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Wii U

All games downloaded on a Wii U are shared across accounts on the same console. Likewise, demos – and their play limits – are shared.

Let’s say you have twelve accounts on your Wii U. That means for a demo like FIFA 13, only ten people would be able to experience its content. Two people would be missing out.

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Well folks, this is the end of the line. Nintendo Power’s final issue is out that door and has started to reach subscribers. The magazine picks their all-time favorite games and looks back on Nintendo Power’s history. There are reviews of the first wave of Wii U titles as well.


Since going online, the Dark Souls II Wii U petition has topped 10,000 signatures. The current total stands at nearly 12,000.

Even with the support thus far, I have a feeling that Namco Bandai won’t be rushing to begin development of Dark Souls II for Wii U…

Via


ZombiU producer Guillaume Brunier has said that the development team wanted “to be the first to offer a core gaming experience with the Wii U Gamepad.”

Here’s his quote in full:

“We wanted to be the first to offer a core gaming experience with the Wii U Gamepad. You can call it experimental, you can call us crazy but that’s what we wanted to do.”

I can’t think of any core Wii U launch that takes advantage of the GamePad like ZombiU. I suppose the team was successful then!

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Announced back at New York Comic Con, The Amazing Spider-Man: Ultimate Edition is supposed to be heading to Wii U sometime in the future. Now, we may have a more solid release window, courtesy of Amazon. The online retailer lists the game as available for pre-order, and says it ships in March of 2013, which would put it within the Wii U’s gigantic “launch window” laid out by Nintendo.

I’d guess this is true just based on the fact that any later and it’ll lose relevance among the necessary crowds, but who knows– Amazon has been wrong before!

Via Nintendo Life



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