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Wii U

3DS

1. Paper Mario: Sticker Star
2. Luigi’s Mansion: Dark Moon
3. Fire Emblem
4. Animal Crossing
5. Scribblenauts Unlimited

Wii

1. Disney Epic Mickey 2: The Power of Two
2. LEGO Lord of the Rings: The Video Game
3. Skylanders Giants
4. Wreck-It Ralph
5. Just Dance 4

Wii U

1. New Super Mario Bros. U
2. Pikmin 3
3. Nintendo Land
4. Game & Wario
5. Rayman Legends


In some ways, Ninja Gaiden III: Razor’s Edge is like a completely new game. While the Wii U version uses the PlayStation 3 and Xbox 360 release as its base, Team Ninja is making a number of additions and changes to the core formula.

Razor’s Edge features tougher AI, dismemberment, an upgrade system, and more. Players can accumulate currency by pulling off combos, and can then use the cash to purchase moves, sword upgrades, and magic spells. You’ll be able to view some of the more complex combos right on the Wii U GamePad for further assistance.

According to the latest Game Informer, Team Ninja will also be including Ayane as a playable character. She’ll have her own “narrative-expanding missions”, complete with a new move set.


Thursday really will be a global affair for Wii U. A conference will be held in New York City to announce launch information for the console, and while that’s happening, a Nintendo Direct will be shown for Europe.

Australia is getting in on the fun, too. A unique presentation will be streamed at 24:00 (midnight) AEST. You can keep track of the Australian Nintendo Direct page here.

Are you ready for the onslaught of Wii U news?


VGLeaks has posted what could be the final specs for Wii U. Are they the actual specs? We probably won’t know for sure – at least not immediately. We’ll let you make up your own mind for now.

CPU: “Espresso” CPU on the Wii U has three enhanced Broadway cores

GPU: “GPU7” AMD Radeon™-based High Definition GPU. Unique API = GX2, which supports Shader Model 4.0 (DirectX 10.1 and OpenGL 3.3 equivalent functionality)

Memory: Mem1 = 32MB Mem2 = 1GB (that applications can use)

Storage: Internal 8 GB with support for SD Cards (SD Cards up to 2GB/ SDHC Cards up to 32GB) and External USB Connected Hard Drives

Networking: 802.11 b/g/n Wifi

Video Output: Supports 1080p, 1080i, 720p, 480p and 480i

Video Cables Supported:

Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.

USB: Four USB 2.0 Ports

Source


Update: Official PR is posted below.

Nintendo UK posted a message on its Twitter account moments ago confirming a Wii U Nintendo Direct for Europe this Thursday. The news was shared by Nintendo of Europe president Satoru Shibata.

According to the tweet, the presentation will be shown at 4 PM CEST.

The message states:

“Hi everyone! I’d like to invite you to watch the Nintendo Direct Wii U Preview, Thu 13th Sep at 4pm CEST at http://t.co/EUbUkLDg”

Newly announced Nintendo Direct takes a closer look at upcoming Wii U console


Update: Austin posted a few more New Super Mario Bros. U details earlier today, but we’re bumping this post to the front page with even more information.

– Three Yoshi variations
– Pink Yoshi: inflated with a GamePad/Wiimote shake
– This can take Mario even higher than the flying suit can
– Pink Yoshis don’t help in horizontal movement
– Large surface area useful for collecting a bunch of airborne coins
– Gold Yoshi: shake the controller to light up the immediate area
– Also stuns nearby enemies
– Gold Yoshis show up in the Fire Snake Caverns
– Blue Yoshi: can shoot bubbles
– Can ride the adult version of Yoshi in numerous levels
– Yoshi can still eat fruit
– Collect five to fill a meter
– This rewards Yoshi’s rider with a power-up
– Camera pans out a bit in co-op
– This helps you see hidden star coins and pipes that you normally wouldn’t come across in single-player
– Boost Mode: Place up to four floating platforms at a time
– Use the GamePad touch screen in Boost Mode to pop friends out of bubbles, stun enemies, make it easier to reach the flagpole, manipulate environmental objects, swat Paratroopas
– Turn on Boost Mode by powering up the GamePad – that’s it
– Players will go through pre-selected packs of levels in Boost Rush Mode
– Collecting coins makes the auto-scroll faster
– Limited amount of lives given at the start of each pack
– Dying doesn’t reset the clock

Original details from earlier today

– Does not break from the large map to zoom in on areas like Cookie Dome/Forest of Illusion; that was a reference to a Super Mario World feature
– Cookie Dome and Forest of Illusion do not appear to be worlds in NSMBU
– Confirmed areas: Acorn Plains, Sparkling Waters, Frosted Glacier, Layer Cake Desert (with melting desserts all around!), an area similar to Forest of Illusion, an area similar to SMB3’s Sky World, an area surrounded by a giant tornado, Fire Snake Caverns (unsure if this is a level name or a world name)
– Confirmed powerups: Super Mushroom, Starman, Fire Flower, Ice Flower, Mini Mushroom, Super Acorn
– Running up walls a la Super Mario World is back- but only if you’re mini Mario

Via GameInformer


Frozenbyte has released brand new screenshots of Trine 2: Director’s Cut, the Wii U version of the game.

As previously mentioned, the game will include the “Goblin Menace” expansion pack and will support the GamePad as well as Wiimotes. Players will be able to use the GamePad’s touch screen to manipulate objects in real-time.

The team has been working hard on the project and has improved upon a number of elements such as the overall gameplay, geometry, vocals and user experience. Frozenbyte was able to get the game up and running on Wii U in just two days.

You’ll be able to grab Trine 2: Director’s Cut off the Wii U eShop when the console launches this fall.

Source


After picking apart Tekken Tag Tournament 2’s disc, another batch of characters was discovered. Miharu Hirano, Doctor Gepetto Boskonovitch, Sebastian, Violet, Unknown, and Slim Bob will all be in the game.

A large batch of images showing each character can be found above.

Source 1, Source 2



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