it turns out, the model is a direct port of the Shiba Inu model from Nintendogs + Cats.

Twitter user CometMedal shared the factoid on Twitter. You can see the Super Mario Odyssey on the left below, while the Nintendogs + Cats version is on the right.

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The Art of Super Mario Odyssey won’t be out in the west until later this year, but Dark Horse has provided a look at some early preview images. Get a look at a few pages below.

The Art of Super Mario Odyssey is due out on October 22 with over 300 pages included. You can pre-order the book on Amazon here.

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Yesterday it was made known that Zelda: Breath of the Wild’s latest update improved loading times. The same can be officially said of Super Mario Odyssey, too.

GameXplain takes a look at how loading times in the 3D platformer improved with version 1.3.0. It seems as though all areas have been improved, ranging from the initial load to moving between Kingdoms.

A short while ago, Super Mario Odyssey’s latest update went live and added in its VR mode. Check out some footage below.

Super Mario Odyssey’s latest update has gone live. Nintendo has just started distribution of version 1.3.0.

Like Zelda: Breath of the Wild, Super Mario Odyssey now supports the Nintendo Labo VR Kit. As part of this, you can use the Toy-Con VR Goggles for mini-missions in the Cap, Seaside, and Luncheon Kingdoms.

The full patch notes are as follows:

Super Mario Odyssey will be updated next week to support the Nintendo Labo VR Kit. We know that it’ll be adding in a bit of extra content, including “a bit-sized bonus experience” where you’ll be collecting music notes and Coins in the Cap, Seaside, and Luncheon Kingdoms.

Even if you don’t have the VR Kit, it turns out you’ll still be able to play the new mode. The one advantage VR provides is giving players a full 360° view, which you can’t have otherwise.

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Hello, my beautiful warp stars and pop stars! This week on NEP, we kick things off with info on our limited edition Switch console giveaway! We then talk about Octopath Traveler losing its Switch exclusivity and how this does not ruin your experience. We discuss the new mode Nintendo leaked themselves for Smash Ultimate and what else they may have in store. We talk God Eater 3, and Galen requests that we both imitate overly dramatic anime… Finally, Oni and Galen reveal their personal habits as we have a lengthy discussion on what gaming related media to display in your space.

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