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Rumor has it that SEGA will be announcing a new Sonic the Hedgehog title in February, with a release planned for mid to late 2013. Sonic Stadium suggests that a teaser could be sent out during “Hedgehog Day” on February 2, a day normally used to tease fans about the Blue Blur’s future. A full reveal could then take place later in the month.

Sonic Stadium posted a number of different details about the unconfirmed project. For a summary of the report, read on below.

– Name not final
– Wii U, PS3, 360, 3DS, Vita, PC, “next-gen” console versions
– PC/Vita versions will be identical aside from visual differences
– 3DS game will be like Sonic Rush
– Console version will feature switches between full 3D movement and 2D side-scrolling sections
– Multiple routes
– Each route in a stage will lead to one of two or three exits at the end that will each take you to a different stage
– You will always end up at the same final stage
– Final stage count hasn’t been decided, but devs will add at least 20 different ones, not including boss battles
– Begin the game with Sonic and unlock other characters by completing stages
– Doesn’t mean 20+ characters will be playable
– Each character has his/her own skills to help them progress in stages easier where others will have more difficulty or simply cannot ala Sonic 3 & Knuckles and the Sonic Advance series
– Ex: Sonic and Shadow can’t make it up a wall, but Tails can easily fly up there or Knuckles can climb, allowing them access to an exit Sonic and Shadow can’t reach
– Stages can be replayed with any character of your choice
– 3DS version “similar in idea, but smaller in scope”
– Developers are trying to fit all of the characters into the game, but it will feature far fewer stages
– There will still be many paths through stages, but it looks like every stage will only ever branch off into 2 stages
– SEGA has its best developers working on the games
– Game has been in the works since before Sonic Generations
– Out this fall/autumn or winter at the latest

Source


The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 51,015
3DS – 30,840
PS3 – 19,697
Wii U – 16,654
PSP – 15,343
Vita – 9,036
Wii – 2,199
Xbox 360 – 706

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 56,377
3DS – 36,284
PS3 – 22,991
Wii U – 20,715
PSP – 17,069
Vita – 11,088
Wii – 1,873
Xbox 360 – 921


Looking forward to the next Smash Bros.? Thankfully you won’t have to wait too much longer for a first look at the game. Development is on track, and Nintendo is planning to show the first game screens at this year’s E3.


Capcom is continuing to highlight some of the different elements from Monster Hunter 3 Ultimate. The latest update kicks off a look at different weapons in the game.

Light Bowgun screenshots and details are posted below, straight from Capcom-Unity.


Project X Zone will include English text, but there won’t be any English voices. Project X Zone features over 200 different characters, so giving them new voices would drive up localization costs and extend the game’s overseas development.

Namco Bandai has confirmed that all of Project X Zone’s content will be the same as the Japanese version, with a representative stating:

“The content of the game should [be] the same as the Japanese version.”

Source


Update: Just came across another Japanese report. Internet play seems to be the case, though we’ll wait for an official confirmation.

Just a few days ago, it was revealed that Luigi’s Mansion: Dark Moon will contain local multiplayer gameplay. This week’s Famitsu also confirms download play and online support.

As far as I can tell, details regarding the nature of Dark Moon’s Internet connectivity hasn’t been confirmed. Nintendo could be using online to distribute extra content. Or maybe there will be online multiplayer. We’ll just have to wait and see.



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