Luigi’s Mansion screenshot comparison
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, GameCube, Screenshots | 0 comments
Included in the gallery above are screenshot comparisons of the original Luigi’s Mansion and Dark Moon. How do you feel the new 3DS entry stacks up to the GameCube title?
Reggie says Wii U isn’t rushed, success will be compared to Wii, third-party approach, lots more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, General Nintendo, News, Wii, Wii U | 0 comments
A new, juicy interview with Nintendo of America president Reggie Fils-Aime has gone live. It’s actually so juicy that I couldn’t possibly cram all of the quotes into a title of reasonable length!
Reggie opened up about how Nintendo isn’t rushing Wii U due to the poor performance of any of its other systems and the success of the console will be compared to Wii. He also delved into the Wii U’s account system, marketing challenge for casual players, how the Wii U’s launch information will be partially determined by E3 feedback, non-concern over the power of other next-gen consoles, and Nintendo’s approach for third-party support.
Whew!
Like always, we’ve posted all of Reggie’s comments for you below.
Reggie on making Pikmin 3 a success, Wii U launch window, more
Posted on 12 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Wii U | 0 comments
IGN has published the extended, written version of its interview with Nintendo of America president Reggie Fils-Aime.
In the discussion, Fils-Aime comments on how they’ll make Pikmin 3 a success unlike its two predecessors (which starts with Nintendo Selects: Pikmin 2), what the Wii U launch window is, and more.
Head past the break for the full Q&A.
Chrono Trigger’s Kingdom of Zeal recreated with Wind Waker art style
Posted on 12 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, Random | 0 comments
One Chrono Trigger fan was intrigued by the idea of seeing the game’s Kingdom of Zeal locale recreated in 3D. And so this person used the art style from The Legend of Zelda: The Wind Waker to realize his goal.
The results can be found above.
Details about the project can be found in the YouTube description here.
Thanks to Jake for the tip.
Mario Kart Arcade GP 2 running on Wii through homebrew
Posted on 12 years ago by Brian(@NE_Brian) in GameCube, Random, Videos, Wii | 0 comments
Mario Kart Arcade GP 2 was, as you would expect, only released for arcades. Now it appears someone has got it running on the Wii through homebrew.
Thanks to Jake for the tip.
Skyward Sword receives Twilight Princess/Wind Waker level imports by fans
Posted on 12 years ago by Brian(@NE_Brian) in GameCube, Random, Videos, Wii | 0 comments
Not the prettiest results, but you have to give these guys credit for their work… was probably just a rough import in any case!
GamesMaster selects the top 250 greatest gaming moments
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, GBA, General Nintendo, News, Wii | 0 comments
Last month, GamesMaster released its 250th issue. For its May 2012 edition, the magazine celebrated the accomplishment by compiling a list of the top 250 greatest gaming moments.
We have the list below, but you can pick up the the latest issue now and read about why GamesMaster made each selection. And beware of spoilers – even though most of these games have been out for years, some of these moments do mention important happenings such as character deaths.
Metroid Prime’s cut content: Enemies, locations, more
Posted on 12 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
Metroid Prime is one of the most intriguing titles for the GameCube. It was created by an unknown development team – no one had any idea Retro Studios would rise to the challenge presented to them – and the project went through a tumultuous development cycle.
There were quite a few aspects that were left on the cutting room floor, such as enemies and locations. NeoGAF member “Mama Robotnik” has uncovered some of this lost content. We were aware of some of these elements, but not all.
Lots of concepts, general art pieces, and other images can be found in the gallery above, which features Kraid, alternate Ridley designs, and a whole lot more. Head past the break for a breakdown of the pictures.
Lots of interesting Metroid Prime art
Posted on 12 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
NeoGAF member “Mama Robotnik” has unearthed a bunch of various concept art, renders, and more for the Metroid Prime games. The findings come from Retro Studios artist Danny Richardson.
Each title in the Retro-developed series is featured in the gallery above. You’ll find images of enemy concepts (such as an Omega Metroid for MP1), menu shots, and a bunch of other items.
n-Space developer interested in working on another Geist game
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, GameCube, General Nintendo, News | 0 comments
When asked about which Nintendo series he’d like to work on in an interview with Nintendo Gamer, n-Space’s Tim Schwalk said he’d like to revisit Geist. Schwalk was the lead programmer on the GameCube title.
He also said that he would be interested in revitalizing the Uniracers IP for the 3DS.
Schwalk told the magazine:
“This may sound a bit self-serving, but I would love to work on another Geist game. We left so many ideas on the cutting-room floor that it’s a dream of mine to revisit the franchise. Aside from that, I’d love to revive Uniracers and bring it to the 3DS. I’m not a huge fan of motion controls, but there are a lot of cool things we could do with it.”