} } } } } } } }
Following the announcement of Pikmin 3 at last year’s E3, Shigeru Miyamoto said he wasn’t a huge fan of ditching the timer in Pikmin 2. He hinted that he was pushing for the mechanic’s return with the Wii U game.
In an interview with GamesMaster, Miyamoto once again stated that he wasn’t too big on the idea of removing the timed functionality.
When asked if the Pikmin 3 team had to make some important decisions about the direction of the series prior to development, Miyamoto said:
ValueError thrown
Path cannot be empty