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Nintendo’s second session at GDC Europe 2013 focused on the console’s support for Unity tools. Details from the presentation, courtesy of Polygon, can be found below.

– Devs can use just about all of the console’s features with Unity Wii U tools
– Unity tools can be acquired for free to those who are authorized Nintendo devs
– Simple click-through application
– License’s cost is waived for developers on Wii U
– Builds generated in Unity still have to run through a Wii U dev kit purchased from Nintendo
– Price unknown since devs must sign a non-disclosure agreement
– At the presentation, a Unity rep went through how the development tools had been optimized for the Wii U SDK version
– Wii U version of Unity supports DX10 level graphics, deferred rendering, GFX output support on the Wii U GamePad (using its forward-facing camera) and a few other specification-heavy tweaks
– Using similar console or PC inputs as the other versions of Unity, devs can use the GamePad, its second screen, camera, microphone, and secondary or Wii-generation devices
– Wii U Pro Controller, Wii Remote, Wii Motion Plus and Balance Board support
– Wii U software can also be accessed through Unity
– This allows devs to use Miiverse connectivity in their games through a native plugin distributed with the Wii U Unity installer
– Looking to develop a repository for these plugins to let devs take advantage of even more system-side tools like showcasing games users are playing on other players’ friends lists, user accounts and voice chat
– Wii U software demoed was a cinematic showing the tools’ visual capabilities
– Wooden Sen’Sey is a Unity project
– Game is playable at GDC Europe
– Wooden Sen’Sey was ported to Wii U within a couple of days of the dev owning a kit
– Release candidate for Unity for Wii U is available now
– Final release and launch of Unity-made games for Wii U eShop are unclear

Source

Bit.Trip Saga is getting a pretty steep discount on the North American 3DS eShop next month.

Starting on September 1, you’ll be able to purchase the collection of titles for just $4.99. Bit.Trip Saga usually costs $14.99.

The sale will last through September 15.

Source: Aksys Games PR

call of duty ghosts


“Our entire goal is ensuring we hit that 60 frames and this is going to be the best current gen we’ve ever done, it looks better than ever and it’s the full featured experience. And next gen is great as well, it has that 60fps, the visual additions, we are really pleased with what we’ve achieved.”

– Infinity Ward senior executive producer Marcus Iremonger


Via NowGamer

It sounds like The Pokemon Company is trying to squash any rumors of a new Pokemon fighter, or some kind of new game that people have been speculating about based on a recent image.

An official statement reads:

“There is nothing to announce at this time. These are merely conceptual images.”

It definitely seemed like a new Pokemon title was being teased during the Pokemon Game Show. That, and the Pokken Fighters/Pokken Tournament trademarks, point in that direction. Guess we’ll just have to wait and see how this plays out!

Source

This month’s GamesMaster review scores are as follows:

Saints Row IV – 81%
Pikmin 3 – 85%
Dota 2 – 90%
Payday 2 – 88%
The Walking Dead 400 Days – 70%
Scourge: Outbreak – 36%
Capsized – 74%
Call of Duty: Black Ops II – Vengeance DLC – 69%
Mount Your Friends – 89%
Tales of Xillia – 72%
Stealth Inc: A Clone In The Dark – 83%
Tokyo Jungle Mobile – 78%
Superfrog HD – 69%
Kung Fu Rabbit – 75%
Hotline Miami – 93%
EarthBound – 91%
Mighty Switch Force! 2 – 68%
Aqua Moto Racing 3D – 44%
Bugs vs. Tanks – 60%
Dillon’s Rolling Western – The Last Ranger – 60%
Urban Trial Freestyle – 72%
Tekken Revolution – 69%
Dynasty Warriors 8 – 70%
Time and Eternity – 36%
Ride to Hell: Retribution – 5%
Rogue Legacy – 80%

Thanks to joclo for the tip.

Ittle Dew


They [Nintendo] certainly don’t have any problems with this game… I don’t know if it’s a secret, but I’m going to say it anyway, I actually pitched this game, as a Zelda game, to Nintendo at one point and they said “well we like to make Zelda games internally but thank you very much. You’re welcome to release it as is, for yourself.”

“It’s actually easier to publish on Wii U, than on Steam… The thing about Greenlight it that you just don’t know, there aren’t any clear answers and they seem to be changing their policy, and their CEO is saying one thing and they are acting in another way. I think a lot of developers are anxious about Greenlight, right now.”

– Ludosity’s Joel Nyström


Via Nintendo Life


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