Update: Added in another tweet from Kamiya:
If Nintendo wasn’t around, Bayonetta 2 probably wouldn’t be either. This is something that has, more or less, been stated a few times before, but supervisor Hideki Kamiya – and director of the original game – reiterated the situation on Twitter.
When one fan asked about who came up with the idea to make Bayonetta 2 a Wii U exclusive, Kamiya responded by noting that “There was no way other than that.” Kamiya is saying that the project wouldn’t exist (or perhaps would have been canned) if Nintendo wasn’t involved.
Right. RT @joshawott: Bayonetta 2 wouldn’t even exist without Nintendo’s support, right Mr. Kamiya?
— ???? Hideki Kamiya (@PG_kamiya) March 25, 2013
Idea? There was no way other than that. RT @snatch_the_fox: Who’s idea was it to make Bayonetta a Wii U exclusive ?
— ???? Hideki Kamiya (@PG_kamiya) March 19, 2013
Thanks to Tim for the tip.

Author: Jack
Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.

Why is Zelda so happy? Because we had the best podcast ever this week, and we talked a whole bunch about her games!
I don’t think Jack or Laura would disagree with me if I said that this podcast was the best one we’ve ever done. We got into so many deep and saturated tangental discussions, as well as having some great laughs, lots of news, and some somewhat surprising reader poll results. Enjoy!
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A 2D game doesn’t seem like a great candidate for glitches… does it? Turns out that New Super Mario Bros. U has a handful of em to check out, so I tackle two of them in this new episode of Eggbusters. The first glitch doesn’t go quite as planned, but all things considered I’d say that the second one easily makes up for the frustration. Check it out! (pah!)
Artwork courtesy of Andrew Nixon. :]
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