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Witch & Hero has been confirmed for the North American 3DS eShop next week. A release is planned for April 18.

European 3DS owners can already purchase Witch & Hero, as it launched on the digital store last week. It’s available for £3.60.

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Namco Bandai is doing something incredible for the launch of Project X Zone. For no extra cost, the company is releasing a limited edition version of the 3DS game that packs in a copy of the game, soundtrack, mini-poster, and mini-art book.

GameStop posted a first look at the Project X Zone Limited Edition contents. Take a look below:


You can absolutely guarantee that you’ll receive a copy of Project X Zone Limited Edition by pre-ordering. We advise going with the major retailers such as Amazon, Best Buy, or GameStop.


There hasn’t been a new Road Rash entry in well over a decade. DarkSeas Games is looking to remedy the situation with a unique take on the series.

On Kickstarter, DarkSeas is looking to gather $160,000 in total in order to create “Road Redemption”. The developer says that the game will provide players with “state-of-the-industry combat controls, insane crashes, destructible environments, AI, ragdoll physics and online multiplayer.” DarkSeas also promises a whole slew of mission types, varied arsenal, and more.

Road Redemption is strictly a PC, Mac, and Linux game at present. However, DarkSeas will consider versions for the Wii U as well as the PlayStation 4 and Xbox 360.

You can find more information about Road Redemption here.

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A few Puzzles & Dragons Z details have escaped this month’s CoroCoro. The magazine mentions that the game will include 3DS-exclusive drops that result in a big explosion when cleared, and there are over 200 monsters to collect. A release is planned for winter in Japan.

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Sunbreak Games launched a Kickstarter for Buddy & Me in March. After receiving requests from Nintendo fans as well as journalists, the indie dev has now added in a Wii U version to the campaign as a stretch goal. Buddy & Me will officially come to the Wii U eShop if Sunbreak manages to raise $55,000 on Kickstarter.

A wise man once said, “don’t ever forget where you came from.” For the past few weeks, I’ve received a flood of questions and comments from journalists and Nintendo fans from the Metroid Prime days, asking whether or not we would consider a Nintendo version. The game’s characters and play would be a great fit in the Nintendo world, and the touch-screen gameplay would lend itself well to the Wii U’s unique controller. But most importantly, I’ve felt really touched at how enthusiastic and appreciative these loyal fans have been to reach out, to talk about how much those games meant to them, and remind me of some of the most inspiring and influential times of my career. Guys and gals, this one’s for you: We’ve added Wii U eShop support as an official Stretch Goal, at the $55,000 funding mark!

Getting to that mark may be difficult. Only $14,000 has been raised out of the desired $40,000 total, and only a week remains for fundraising.

But hey, now that Nintendo fans are aware that Buddy & Me has a strong shot of heading to the Wii U, perhaps we’ll see a big rise in contributions.

Via


Injustice: Gods Among Us is just a few days away from launch. You can get a lowdown on the game’s character roster through the infographics below.


Namco Bandai is keeping all mainline Tales entries on the PlayStation 3 for the time being. That’s because the franchise’s “main target audience” lies within the system.

Tales series producer Hideo Baba has already praised the Wii U, calling it “brilliant. Therefore, “if it becomes more and more successful in the future”, Baba can see an entry possibly landing on the Wii U.

Baba told Destructoid:

“Our main target audience for the Tales franchise is still ultimately Japan, so when we make a game we want to target our main fanbase. So we like the idea of the Wii U — we think it’s a great system — and if it becomes more and more successful in the future that’s a console we would like to tap eventually, but for the time being we don’t have any plans and we are focused on maintaining our fanbase on PlayStation 3. It’s not really about our opinions on whether or not it’s a good system; ultimately it becomes a question of, ‘What consoles do our fans have?'”

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