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Bandai Namco shared various sales figures in its latest financial report. We’ve now learned that One Piece: Unlimited World Red has sold 500,000 copies worldwide.

One Piece: Unlimited World Red originally landed in Japan as a 3DS-only title last November. The game made its way to overseas territories and additional platforms – including Wii U – this past summer.

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Kirby and the Rainbow Curse won’t be a full-priced game in Japan. During yesterday’s Nintendo Direct, it was revealed that the Wii U title will cost only 3,700 yen, which would probably come to around $40 in the states. It’ll be interesting to see how Kirby and the Rainbow Curse is priced overseas!

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One person who attended Nintendo’s financial results briefing last week said that the company has been releasing games at a slower pace. The same person also inquired about development costs and Nintendo’s plans for architectural integration of future home console and handheld video game hardware. There’s a ton to check out here, so head past the break for responses from Satoru Iwata and Genyo Takeda.

When the Wii U launched, there was a consistent focus on the console’s two screens. Gamers wondered about the new experiences that would be possible and potential asymmetric gameplay.

Even though it’s important to highlight the uniqueness of Wii U’s two screens, Shigeru Miyamoto admitted at Nintendo’s financial results briefing last week, “we might have focused too much on the unique uses of the two screens.” Miyamoto feels that the company “should have put more effort into using the NFC functionality much earlier”, though Nintendo is “now moving forward with projects that make use of NFC in a variety of unique ways.”

As previously mentioned, Nintendo is looking into amiibo cards. We’ll also be seeing “smaller and even more affordable amiibo figures in the future”.

Head past the break for Miyamoto’s full comments.

Nintendo was asked to comment on the capabilities of amiibo during the Q&A portion of its latest financial briefing.

President Satoru Iwata first addressed the topic and touched on how the Wii U’s NFC features have not been truly utilized until now. He also discussed the instantaneous speed of the read/write process for amiibo figures, and teased that Shigeru Miyamoto “has been considering multiple ways to use the GamePad, and using the NFC reader/writer function more aggressively is one area he has instructed his teams to focus on.” Nintendo could bring out some titles next year that focus on NFC functionality.

Head past the break for Iwata’s full comments.

Yesterday, an official Japanese website for Xenoblade Chronicles X opened. Developer Monolith Soft left a message for fans on the game.

Here’s what was shared:

– Monolith Soft began by asking if you fans enjoyed the latest Nintendo Direct
– The game is in the final stages of development
– Staff are all in high spirits
– Nintendo’s own website for the game will need a bit more time to prepare
– Because of this, Monolith opened its own site
– It was something that was made in a hurry, but they were able to create the game’s main visual as seen on the top page of the website
– The folks at Monolith Soft initially feared that they would get in trouble after being told by Nintendo to wait a little longer for the site
– Nintendo simply responded with a “go ahead” and let them create the site
– Monolith isn’t sure if their website will become obsolete once Nintendo opens their own official website or if this one will manage to survive by having its own unique content, which they hope will be part of the fun as the release of the game gets nearer
– Either way, they’ll continue working with it and hope to establish a connection with the fans who check it out
– Fans thanked as well
– Can follow @XenobladeJP on Twitter

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Announcements on announcements on announcements! If today’s Direct wasn’t enough, Sakurai has another announcement that wasn’t previously announced at the Smash announcement:


But that’s not all:

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The mobiles are placed in different locations depending on the situation, and they tilt according to weight distribution. The stage also gets rearranged, so the ground may disappear temporarily during a remodel.

Re/code recently caught up with Reggie Fils-Aime for a new interview. The Nintendo of America president discussed DLC, third-parties, mobile, new hardware, digital sales, and more.

Head past the break for some excerpts from the interview. Check out this link for the full thing.


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