Legend of Kay Anniversary screenshots
Posted on 9 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 1 Comment
New screenshots have come in for Legend of Kay Anniversary. You’ll find them in the gallery attached below.
Xenoblade Chronicles X pre-orders likely coming soon to Nintendo’s UK online store
Posted on 9 years ago by Matt(@OnePunchMaz) in News, Wii U | 0 comments
If you live in the UK, you can now “express your interest” in Xenoblade Chronicles X at Nintendo’s online store. Visiting this link, you can answer a short question about which aspect of the game you’re looking forward to the most and sign up for news about pre-order details and store offers with your e-mail address.
More: Monolith Soft, UK, Xenoblade Chronicles X
Splatoon Twitter image shows Octoling without goggles
Posted on 9 years ago by Matt(@OnePunchMaz) in Screenshots, Wii U | 9 Comments
The Japanese Splatoon Twitter account posted the image seen above today. It might not seem like anything special at first glance – in fact, the exact image has already been posted by them once before, with one key difference. Today’s image shows an Octoling not wearing any goggles.
Of course this likely means nothing in the grand scheme of things and it might just be a neat piece of concept artwork. However, we do know that Splatoon is getting a major content patch next month and playable Octolings would certainly be an exciting feature.
More: Splatoon
Japanese Devil’s Third website reveals microtransactions, file size and more
Posted on 9 years ago by Matt(@OnePunchMaz) in News, Wii U | 22 Comments
The official Japanese website for Devil’s Third was launched recently and it revealed some new details about the game.
First of all, you will need quite a bit of space if you plan on downloading the game as it takes up 16.4GB. Each Wii U user gets his own save file, which takes up 16 MB. You can use either the Gamepad or a Wii U Pro Controller to play the game – other control options aren’t supported.
Finally, the website confirms that microtransactions will be in the game. You can buy “Golden Eggs” with actual currency, which you can trade for new weapons and armor or for in-game currency.
New ProCube controller well-received at EVO 2015
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
Earlier this month, Hyperkin revealed a new GameCube-style controller known as the “ProCube”. The plan is have it work with all games that support the Pro Controller on Wii U.
Hyperkin ended up showcasing “handmade” prototypes of the ProCube at EVO 2015, and gathered feedback from gamers. There’s good news to report: the controller was very well received.
Hyperkin product manager Chris Gallizzi told GamesBeat:
“The results are very positive. Every single person loved how comfortable the controller is. [Evo attendees] commented on how they love the fact that it will work on all pro-controller supported games. The one thing that stood out to all survey takers was the bumpers and triggers. Since they are digital, not analog, they feel as if they get a more immediate response then the original GameCube controller.”
When the ProCube was first unveiled, Hyperkin said the controller would move into production depending on how it was received. There’s a high chance then that the product will eventually be sold on the market.
More: Hyperkin
Chibi-Robo! – Zip Lash vehicles tease, amiibo talk, would be “shiny” on Wii U, message for fans
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 8 Comments
Siliconera has posted its full interview with Chibi-Robo!: Zip Lash assistant director Risa Tabata and series producer Kensuke Tanabe. The two teased more vehicle stages for the game, talked about the related amiibo, spoke about how the series would be “shiny” on Wii U, and left a message for fans.
You can find excerpts about these topics below. The entire interview is located on Siliconera.
More: Amiibo, Chibi-Robo!: Zip Lash, interview, Kensuke Tanabe, Risa Tabata, top
Legend of Kay Anniversary may now be coming to Europe on August 11
Posted on 9 years ago by Brian(@NE_Brian) in Rumors, Wii U | 1 Comment
Legend of Kay Anniversary should be launching in North America next Tuesday. In Europe, gamers may need to wait a few extra weeks.
Some of Amazon’s websites, such as its UK and German divisions, now say that Legend of Kay Anniversary is scheduled for August 11. This new date hasn’t been officially confirmed yet, but things aren’t looking good.
Super Mario Maker artbook will be available as a PDF to those who buy the game digitally
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
These days, Nintendo games are sold both physically and digitally. So it makes sense then that Super Mario Maker will be made available on the eShop when it arrives in September.
You may recall that Nintendo previously said that all copies of the game will come with a hardcover art book. Thankfully, those who pick up Super Mario Maker digitally won’t be missing out on it entirely. Nintendo confirmed in its announcement of the game’s European Wii U bundle today that those who purchase Super Mario Maker on the eShop will be provided with a PDF of the artbook.
Keep in mind that if you’d like a physical copy of the book, it can only be obtained by purchasing the Wii U bundle, Limited Edition Pack, or Standard Edition Pack. These three options are all coming to Europe. At this time, Nintendo is only selling one physical version of Super Mario Maker, and each copy will come with the artbook.
Source: Nintendo PR
More: Super Mario Maker
Kung Fu Panda: Showdown of Legendary Legends screenshots
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots, Wii U | 2 Comments
Little Orbit has prepared a trio of new screenshots from Kung Fu Panda: Showdown of Legendary Legends. Find them in the gallery below.
Valhalla Game Studios ported Unreal Engine 3 to Wii U for Devil’s Third
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 57 Comments
Bringing Devil’s Third to Wii U wasn’t an entirely easy task for Valhalla Game Studios. That’s all because of the engine used to create the game – Unreal Engine 3.
Tomonobu Itagaki, creator of Devil’s Third, noted on his Facebook page that the team experienced struggles working with Unreal Engine 3. While Valhalla Game Studios was able to obtain the source code needed for the engine on Wii U, they needed to adapt it themselves “with special customization”. The developers also came up with their own binaries.