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Amidst a drought of decent Wii U games, WayForward’s top-notch HD platformer might just be the thing you’re looking for to kill time until the next big release.


Author: Jack

Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.


Remember how Wii U users were at first forced to pay $60 for a digital copy of LEGO City: Undercover? It was an error on Nintendo’s part that was quickly fixed, but consumers who did pay the initial amount made out pretty well.

After contacting Nintendo, affected Wii U owners have received a $12 refund on their credit card or eShop account depending on the form of purchase. Additionally, Wii U Deluxe Set owners maintain the extra $10 worth of points in the Digital Deluxe promotion. Not too shabby!

Thanks to Jake for the tip.


Capcom will be publishing DuckTales Remastered this summer, which is pretty crazy when you think about it. Not many expected the company to touch the NES title at this point.

DuckTales Remastered’s announcement begs the question: could we see releases of classic Disney-Capcom games on the Virtual Console? The answer is no, unfortunately.

Capcom’s Christian Svensson explained why on the company’s official forums:

At the moment, sadly no. Our agreement with Disney is just for Duck Tales in its new form. It does not allow us to rerelease these other projects on new platforms.

Source


DuckTales Remastered was the highlight of Capcom’s presence at PAX East. But the company did announce a second title at the expo: Dungeons & Dragons: Chronicles of Mystara. For details about the project, read on below.

– “House rules” are included
– These can make the game easier, harder, or different
– Out this June
– Different display options inlcuded
– Original sprites have been uprezzed
– Different filters available that can do things like smoothing or turning scan lines off or on
– Can play in the original arcade aspect ratio, widescreen, or a pseudo arcade mode that superimposes the playfield onto a cabinet frame
– Also an option to mimic the look of playing a game on two distinct cabinet-mounted screens
– Can create public or private games that can be joined on the fly by others thanks to drop-in, drop-out play
– Some game breaking bugs have been addressed such as the ability to make certain characters invulnerable to damage by switching hats, nicknamed the “highlander mode”
– Unclear if the team had removed the naming glitch, that often led to the game freezing or resetting, but it’s likely gone
– House rules: in-game modifiers that can be turned on or off and stacked, that alter the way the game behaves
– Seven rules
– Unlock each with vault points
– Earn vault points by completing a variety of challenges in the game
– Unbreakable: Equippable items have infinite durability
– Enemy rush: A time attack mode where the game clock starts with 30 seconds and the clock increases with each enemy killed
– Vampirism: Gives health for every attack you deal an enemy
– Lockpick: All chests are open
– Hedgehog: Every time you take damage it depletes your gold and if you run out of gold it’s game over
– Elimination mode: Find out who can survive the longest, no bonus points are allowed
– Make It Rain: Enemies and chests drop tons of loot
– Unlockable levels
– Can eventually start from any level of the game
– Iron Galaxy and Capcom worked with current D&D IP owner Wizards of the Coast in recreating this game

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As previously reported, Cult County will be an episodic series. Three episodes will be made available per season, and the first entry is coming later this year. Developer Renegade Kid is looking to wrap up the first season within a year after the first episode hits the 3DS eShop.

All of Cult County’s storylines are pretty much set. Currently, Renegade Kid is thinking of new gameplay elements to add. The studio spoke to one fan at PAX East and stated – roughly – that it wants to “do something special for our original fans”.

Other details include:

– Renegade Kid doesn’t want a HUD on the top screen in order to keep the experience cinematic
– Indoors area included, though it will be very dusty and will have limited visibility
– Story: looking to a relative you’ve lost contact with; stumble into a west Texas town tied up with a cult
– Won’t know who to trust due to the nature of cults
– Episodes will typically end on cliffhangers
– Intertwining stories that are both episode-long and season-long

Aside from Cult County, Renegade Kid has given a release date update for Mutant Mudds Deluxe. A launch is targeted for May or June, assuming all goes well.

Source


DuckTales Remastered doesn’t feature just a select few voice actors from the original game. Capcom and WayForward managed to gather the full cast for the upcoming remake. That includes the voice actor for Scrooge, who is 94 years-old “but he still came into the studio and did his thing like a pro.”

According to Capcom’s Christian Svensson:

We have ALL the original voice actors from the show.

Scrooge’s voice actor is now 94 years old but he still came into the studio and did his thing like a pro. The voice work really adds a lot to the package.

Source


DuckTales Remastered’s announcement has been a long time coming. Believe it or not, the project has been in the planning phase for over two years.

Capcom’s Christian Svensson went into detail as to how the project came about on the company’s official forums. It was he who took the big initiative in approaching Disney and eventually pitched the project to Capcom’s Japanese division.

Disney suggested – and Capcom agreed – that WayForward come on board as DuckTales’ new developer. That’s because of the studio’s passion for the original.

Frankly, you guys asked for it, here on Capcom-Unity. That’s why.

About two and a half years ago I started working toward this with Disney because people here kept asking for it (and because I’m a fan too). About a year and a half ago I completed the general outlines of the deal. Disney was on board (and really excited). I then sold the whole concept of the project to Japan as we took it through greenlight.

Wayforward was actually Disney’s suggestion given their creative director’s LOVE for the original and after we did due diligence we totally agreed. Matt Bozon is a star and their experience with Shantae, Contra 4 and Mighty Switch Force made them the right choice. Jake K. (“Virt”) on the music was also a deal sealer for us. They’ve been wonderful to work with and we’ve kept this title very underwraps, even internally. For example, I don’t think anyone in Japan has even seen a build at any point so far (maybe until today :)).

Discussing the possibility of future Capcom-Disney remakes, Svensson said:

As for the future, I’d like to not get ahead of ourselves. I’m thrilled at the fan response this morning but for the moment, we’re going to stay focused on making this project a success. If it works, we can think about other opportunities later but let’s not put the cart before the horse. 🙂

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