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Twitch Plays Pokemon became a social phenomenon of sorts back in 2014. A channel was made so that viewers could go through the entirety of Pokemon Red by entering commands via chat. After the game was completed, other Pokemon titles took on the same premise on Twitch, and even other franchises as a whole.

Thanks to Pokemon GO, Twitch Plays Pokemon is back in the spotlight. Just like when the fun started with Pokemon Red, those who stop by the new channel can type in commands.

As for how this all works:

“Crowdsourced Pokemon Go! Twitch chat decides where to send our player. Our player moves based on the most popular commands in the chat (democracy mode).

My friend is standing in Central Park right now and following all of your commands. We’re running Pokemon GO on a real iPhone and simulating touch events to control the screen. The location is spoofed. We capped the max movement speed to keep it as ‘realistic’ as possible.”

Head past the break for the live stream.

Yesterday we mentioned that Pokemon GO had surpassed five million installs on Android devices. Now that number has increased. According to the official page from the Google Play store, Pokemon GO is now between ten million and 50 million installs.


Niantic is starting to send out Pokemon GO’s first update. Version 1.0.1 / 0.29.1 is officially live on iOS, and should be available on Android shortly.

Here’s the full message about the update:

Thank you for your incredible response and support of Pokemon GO! We are working hard to improve the experience for everyone. This update focuses on making Pokemon GO more stable with the following improvements:

With Ingress, Niantic’s mobile app before Pokemon GO, the company charged the likes of fast-food restaurants, coffee shops and other retail establishments to become sponsored locations. This same opportunity will be extended to their new game as well. Niantic CEO John Hanke told The New York Times that sponsored locations for Pokemon GO will be announced in the future.


Okay, put down that Pokémon game and play some…Pokémon… Whatever you’re catching, Pokémon Shuffle has gotten its weekly update on 3DS and mobile. The latest update brings four stages, each running until July 26th. A brand new stage has started for Hoopa Unchained, which will cost 400 coins to play. Regigigas and Azelf are beginning repeat runs. Finally, a new Safari stage has arrived, which features the repeat Pokémon Electrike, Manectric, Darumaka, Darmanitan, and Stantler, while also adding Winking Pikachu and Winking Raichu.


A lot of talk has been going around today about Pokemon GO and Google accounts. Users discovered that if you sign up for the app on iOS, Pokemon GO is given full access to your account.

There’s no reason to be concerned though. Niantic said in a statement that this was nothing more than an error, and Pokemon GO “only accesses basic Google profile information (specifically, your User ID and email address) and no other Google account information is or has been accessed or collected.”

Niantic added that the company already worked on a client-side fix after detecting the error “to request permission for only basic Google profile information, in line with the data that we actually access.” Plans are in place for Google to reduce permissions “to only the basic profile data”, which will be done automatically.

Here’s the full statement from Niantic:

Over five million owners of Android devices have installed Pokemon GO. That’s according to the official Google Play page for the app, which has it between five and ten million installs.

Pokemon GO premiered last week in three countries. It’ll begin to launch in new territories very soon.


The Pokemon GO success story continues. According to app-market tracking firm App Annie, it’s now the fastest mobile game ever to reach the top spot in terms of revenues on iOS and Android.

That feat was accomplished in just under a day on iOS. On Android, it was done in only four days.

Pokemon GO dethroned Supercell, the previous record holder. The app reached its own milestone in two days on iOS and seven days on Android.

App Annie communications boss Fabien Pierre-Nicolas says Pokemon GO “is generating well over $1 million of net revenue for Niantic Labs.” He also believes the app could see “a run-rate of over $1 billion per year with less server issues, a worldwide presence, and more social and player-vs.-player features.”


The Pokemon GO interviews continue. Niantic CEO John Hanke has once again been interviewed, this time by Game Informer. The site caught up with Hank to talk about various aspects surrounding Pokemon GO – from the project’s early days, through last week’s launch and the future. He commented on how much Junichi Masuda from Game Freak and Shigeru Miyamoto have been involved, the pace of updates, success thus far, and more.

We’ve rounded up the noteworthy comments from Hanke below. Head on over to Game Informer here for the full interview.

All sorts of situations have sprung up since the release of Pokemon GO. Some have been uplifting and great to hear about, but on the other end of the spectrum, some have been dangerous.

One of the bigger stories to have emerged over the past few days concerns muggings. There are folks out there who have used Pokemon GO and its Lures – an item that makes Pokemon more likely to appear in a particular location – in hopes of attracting victims.

The Pokemon Company and developer Niantic provided GamesBeat with the following joint statement in light of the recent news:

“We are aware that some incidents have occurred involving fans playing Pokémon Go. We encourage all people playing Pokémon Go to be aware of their surroundings and to play with friends when going to new or unfamiliar places. Please remember to be safe and alert at all times. We are humbled by the overwhelmingly positive response to Pokémon Go and greatly appreciate the support of our fans.”


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