Titan Books will release “The Art of Assassin’s Creed III” later this year. The 144-page hardcover art book contains never-before-seen concept art and artist commentary.
Senior commissioning editor Laura Price said:
“Assassin’s Creed is rightly considered one of the most visually exciting games, and the concept art for Assassin’s Creed III is no exception. The new era and the new assassin are incredibly exciting and the sheer beauty of the art is extraordinary. Assassin’s Creed III promises to be the biggest and best yet and we’re delighted to be involved.”
You’ll be able to purchase The Art of Assassin’s Creed III on October 30 for $29.99.
Even though it assisted in the development of Castlevania: Lords of Shadow, Kojima Productions isn’t contributing to the upcoming sequels.
Producer David Cox gave a simple “No” when asked if the studio is working alongside MercurySteam for either Lords of Shadow 2 or Lords of Shadow – Mirror of Fate. He didn’t elaborate beyond this.
A couple of months ago, Shin’en dished out some information on a never-released futuristic racing game featuring 3D polygons. The studio has now released a short video of the prototype in action – you can find it above.
Theatrhythm Final Fantasy is available in North America today. Additionally, eight tracks can be purchased as downloadable content for $.99 each:
1. “Battle Theme 1” (FINAL FANTASY II)
2. “The Final Battle” (FINAL FANTASY IV)
3. “Fighters of the Crystal” (FINAL FANTASY XI)
4. “Fighting Fate” (FINAL FANTASY XIII)
5. “In Search of Light” (FINAL FANTASY V)
6. “Cosmo Canyon” (FINAL FANTASY VII)
7. “Ride On” (FINAL FANTASY VIII)
8. “A Fleeting Dream” (FINAL FANTASY X)
Source: Square Enix PR
Pro Evolution Soccer will be coming to Wii U. It’s just a matter of when fans will be able to play it on the console.
Konami isn’t committing to an exact version for PES Wii U yet since it’s focusing on the Xbox 360 and PlayStation 3 editions. But rest assured, you’ll find PES on Wii U eventually. FIFA might be able to tide you over until then.
For the past couple of years, Wii releases have been very low. Third-parties have, for the most part, ended its efforts to bring core experiences to the console and Nintendo has only developed a handful of titles.
Nintendo president Satoru Iwata acknowledged the situation in a Q&A session with investors last week. He said that a lack of third-party titles and the company’s own initiatives with the 3DS and Wii U caused the Wii to suffer from a drop in momentum.
In the same response, Iwata replied to a question regarding a concern that the Wii U will miss out on future games if it is unable to compete with the PlayStation 3/Xbox 360 successors due to a lack of power. While he can’t “promise that the Wii U will never be excluded from multiplatform software for eternity”, Iwata believes that it “will not have such a big difference as the Wii had in comparison to how, on other platforms, developers could expect very different graphic capabilities of generating HD-applicable high-resolution graphics. He later discussed the benefits that the Wii U and GameTablet bring to the industry.
We’ve posted Iwata’s full response below.
Even six months after the initial talk started, we’re still seeing people ask Shigeru Miyamoto about his eventual retirement. One investor at Nintendo’s most recent shareholders meeting asked how the company will carry on once Miyamoto departs.
Both Shigeru Miyamoto and Satoru Iwata weighed in on the situation.
Miyamoto said that he’s been taking on fewer responsibilities overall as younger employees serve as the “main roles” for series like Mario Kart and Super Mario. He later teased some of the vague ideas he has in mind for the future.
Iwata added that “Miyamoto still will be actively creating things but we are working for the transition of power to go to younger people at the same time.”
Head past the break for the entire commentary on the topic.