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For such a rough game, it did have its moments. If you can ignore the voice acting.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “What Nintendo-affiliated developer should make the next Star Fox game?”.

Take the survey here! (more details inside if you’re confused)

Soul Saga will be making its way to Wii U following funding collected through Kickstarter. The game was guaranteed to be made for the console (as well as the PlayStation 4 and PS Vita) once the goal of $80,000 was reached. That happened just a short while ago, so expect to see Soul Saga on Nintendo’s console sometime in the future.

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Update: Notion has now clarified that Super Ubie Land is coming to Wii U this fall. The August 13 date is for PC.

Super Ubie Land is coming to the Wii U eShop in August. A specific date of August 13 is mentioned in a promo poster shared on Notion Games’ official Twitter account:


Animal Crossing: New Leaf is currently going for $30.25 on Amazon. I’ll be the first to admit that this isn’t a huge sale – but it’s a discount nonetheless! And with the way Animal Crossing has been selling out of the gate, it’s surprising to see any kind of price drop.

Nintendo has generally been able to pull off impressive usage of the 3DS’ 3D effect in its own games. But not all outside developers are on the same level. That begs the question: is Nintendo willing to help out third-parties in implementing the 3D sensation?

Satoru Iwata, responding to this topic during Nintendo’s latest investor’s meeting, said that the company shares knowledge of how much to separate the eyes’ perspective and put little stress on the eyes – when asked, that is.

Iwata’s comments – in summary form – are posted below.

“Gained lots of know-how on how much to separate eyes’ perspectives and put little stress on the eyes. How successful software has done this is shared both within the company and with other companies when asked. No tool to indicate 3D limit. It’s up to humans to tell what the limit is for 3D volume. Player experience varies depending on the place. Some like low vol., others high. 3D volume adjustable in games, but fixed in downloaded trailers. The non-adjustable volume may not be fulfilling. Up to dev, but supporting.”

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Nintendo president Satoru Iwata responded to misreports by the media during the company’s investor’s meeting this week.

As of late, some publications have been misconstruing Iwata’s comments. Some outlets, for instance, had reported that Nintendo wouldn’t be attending E3 2013 when that certainly wasn’t the case. Those articles surfaced following the news that Nintendo decided against holding a press conference this year.

Regarding the media, Iwata said the following (summarized):

“Some media reports have, without asking or referring to official announcements, without confirming and reporting as if announced — that is, taking some of my words out of context and rewriting them to amplify animosity and reporting as if I had said it. So when considering media influence and the content of reports and whether they’d be misread, it may be refuted. So when ignoring such a report would be a big minus, I may actively respond. I cannot control information flow on the Internet. Because there may always be some very unfortunate or regrettable information transmitted, refuting would only help to spread it. I take great care in deciding how to respond so as not to upset stock holders. Nintendo Direct is most-watched not on PC, but eShop. In that way there can be a direct channel to customers. By distributing info reliably, even if there are bad reports, not as big a problem.”

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Nintendo president Satoru Iwata tackled a question during the company’s investor’s meeting earlier this week about its approach to networking. He gives some interesting insight, and confirms what most had expected: the next Smash Bros. will offer online play.

A summary of Iwata’s response can be found below.

“Many ways to use networking, including online play, which requires being on at the same time. Miiverse shares exp. With further development, you’ll be able to send your play data to Miiverse for others to download and play against at a different time. This sort of feature will vary depending on network usage. NSMBU dev. efforts spent on tuning local multiplayer, Miiverse for strategy. Mario Kart and Smash Bros. will have online play to meet customers’ demands. Miiverse to enjoy games together at different times to feel moved by others’ play experiences, and to move others with your own experiences. Networking to be used to best match the game.

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Third-party Wii U support was a topic discussed by Nintendo president Satoru Iwata during the company’s latest investor’s meeting. There isn’t anything too new, but Iwata’s response is posted below.

“There are few 3rd-party titles announced for Wii U, as was said. More support soon would be good, 2 things to do. First: release 1st-party titles one after another starting next month will revitalize the Wii U. Second: make hits out of 3rd-party titles.”

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