In light of Eurogamer’s anonymous Wii U developer piece that went up over the weekend, Ping 1.5+ creator Christopher Arnold has offered his own insight into the console’s dev kit.
Arnold believes that the anonymous remarks are “aimed at pre-retail release SDK problems.” The post-release SKD kit, on the other hand, “do not contain any of the listed problems”.
You’ll find Arnold’s full comments below.
Culture Brain is readying “Ultra Baseball Card Battle” for 3DS. It’s due out in Japan next month for 5,229 yen. We’re still waiting for specific information, so stay tuned for additional updates.
This month’s Game Informer contains a listing of the magazine’s top 50 games of 2013. You can find the full lineup below sorted by release date.
Japan will be receiving new plushies based on Super Mario 3D World in mid-April. SANEI will make Mario, Luigi, Peach, and Toad products available in their Cat Suit forms. Mario and Luigi plushies will come in small and medium sizes.
This week’s expanded Japanese software sales are as follows:
01./02. [3DS] PazuDora Z: Puzzle & Dragons Z
02./04. [3DS] Pokemon X / Y #
03./01. [3DS] The Legend of Zelda: A Link Between Worlds #
04./07. [3DS] Monster Hunter 4 #
05./06. [WIU] Super Mario 3D World
06./03. [PS3] Final Fantasy X/X-2 HD Remaster
07./05. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack #
08./09. [3DS] Animal Crossing: New Leaf #
09./15. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
10./08. [PS3] New Dynasty Warriors: Gundam
11./11. [3DS] Friend Collection: New Life #
12./17. [3DS] Mario Kart 7
13./10. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova
14./19. [3DS] New Super Mario Bros. 2 #
15./13. [3DS] One Piece: Unlimited World Red #
16./21. [3DS] Disney Magic World #
17./18. [3DS] Aikatsu! 2-nin no My Princess
18./22. [WIU] Taiko no Tatsujin: Wii U Version! #
19./26. [3DS] Youkai Watch
20./24. [3DS] Super Mario 3D Land #
Retro Studios president Michael Kelbaugh and Nintendo producer Kensuke Tanabe commented on how the two companies cooperate in the development of projects in the latest issue of ONM.
To begin, Kelbaugh explained how the process is ultimately “a symbiotic relationship” between Retro, Nintendo SPD, “and other entities throughout the Nintendo family.”
He said:
“Tanabe-san and his team at SPD are our primary contacts at Nintendo. Please let me be clear: games developed at Retro Studios are a collaboration between members from Retro Studios, SPD and other entities throughout the Nintendo family. It’s a symbiotic relationship that consists of members from all over the world; we are very honoured to be working with such a talented team.
“When we worked on Mario Kart 7, we were working on Tropical Freeze at the same time. Part of the team was working on creating assets for Hideki Konno’s group, the Mario Kart team, and part of our team continued making progress on Tropical Freeze in conjunction with Tanabe-san and SPD.”
The results are in! Sorry for the wait; I’ve been busy with that whole “taking a holiday” thing, but I’m finally back with the Internet’s latest 2013 retrospective. On this two-hour long podcast I’m counting down the top ten game soundtracks of 2013 (on Nintendo platforms) as voted by Nintendo Everything readers. The colossal playlist of quality tracks is broken up by me reading out your comments and various synonyms for the word “song”. I was testing out a new microphone, so my apologies if you can’t understand a word I’m saying.
You can find the podcast right here!
edit: Seems Google Drive wasn’t too happy about the massive influx of traffic so I’ve also uploaded the podcast here.
If you want to know what soundtrack took the coveted #1 spot you should probably just listen to the podcast, but I’ve included the results over the break anyway.
With the launch of Kirby Triple Deluxe in Japan, Nintendo has prepared a special Sound Selection CD for Club Nintendo. Those who purchase the 3DS title and register their copy can obtain the item for 250 points as opposed to 400. In total, the CD come with 46 tracks and 3 bonus tracks.
Renegade Kid co-founder Jools Watsham has shared his own perspective with regard to working on Wii U.
Although Watsham noted on Twitter that he’s not a programmer, he did say, “from what I gather the Wii U is not more difficult to develop for than other platforms.” Simple enough!
Watsham’s tweet in full:
@ShawnLong85 I am not a programmer, but from what I gather the Wii U is not more difficult to develop for than other platforms.
— Jools Watsham (@JoolsWatsham) January 11, 2014