Miyamoto on long Wii U load times and wait for update, system will be “very much improved” by summer
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Nintendo is preparing two Wii U updates for Wii U. The first, due next month, “adds new features and further improvements to the user experience”. It should specifically speed up load times between software.
The duration of Wii U’s load times has been a point of discussion since launch. One might be wondering: why weren’t these issues addressed before the console shipped?
Shigeru Miyamoto responded to this very question in a recent interview:
Watch Dogs internal Q&A
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Ubisoft has published yet another internal Q&A. This time around, creative director Jonathan Morin answered a bunch of questions about Watch Dogs.
The full Q&A is posted below.
Disney Infinity – Mater trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
Wii U error won’t let Japanese users access eShop, firmware update, DQX beta
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Some Wii U owners in Japan are having issues launching the eShop and are also unable to apply the latest firmware update. Instead, they’re receiving error code “105-3102”. This also means that it’s impossible to start up Dragon Quest X’s new Wii U beta at the moment.
The issues are caused a program inside the console, Nintendo says, which will soon receive a patch. Users can expect an update sometime this weekend.
Assassin’s Creed IV: Black Flag March commecial
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Fan-project: How Zelda: Wind Waker HD could play like on Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
Nintendo has yet to reveal the new additions/changes for Zelda: Wind Waker on Wii U, but the folks at “cubed3tv” have imagined a few possibilities – mainly in the controls department:
Miyamoto on Pikmin 3 delay, remaking games for Wii U, working with overseas devs, Wii U messaging, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 0 comments
Shigeru Miyamoto recently made a media tour in North America. The press were given an opportunity to chat with the creator of Mario, Zelda, and countless other IPs.
One such interview from GameSpot covers areas such as Pikmin 3’s delay, the possibility of remaking more games for Wii U (like Wind Waker), what it’s like working with overseas developers such as Next Level Games,
the challenges with Wii U’s messaging, and more.
We’ve posted the full Q&A after the break.
Ubisoft responds to PETA’s criticism of whaling mechanic in Assassin’s Creed IV
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, News, Wii U | 0 comments
– Ubisoft senior PR manager Stone Chin
Eh, that’s a fair response. Hiding behind the guise of “it’s historical!” is more or less false considering that “glorification” implies you’re stretching the truth to make things seem cooler than they were, but simply stating “sorry, it’s a game, get over it” is completely fair, and I would be obliged to agree with that sentiment! They aren’t being historical, but too bad, it’s a piece of storytelling.
TT Fusion: A Skylanders-esque LEGO game won’t be happening any time soon, according to lead developer
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Wii U | 0 comments
Speaking with NowGamer, TT Fusion’s lead developer for the upcoming LEGO City: Undercover has said that the studio isn’t looking at making an NFC-based, figurine-attached game using LEGO figures anytime soon, despite the facts that such an idea would clearly be ridiculously popular, and the Wii U Gamepad already has NFC technology built into it.
Perhaps the studio simply wants to release their new game first, see what kind of press it gets, and then think about doing something new and interesting like that. Something tells me they’ll be more interesting in simply making another open-world LEGO City game though.