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Author: Austin
I think, at this point, it’s very difficult to judge a Resident Evil title without comparing it to past entries in the series. It’s almost like Sonic in that respect, constantly trying to reinvent itself with a blend of what people used to like about the franchise and a more modern, trendy aesthetic. With Resident Evil: Revelations on 3DS (2011), Capcom appeared to be making strides towards meshing their two play-styles (survival horror and action-horror) together, and after the critical and commercial success of the game they decided to re-release it in high-definition for Wii U, Playstation 3, and Xbox 360.
And honestly, I’m very happy about that.
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